Shin Akuma



Shin Akuma (真・悪魔, True Devil) or in Japan, Shin Gouki (真・豪鬼, Shin Gōki, meaning "True Great Demon", "True Great Ogre", or "True Great Devil") or (神・豪鬼, God Great Devil) in the SNK vs. Capcom series, is a secret fighter and boss in the Street Fighter series based on Akuma. In Capcom vs. SNK 2, his kanji means "kami" which is "God" or "Divine".

Appearance
In his debut in Super Street Fighter II Turbo he had white hair and a black gi, the same one he wears as normal Akuma. Later incarnations has him wearing a purple gi and retaining red hair. He also has a slightly darker shade of skin.

Personality
His personality remains more or less the same as the original; essentially, he is Akuma using the fullest extent of his power.

Gameplay
The two versions operate very similarly, but Shin Akuma is faster, deals more damage and can throw two Zankū Hadoken at once. Also, his Shun Goku Satsu is much faster and travels farther (making it harder to evade), and in some instances, inflicts more damage (e.g. Capcom vs. SNK 2). In some instances, Shin Akuma also has more life-threatening specials as well (e.g. Misogi).

Super Street Fighter II Turbo and remakes
Main article: Super Street Fighter II Turbo

Shin Akuma is a version of Akuma the players confront as a CPU opponent in Super Street Fighter II Turbo. To face Shin Akuma, the player must reach M. Bison without losing any rounds or using any continues (including having the second player join in) and achieving at least three perfect victories. He will then interrupt the final match by performing a Shun Goku Satsu on Bison, before challenging the player's character. But, just like regular Akuma, his name is not displayed below the life bar and he does not have a super meter. In his later incarnations, he has a purple gi instead of Akuma's standard black gi, is faster, uses two Zankū Hadokens at once, and inflicts more damage. Shin Akuma is, however, an unlockable playable character in the Dreamcast version, and in the Game Boy Advance version of the game, Super Street Fighter II Turbo Revival.

Street Fighter Alpha series
Main articles: Street Fighter Alpha 2 and Street Fighter Alpha 3

Shin Akuma reappears in Street Fighter Alpha 2, but only as a hidden boss. He was made into a selectable hidden character in the console ports of Alpha 2 (the code to unlock Shin Akuma forces the player to move their character select cursor in a "Z" pattern in the PlayStation version and an "X" pattern in the Saturn version). Shin Akuma reappears in the console ports Street Fighter Alpha 3 (and Zero 3 Upper), where his name is displayed as "Shin Akuma" on-screen.

Story-wise, Shin Akuma is merely Akuma using the full extent of his power as well as using the Satsui no Hadou's true potential, compared to the "in-game" version which is Akuma voluntarily holding back his power to avoid ending fights prematurely. Shin Akuma, not Bison, is Evil Ryu's final boss in Street Fighter Alpha 3.

Street Fighter III series
Shin Akuma makes his only appearance in this series in Street Fighter III: 2nd Impact, as a hidden final boss. He's not playable in the Arcade version, but in the Dreamcast version (named Street Fighter III: W Impact) he's a secret playable character.

Capcom vs. SNK series
In the Capcom vs. SNK series, a different form of Shin Akuma appears. His appearance is based on his Street Fighter III incarnation. This form of Akuma achieves a new level of power when a dying Rugal Bernstein pours his Orochi Power into him, turning his hair white and becoming insane from all the dark power flowing within him.

Marvel Super Heroes vs. Street Fighter
Main article: Marvel Super Heroes vs. Street Fighter

In Marvel Super Heroes vs. Street Fighter, Shin Akuma was replaced by Cyber-Akuma (Mech-Gouki in Japan), a version of Akuma enhanced by Apocalypse. Cyber Akuma featured most of Shin Akuma's attacks in the Capcom vs. series style as well as attacks involving the launching of his mechanical right arm.

All of his moves were renamed to somewhat goofy "Mecha" attack names.

Messatsu Gou Hadou --> High Mega Gou Beam (ハイメガ豪ビーム)

Messatsu Gou Shouryuu --> Scramble Gou Punch (スクランブル豪パンチ,)

Tenma Gou Zankuu --> Thunder Gou Shower (サンダー豪シャワー,)

Shinkuu Tatsumaki Senpuukyaku --> Scramble Gou Passen (スクランブル豪パッセン,)

Shun Goku Satsu --> Shining Gou Shock (シャイニング豪ショック,)

Super Street Fighter IV
Main article: Super Street Fighter IV

In Super Street Fighter IV, Shin Akuma is presented as a new boss. He is faster, uses Akuma's 7th color scheme (a purple gi), and can input double air Zanku Hadouken without using any EX bar, which is similar to Shin Akuma in Street Figher III 2nd Impact. His Ashura Senku and Super/Ultra Combos both travel farther and much faster (in the latter case, although they can still be jumped over). Although this version of Akuma was confirmed to be the new boss version fought in arcade mode, he is indeed Akuma using the full extent of his abilities.

A new variant of Shin Akuma is present in Super Street Fighter IV Arcade Edition. Known only as "Oni", this version of Akuma does possess longer white hair and darkened blue skin. Leaked images of upcoming DLC Achievements for the Xbox 360 version of Super Street Fighter IV indicate that he will take the form of a new secret boss in Arcade Mode, as well as being a playable character. This "ultimate" form allows Oni to use an air dash and grants him new attacks such as a forward teleport which slashes at the oppoent as Oni passes.