Provisional Damage

Provisional damage refers to any and all damage in the Street Fighter games that can be automatically recovered.

Description
This section of "temporary damage" is represented by a faded yellow section in some games (e.g. Street Fighter IV); other games (e.g. Marvel vs. Capcom series) represent it with a red section in the Health Bar.

Crossover games
When characters take damage in some crossover games, some of the health they lost remains in the Health Bar. Provisional damage in these games can be recovered by switching out the character you are currently controlling. While not active, the character will slowly recover any provisional damage they have.

Street Fighter IV series
In the Street Fighter IV series, provisional damage is received through two methods:
 * 1) Being hit while executing a Focus Attack; the attack's Super Armor protects against one hit, unless that hit breaks said Armor.
 * 2) Being struck by Gen's Shitenketsu. However, if the move does more provisional damage then the foe has health, they will be knocked out.

In this series of games, any provisional damage is automatically recovered as the match goes on. However, if a character with provisional damage is damaged by an attack, the health they have yet to recover is lost in addition to the damage that attack inflicts.