Cancel

A cancel is the act of interrupting (or cancelling) the animation of an attack.

Description
Cancels are mostly used to set up combos; usually, a normal or special attack is cancelled into another special attack. Cancels can often open up opportunities for combos that would normally be impossible otherwise.

Cancelling is performed by attacking; while the attack is performed, the player must input the next attack. If done quickly enough, the character will stop, or cancel, their current attack and perform the input attack.