Blue Nocturne

thumb|300px|right|The Blue Nocturne can be used to counter many other Super Arts

The Blue Nocturne is Remy's third Super Art in the Street Fighter III series. Executed by performing two quarter-circle forward motions and pressing kick, the attack involves Remy instantly lifting his knee. If the opponent hits him while he is in this stance, he immediately counters with a combo of six punches and kicks, followed by a Rising Rage Flash for a total of seven hits.

Attacks which will not trigger the counter include throws and jumping attacks, and attacks which rapidly hit many times will hit him out of it even when the counterattack starts.

The attack has very high priority but has to be timed to perfection in order to be of any use: too early and the opponent will know not to attack (and will probably throw Remy or otherwise get around the technique); too late and Remy will get hit before he can even activate the ready stance. It can be used as a counter to many Super Arts.