Ultra Combo Double

Ultra Combo Double is a new mechanic introduced in ''Ultra Street Fighter IV. ''

Description

This feature allows players to select both their character's Ultra Combos at the same time - as opposed to choosing between the two. The option can be found on the Ultra Combo Select screen, underneath the character's two Ultras and indicated by a red "W" (i.e. "W" = double "U" = double Ultra). It should be noted that when using Ultra Combo Double, the overall damage output of each Ultra is reduced (as a balancing method).

Tactics
For much of the cast, having access to both Ultras at the same time is massively advantageous as it allows for greater flexibility and more mixups. Most obvious is the advantage it gives to "grappler" characters such as Hakan, T.Hawk, Zangief and Hugo, each of whose Ultras consist of a grounded Command Grab and an anti-air grab. However, these characters, along with selected others, suffer from an even greater damage reduction on their Ultras when using Ultra Combo Double.

Damage
For most of the cast, Ultra Combo Double reduces the damage output of each Ultra Combo to 75%. However, certain characters are in the 60% bracket. They are as follows: The rest of the cast remains in the 75% bracket in the current build.
 * Akuma
 * Cammy
 * Dhalsim
 * E. Honda
 * Fei Long
 * Hakan
 * Hugo
 * Makoto
 * Rose
 * T. Hawk
 * Zangief