Yoshinori Ono

Yoshinori Ono is a Japanese video game producer for Capcom. Regarded as the driving force behind Street Fighter since its revival with Street Fighter IV in 2008, Ono is a minor celebrity for the fighting game community.

History
According to Ono, in junior school he would visit a large bookstore to read about programming. In high school however, he decided to get into music and learned the keyboard. In university, he studied Architectural Mechanics in order to have access to a faculty with a supercomputer. He learned the guitar and began to specialize in 3D fluid rendering, to the point where his mentor said he could postgraduate work.

Instead, he responded to a job advertisement as a composer with Capcom, as he was familiar with the company from playing Final Fight in arcades, sending in a demo tape of himself on the guitar. He was called in for interview and hired the next day. His job consisted of manually programming music in binary, with his first project being 1993's Muscle Bomber, known here as Saturday Night Slam Masters. He then worked on ports of Street Fighter II-X and Street Fighter Alpha.

His transition to a management role came about the time he was working on the Street Fighter III series, where he did human resources management in addition to his regular duties. However after 3rd Strike, the series was seen as "dead" and it wasn't until Ono's promotion to producer and his grassroots campaign to get public demand up that a small budget for R&D was allocated for a prototype for Street Fighter IV.

Since the success of Street Fighter IV and its updates, Ono has been viewed as the godfather of the series and he continues to promote it and drive demand.

Public persona
Ono is regarded by much of the fanbase as a "troll", although whether this is perceived as endearing or not depends on who you ask. Ono, for his part, has said "As long as nobody stabs me I am happy to receive criticism". He is visually associated with the character Blanka, as Ono possesses an old Blanka toy that he brings with him (seemingly everywhere) that he places in the foreground of most (if not all) on-location photos that he tweets.

Games

 * 1993 : Saturday Night Slam Masters - sound programmer
 * 1995 : Street Fighter Alpha - sound programmer
 * 1999 : Street Fighter III: 3rd Strike - sound programmer
 * 2001 : ''Devil May Cry
 * 2001 : One Piece Mansion - sound producer
 * 2002 : Mobile Suit Gundam: Federation vs. Zeon - sound management director
 * 2002 : Onimusha 2: Samurai's Destiny - score associate producer
 * 2002 : Jojo no kimyô na bôken: Ôgon no kaze - sound management director
 * 2003 : Drakengard - facial designer
 * 2003 : Chaos Legion - producer
 * 2004 : Resident Evil Outbreak File #2 - character design director
 * 2004 : Capcom Fighting Evolution - producer
 * 2005 : Shadow of Rome - co-producer
 * 2006 : Onimusha: Dawn of Dreams - producer
 * 2008 : Street Fighter IV - producer/project manager
 * 2010 : Super Street Fighter IV - producer
 * 2012 : Street Fighter X Tekken - producer
 * 2013 : Ultra Street Fighter IV - producer