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"Feel your hate!"
—Kolin

Absolute Zero is Kolin's second V-Trigger, introduced in Street Fighter V.

Input
Frost Edge Arcade-Button-HPunch+Arcade-Button-HKick
Reverse Javelin Arcade-Button-HPunch+Arcade-Button-HKick>Arcade-Button-HPunch+Arcade-Button-HKick
(During dash or Arcade-Button-MPunch Vanity Step)

Description[]

Absolute Zero

Executed by pressing Heavy Punch and Heavy Kick simultaneously, Kolin gathers ice energy around her, primarily focusing it around her hands. While this V-Trigger is active, she forms the energy into icicles around her hands, increasing the range and damage of her all of her punches. Her forward dash becomes a slide across the stage on a sheet of ice. Additionally, her Hailstorm projectiles are bigger and stronger.

Kolin also gains access to two new special moves through the duration of his V-Trigger.

  • Frost Edge: By pressing Heavy Punch and Heavy Kick simultaneously, Kolin dashes forward and stabs her opponent with her hand coated in ice, similar to Silver Edge.
  • Reverse Javelin: By pressing Heavy Punch and Heavy Kick simultaneously after Frost Edge from a forward dash or Medium Vanity Step, Kolin dashes from the other side of her opponent and delivers another stab with her hand covered in ice, freezing their Stun gauge on hit.

Tactics[]

Compared to her first V-Trigger, Absolute Zero is more complex. However, it is also a 2-bar V-Trigger, which means that Kolin can easily obtain her V-Trigger without suffering much damage. It is possible for her to use this move twice in one round. While Absolute Zero is active, Kolin's offensive game and pressure is amplified.

During Absolute Zero, her punches have slightly extended hitboxes. The damage output of her punches are also increased. Thanks to this increase in range, this opens up new combo possibilities and frametraps. For example, Kolin can link Standing Light Punch from two Crouching Light Punches to maintain pressure. She can also link Crouching Light Punch from Standing Medium Kick. Knowing Kolin's frame data and which moves are plus/minus on hit/block is crucial to get the most out of Kolin's punches.

Kolin's dash becomes a skate that travels full-screen very quickly. During the glide, she can perform all of her Medium Vanity Step target combos from it. In addition, Kolin keeps some of her forward momentum as she attacks, thus creating new combos. Neutral jumping out of the dash also carries her momentum momentum, which can be used to open up her opponent with sneaky cross-ups. It's still possible to do a normal dash while this V-Trigger is active by double tapping forward and releasing quickly. However, it doesn't recover as quickly, so she loses some of her conversions.

By hitting Heavy Punch and Heavy Kick again, Kolin can use Frost Edge, a standalone version of Silver Edge. This move can be cancelled from anything that cancels into V-Trigger. While it's unsafe on block, she can go through fireballs. If it's done from a forward dash or Medium Vanity Step, Kolin gets a special version that lets her go through her opponent. While it doesn't result in a knockdown, it is more difficult to punish on block. Hitting a dashing Frost Edge allows players to perform Reverse Javelin by hitting Heavy Punch and Heavy Kick again. Doing this will freeze the opponent's Stun Gauge.

While this trigger is active, Kolin's Hailstorms are bigger and deal more damage. Additionally, performing the skating dash after using her projectile makes linking combos into Hailstorm much easier.

Additionally, performing the skating dash, Frost Edge, Reverse Javelin and landing her punches on hit or block all cost some V-Gauge, but the improved Hailstorms are free.

Gallery[]

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