|Street Fighter V||>|
Executed by pressing Medium Kick, followed by Light Kick in succession during mid-jump, Cody performs an airborne knee strike. If the first attack hits and if Cody is still in the air, he finishes the air combo with a swift, high kick.
This attack is one of Cody's aerial target combos. In order to perform this move, the first hit has to connect somewhere within his opponent's head region. If Cody lands the initial hit too low, then Jumping Light Kick won't come out. Because this target combo has consists of two different attacks, it inflicts slightly more damage than any one of Cody's jumping normals. However, the trade-off is that the overall damage for any combo that begins with Air Raid Kick may be more scaled.