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"Launch your opponent into the air with a kick, and then use the recoil to follow up with a flying kick. Useful as an anti-air counter to an opponent's jumping attacks, and as a way to close out combos."
—Description, Street Fighter 6

The Arrow Kick (張弓腿 Chōkyūtai?, Strung Bow Thigh) is one of Jamie's special attacks, introduced in Street Fighter 6.

Input
Classic Arcade Stick S+Arcade Button Kick
Modern Arcade Stick Right+Modern SP

Description[]

ArrowKick

Executed by performing a Shoryuken motion and pressing kick, Jamie falls backwards onto his hands while lifting his rear leg. If that kick connects, he follows up with a flying kick, not unlike a Senkyutai. The Heavy version has Jamie deliver two consecutive flying kicks. The Overdrive version does 2 kicks, and knocks the opponent away.

Tactics[]

Arrow Kick

This move can be used to finish or continue combos while pushing the opponent closer toward the corner. Like most of Jamie's moves, Arrow Kick's damage output increases the high his Drink Level is. Arrow Kick is also Jamie's most reliable anti-air move. While the regular version isn't fully invincible, Jamie is still safe from anti-air and low attacks during the startup frames of this move. The OD version is fully invincible and inflicts the most damage. However, if the first hit of Arrow Kick does not hit the opponent, the flying kick follow-up won't come out. Additionally, this move leaves Jamie very unsafe on block, leaving him vulnerable to some heavy damaging combos.

Gallery[]

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