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SSFIVAE 11 15 2019 3 40 45 PM

Bushin Inuza Otoshi as it appears in Street Fighter IV.

"A throw attack performed from Arc Step in which you leap onto and grab your opponent. Useful against opponents who keep their guard up after blocking Arc Step."
Street Fighter 6

The Bushin Izuna Otoshi (武神イズナ落とし Bushin Izuna Otoshi?, "Martial God Izuna Drop") is one of Guy's special attacks, introduced in the Street Fighter Alpha series. It returns in Street Fighter 6 as one of Kimberly's special attacks.

  Input
Appearance User(s) Input
Most appearances Guy Arcade Stick QCF+Arcade Button Punch>Arcade Button Punch
Final Fight Revenge Guy Arcade Stick HCF+Arcade Button Kick>Arcade Button Kick
Street Fighter 6 Kimberly Arcade Stick QCF+Arcade Button Kick>Arcade Button Punch (Classic)
Arcade Stick Right+Modern SP>Modern Button (Modern)

Description[]

Executed by performing a quarter-circle forward motion and pressing punch, the attack starts with Guy somersaulting forward into the air.

Bushin Izuna Otoshi

Bushin Izuna Otoshi in use against Ryu in Super Street Fighter IV

Depending on which punch button was pressed, the jump might go any of a number of distances: light punch lands half a screen away, medium punch lands almost a full screen away, and heavy punch will land over a full screen away. At any time during the jump, the player can press punch again to have Guy perform a followup. The type of follow-up is determined by how close Guy is to the opponent when the button is pressed.

If Guy is any distance from the opponent, he will stop the somersault and flip upright, then drop vertically down with his elbow in front of him for a falling elbow strike. If, however, he is in extreme close range to the opponent, he will grab and flip over them, landing on his feet behind them, and then throwing them by the waist over his head and down into the ground.

The EX Special version introduced in Super Street Fighter IV lands where the opponent was when the jump started, but the jump is slightly slower.

SprintArcStepBushinIzunaOtoshi

Kimberly powerbombing Cammy during Bushin Izuna Otoshi

In Street Fighter 6, Kimberly can perform this move as a follow-up from Arc Step, which is executed when Kimberly approaches her opponent when no button is pressed during Sprint (quarter-circle forward motion and pressing kick). By pressing punch (or any attack button for Modern Control) during Arc Step. Kimberly dives head first toward her opponent. Once in range, Kimberly swings around her opponent until she is upside-down behind them with her hands underneath their armpits. With great momentum, she returns to neutral position while holding her opponent upside-down. Kimberly then delivers a powerbomb, driving her opponent onto the back of their neck.

Tactics[]

No matter what buttons are used, the elbow drop is an overhead attack that will always inflict 80 damage if it connects, and the throw (which is unblockable, as with most throws) will always inflict 200 damage[1].

In Street Fighter 6, this is Kimberly's command grab option during Arc Step. It can hit the opponent when they are standing or crouching. The only way to avoid this attack is to jump, which is ineffective against the dive kick option. The Overdrive version causes a ground bounce, allowing Kimberly to continue the combo.

Etymology[]

Izuna is the name of a mythical god and wind spirit that presents himself in the form of a tengu.

Sprites[]

Guy performing the throw animation of Bushin Izuna Otoshi in the Street Fighter Alpha series

References[]

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