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Capcom vs. SNK: Millennium Fight 2000 ((カプコン バーサス エス・エヌ・ケイ ミレニアムファイト 2000 Kapukon Bāsasu Es-Enu-Kei Mireniamu Faito Nisen?) is a fighting game published by Capcom. It is the second game in the SNK vs. Capcom series, a video game series that features characters from Capcom and SNK games.

This game utilizes a "ratio" system, in that the "ratio" is a rating of a character's overall strength, ranging from 1 to 4. Teams of up to four can be assembled, but their combined ratios must equal and go no higher than 4. The gameplay uses the SNK-style four-button format. The player also has their choice of "groove", or attack meter. The SNK-Groove is based on Extra mode from The King of Fighters '94 to The King of Fighters '98, while Capcom-Groove is based on the gameplay system from Street Fighter Alpha.

An update to the original Capcom vs. SNK titled Capcom vs. SNK Pro was released on the Sega NAOMI GD-ROM hardware, Dreamcast, and PlayStation 2 in 2001. New additions included Joe Higashi (from Fatal Fury) and Dan (from Street Fighter Alpha), new moves for existing characters, and new modes of play.

Story

In AD 2000, a special martial arts event is planned through a collaboration of the two most powerful world organizations: Garcia Financial Clique and Masters Foundation. The gala event will ease the political conflicts between the two powers. It's name was "Millennium Fight 2000". Many renowned martial artists have registered for the tournament. People around the world focus intensely on the upcoming exhibitions. The long-awaited opening ceremony is a huge success. No one notices the signs of impending chaos...

Characters

Notes

Hidden character (*)

Added in Capcom vs. SNK Pro (**)

Ratio 1

Capcom

Sprite Character Origin
Blanka1 Blanka Street Fighter II
Dhalsim Dhalsim Street Fighter II
Cammy-s1 Cammy White Super Street Fighter II
Sf-sakura Sakura Kasugano Street Fighter Alpha 2
Dan-alpha3standing Dan Hibiki** Street Fighter Alpha: Warriors' Dreams

SNK

Sprite Character Origin
Benimarucvs.gif Benimaru Nikaido The King of Fighters '94
Kingcvs.gif King Art of Fighting
Vicecvs.gif Vice The King of Fighters '96
Yuricvs.gif Yuri Sakazaki Art of Fighting
Joecvsp.gif Joe Higashi** Fatal Fury: King of Fighters

Ratio 2

Capcom

Sprite Character Origin
Ryu-cvs2-stance Ryu Street Fighter
Ken-cvs-stance Ken Masters Street Fighter
Chunli-cvs2-stance Chun-Li Street Fighter II
Guile-stance Guile Street Fighter II
Sf-zangief Zangief Street Fighter II
Ehonda-stance Edmond Honda Street Fighter II
Sf-balrog Balrog
(M. Bison)
Street Fighter II
Sf-morrigan.gif Morrigan Aensland* Darkstalkers: The Night Warriors

SNK

Sprite Character Origin
Kyocvs.gif Kyo Kusanagi The King of Fighters '94
Ioricvs.gif Iori Yagami The King of Fighters '95
Mai-sprite1.gif Mai Shiranui Fatal Fury 2
Terrycvs.gif Terry Bogard Fatal Fury: King of Fighters
Raidencvs.gif Raiden Fatal Fury: King of Fighters
Kimkaphwancvs.gif Kim Kaphwan Fatal Fury 2
Ryocvs.gif Ryo Sakazaki Art of Fighting
Nakorurucvs.gif Nakoruru* Samurai Shodown

Ratio 3

Capcom

Sprite Character Origin
Vega-stancewithclaw Vega
(Balrog)
Street Fighter II
Sagat Sagat Street Fighter II
Bison M. Bison
(Vega)
Street Fighter II

SNK

Sprite Character Origin
Yamazakicvs.gif Ryuji Yamazaki Fatal Fury 3: Road to the Final Victory
Rugalcvs.gif Rugal Bernstein The King of Fighters '94
Geesecvs.gif Geese Howard Fatal Fury: King of Fighters

Ratio 4

Capcom

Sprite Character Origin
Ryu-evil-cvs-stance Evil Ryu* Street Fighter Alpha 2
Akuma-cvs-stance Akuma*
(Gouki)
Super Street Fighter II Turbo

SNK

Sprite Character Origin
Wildioricvs.gif Orochi Iori* The King of Fighters '96

Reception

Overall, the game was well received by critics and players. However, there was some criticism directed to game roster, that is basically formed by characters from the Street Fighter series and The King of Fighters (with Morrigan Aensland from Darkstalkers, Raiden from Fatal Fury, and Nakoruru from Samurai Shodown, being the only exceptions). Since both companies have an extent number of fighting games franchises, that would allow more variety of characters and gameplay.

Another limitation in this game was in the ratio system, that is predetermined for each character, thus reducing the possibilities of team formations. The home versions even have a Pair Match mode where the player can choose any two characters since, in this mode, they're all rated 2.

Both problems were solved in its successor, Capcom vs. SNK 2: Mark of the Millennium 2001.

External links

SNK vs. Capcom series
Capcom-produced Capcom vs. SNK: Millennium Fight 2000 · Capcom vs. SNK 2: Mark of the Millennium 2001 (EO)
SNK-produced SNK vs. Capcom: Card Fighters Clash · SNK vs. Capcom: The Match of the Millennium · SNK vs. Capcom: Card Fighters 2 Expand Edition · SNK vs. Capcom: SVC Chaos · SNK vs. Capcom: Card Fighters DS
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