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Capcom vs. SNK 2: Mark of the Millennium 2001 (Millionaire Fighting 2001 in Japan) is a sequel to the fighting game Capcom vs. SNK. This game was released on NAOMI hardware in the arcade. It was later released for the Dreamcast (Japan only) and PlayStation 2, with the GameCube and Xbox receiving an updated version titled Capcom vs. SNK 2 EO.

Gameplay

Capcom vs. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street Fighter and The King of Fighters series. Other elements, most noticeably different fighting styles, incorporated elements from other games as well, such as Street Fighter III, Garou: Mark of the Wolves, and the Samurai Shodown series.

In contrast to the original Capcom vs. SNK, characters no longer have a specific "Ratio." Instead the player can select up to three characters in a team and give an amount or ratio (up to four) to each as desired. In console versions of the game, players can also choose a 3 on 3 game in Arcade Mode with the Ratio System removed.

Unlike the first game, which was based on the two-strength, four button system of punches and kicks (The King of Fighters format), Capcom vs. SNK 2 is based on the three strength system of punches and kicks (weak, medium, and hard), native to the Street Fighter series, and the SNK characters have been tweaked to fit the 6-button style. The overall system is derivative of Street Fighter Alpha. However, a number of different fighting styles called Grooves, which mimic other Capcom and SNK games, are included in the engine. These dictate both the character's Super Gauge system (energy for super attacks, or desperation attacks), and special techniques (such as dashes, running, and guard cancels) called "Subsystems." There are six in total, each designated with a letter (C, A, and P for Capcom and S, N, and K, for SNK), along with custom grooves that can be programmed in home versions of the game. Each player designates prior to the match which groove his or her team will use and the team

Characters

Capcom side

Character Origin
Akuma (Gouki in Japan) Super Street Fighter II Turbo
Balrog (M. Bison in Japan) Street Fighter II
Blanka Street Fighter II
Cammy Super Street Fighter II
Chun-Li Street Fighter II
Dan Street Fighter Alpha
Dhalsim Street Fighter II
Eagle Street Fighter
E. Honda Street Fighter II
Guile Street Fighter II
Ken Street Fighter
Kyosuke Kagami Rival Schools: United By Fate
M. Bison (Vega in Japan) Street Fighter II
Maki Final Fight 2
Morrigan Aensland Darkstalkers
Rolento F. Schugerg Final Fight
Evil Ryu (console only) Street Fighter Alpha 2
Ryu Street Fighter
Sagat Street Fighter
Sakura Kasugano

Street Fighter Alpha 2

Shin Akuma (Shin Gouki in Japan) Super Street Fighter II Turbo
Vega (Balrog in Japan) Street Fighter II
Yun Street Fighter III (Yang also appears as a summonable character in certain special moves and super combos)
Zangief Street Fighter II

SNK side

Character Origin
Athena Asamiya Psycho Soldier
Benimaru Nikaido The King of Fighters '94
Chang Koehan and Choi Bounge The King of Fighters '94
Geese Howard Fatal Fury
Haohmaru Samurai Shodown
Iori Yagami The King of Fighters '95
Riot of the Blood Iori (console only) The King of Fighters '97
Joe Higashi Fatal Fury
Kim Kaphwan Fatal Fury 2
King Art of Fighting
Kyo Kusanagi The King of Fighters '94
Hibiki Takane The Last Blade 2
Mai Shiranui Fatal Fury 2
Nakoruru Samurai Shodown
Raiden Fatal Fury
Rock Howard Garou: Mark of the Wolves
Rugal Bernstein The King of Fighters '94
Ryo Sakazaki Art of Fighting
Ryuhaku Todoh Art of Fighting
Ryuji Yamazaki Fatal Fury 3
Terry Bogard Fatal Fury
Vice The King of Fighters '96
Yuri Sakazaki Art of Fighting
Ultimate Rugal (God Rugal in Japan) Original character

Character sprites and graphics

Because Capcom vs. SNK 2 features a roster composed of characters from numerous games and hardware eras, the appearances of several of Capcom's characters have been considered substandard in comparison to the newly drawn SNK characters. Instead of choosing to redraw its characters, Capcom took the approach of reusing old character sprites from previous games and inserting them in among the other characters. The result created a significant disparity, particularly in the case of characters like Morrigan, whose low-resolution sprite from the original Darkstalkers games appears washed out and lacking in detail when compared to other of Capcom's newly drawn characters, such as Maki, Eagle, Ryu, Ken, Dan, and M. Bison (even Chun-Li and Yun have new sprites, which are based on their CPS-3 sprites from the Street Fighter III series). This has led to criticism of Capcom's art department.


Reviews

  • Famitsu - 35/40
  • Electronic Gaming Monthly - 8.16/10
  • Game Informer - 7.75/10
  • Official PlayStation Magazine - 4.5 out of 5


External links

SNK vs. Capcom series
Capcom-produced Capcom vs. SNK: Millennium Fight 2000 · Capcom vs. SNK 2: Mark of the Millennium 2001 (EO)
SNK-produced SNK vs. Capcom: Card Fighters Clash · SNK vs. Capcom: The Match of the Millennium · SNK vs. Capcom: Card Fighters 2 Expand Edition · SNK vs. Capcom: SVC Chaos · SNK vs. Capcom: Card Fighters DS
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