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"A quick series of attacks that can be canceled into special moves."
Street Fighter 6

The Chin Buster 2nd (顎撥二連 Gakuhatsu Niren?, "Jaw Plectrum Double") is one of Ken's unique attacks, introduced in Street Fighter V.

Input
Street Fighter V Arcade-Stick-Left+Arcade-Button-MPunch>Arcade-Button-HPunch
Street Fighter 6
(Classic)
Arcade-Button-MPunch>Arcade-Button-HPunch
Street Fighter 6
(Modern)
Modern Auto+Modern M>Modern Auto+Modern M

Description[]

ChinBuster2nd

Executed by pressing back and Medium Punch, followed by a Heavy Punch, Ken delivers a punch into the chest region, followed by an uppercut to the chin, launching the opponent into the air, putting them in a juggle state for Ken to follow up with a combo extender. In Street Fighter 6, the input for this move changes to Medium Punch, followed by Heavy Punch (or pressing Auto and Medium Attack simultaneously twice for Modern Control).

Tactics[]

This is one of Ken's primary combos. It launches the opponent and can cancel into specials, such as Hadoken, Tatsumaki Senpukyaku, or Shoryuken. When following it up with a Hadoken, Ken can extend the combo with V-Trigger. By linking into the Tatsumaki Senpukyaku, Ken push his opponent into the corner, making it optimal for pressuring the opponent.

Trivia[]

  • The second hit of this attack is visually similar to Rufus's close standing hard punch in the previous game.
  • Ken had a similar target combo in Street Fighter IV called Target Combo 1 (Arcade-Button-MPunch>Arcade-Button-HPunch), In which Ken launches a straight fist from his far standing medium punch and ends with an uppercut from his close standing fierce punch. Chin Buster 2nd could be considered an evolution of this target combo.

Gallery[]

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