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− | '''Cross Rushes''' are attacks available to each character in ''[[Street Fighter X Tekken]]''. |
+ | {{image}}'''Cross Rushes''' are attacks available to each character in ''[[Street Fighter X Tekken]]''. |
==Input== |
==Input== |
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− | [[File:Sf3_punch_light.png]] |
+ | [[File:Sf3_punch_light.png]]/[[File:Sf3_kick_light.png]], [[File:Sf3_punch_medium.png]]/[[File:Sf3_kick_medium.png]], [[File:Arcade-Button-HPunch.png]]/[[File:Sf3_kick_medium.png]] [[File:Arcade-Button-HPunch.png]]/[[File:Sf3_kick_medium.png]] |
==Description== |
==Description== |
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− | Executed by pressing light, medium, and then heavy punch |
+ | Executed by pressing light, medium, and then heavy punch/kick twice, Cross Rushes are easy-to-perform combos that [[Launchers|launch]] on the fourth hit; as with regular launchers in the game, the tag partner will be swapped in automatically. |
− | While powerful in regards to its ease, a good amount of the damage it inflicts becomes [[Provisional Damage|provisional]], meaning that a character on the receiving end of a Cross Rush can switch out and recover their health.<ref>[http://www.youtube.com/watch?feature=player_detailpage&v=XIpzeZqI93k#t=108s New York Comic Con Street Fighter X Tekken Trailer]</ref> |
+ | While powerful in regards to its ease, a good amount of the damage it inflicts becomes [[Provisional Damage|provisional]], meaning that a character on the receiving end of a Cross Rush can switch out and recover their health if combo opportunities are not taken advantage of.<ref>[http://www.youtube.com/watch?feature=player_detailpage&v=XIpzeZqI93k#t=108s New York Comic Con Street Fighter X Tekken Trailer]</ref> |
==References== |
==References== |
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[[Category:Attacks]] |
[[Category:Attacks]] |
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[[Category:Combos]] |
[[Category:Combos]] |
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Revision as of 03:40, 11 March 2012
Cross Rushes are attacks available to each character in Street Fighter X Tekken.
Input
Description
Executed by pressing light, medium, and then heavy punch/kick twice, Cross Rushes are easy-to-perform combos that launch on the fourth hit; as with regular launchers in the game, the tag partner will be swapped in automatically.
While powerful in regards to its ease, a good amount of the damage it inflicts becomes provisional, meaning that a character on the receiving end of a Cross Rush can switch out and recover their health if combo opportunities are not taken advantage of.[1]