The dash distance and the damage inflicted are determined by the kick button used: light kick version does the least damage and dashes the shortest distance; medium kick version goes a full screen and does more damage; and heavy kick version goes even farther and does the most damage.
The EX Special version introduced in the Street Fighter IV games - as with most of his special moves - grants Super Armor during the dash, and is the only version of the move that is safe on block.
It is a great option for closing distances quickly and finishing combos fast, and the heavy kick version is ideal for catching opponents who are trying to jump back to avoid the attack. As with most other Balrog's attacks, the charge can be easily countered (mostly by projectiles), unless mitigated by the EX version's Super Armor.
|Balrog's Move List|
|Unique Attacks||Charge Up • Under Impact • Hard Smasher • Hard Pressure • Stomping Combo|
|V-Skills||KKB • FFB|
|V-Shift Break||Buffalo Breaker|
|V-Triggers||Crazy Rush • No Mercy|
|Special Attacks||Dash Straight • Dash Upper • Turn Punch • Buffalo Head • Dash Low Straight • Dash Low Smash • Screw Smash• Horn Breaker • Wild Smash • Dash Low Upper • Reflect Glove|
|Super Combos||Crazy Buffalo • Gigaton Blow • Dash Ground One-Two|
|Super Arts||Crazy Buffalo|
|Ultra Combos||Violent Buffalo • Dirty Bull|
|Critical Arts||Gigaton Blow|
|Exceed||Ultimate Wild Smash|