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The Dash Straight is the one of Balrog's special attacks, introduced with him in the Street Fighter II series.

Input
All appearances Charge backward Forward + Punch

Description

Dashstraight

"Straight!"

Executed by charging backward then pressing forward and punch, Balrog executes a simple dash forward followed by a straight punch. The strength of the punch button pressed determines how far it goes, as well as its power and speed.

Light punch will only travel about a third of the stage's length, though it does come out faster and is less easier to predict, and is safer if the foe does predict it, as it ends sooner. The medium punch reaches around half the stage length, though the punch itself takes longer to come out due to the range Balrog has to travel. This is overall the best considered variation for its passable distance and decent punch lag. The fierce punch almost stretches the whole stage length, but the punch itself takes the longest to come out due to the distance Balrog goes; while naturally the strongest variation, and considered the best for retreating foes, it is also the most predictable, and quick foes can react with a hop over it, or block.

Though the punches come out generally fast, each variant's exact speed also depend on the button strength - weakest is the slowest, and fierce the strongest. In addition, every variation can be easily countered with a projectile; in some situations, Balrog literally charges right into an incoming projectile.

The EX Special version introduced in Street Fighter IV has Balrog gain Super Armor during the dash, but its "default" 120 damage value remains unchanged regardless of it being EX or not.

Gallery

Super Street Fighter II TurboSvC Chaos: SNK vsStreet Fighter Alpha 3 (medium punch version)

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