Executed by charging backwards then pressing forward and kick, Balrog will slide forward and do an uppercut with his leading fist, with an accompanying "rush of wind" background sound effect.
The range and damage depend on the kick button pressed; light kick version has the shortest range with least damage, while heavy kick version has the longest range with most damage, and medium kick version balances in-between them.
This move functions in a very similar fashion to the Dash Straight; however, the uppercut allows it to function as an anti-air attack when necessary. As with all his special moves, the dash can be easily countered (mostly by projectiles), unless mitigated by the EX version's Super Armor.
In the Street Fighter II series, a common tactic is to take advantage of the fact that unlike the Dash Straight, this attacks "whiffs" against opponents who are blocking low and the fact that Balrog recovers much more quickly on a whiff, to rapidly get close and throw the opponent with low risk of retaliation.
|Balrog's Move List|
|Unique Attacks||Charge Up • Under Impact • Hard Smasher • Hard Pressure • Stomping Combo|
|V-Skills||KKB • FFB|
|V-Shift Break||Buffalo Breaker|
|V-Triggers||Crazy Rush • No Mercy|
|Special Attacks||Dash Straight • Dash Upper • Turn Punch • Buffalo Head • Dash Low Straight • Dash Low Smash • Screw Smash• Horn Breaker • Wild Smash • Dash Low Upper • Reflect Glove|
|Super Combos||Crazy Buffalo • Gigaton Blow • Dash Ground One-Two|
|Super Arts||Crazy Buffalo|
|Ultra Combos||Violent Buffalo • Dirty Bull|
|Critical Arts||Gigaton Blow|
|Exceed||Ultimate Wild Smash|