The Death Tower (デスタワー Desutawā?) is one of M.Bison's throws, first introduced in the Street Fighter EX series.
All appearances | ![]() ![]() |
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Description

M. Bison sweeping Cammy off her feet during Death Tower.
- "Grab your opponent and knock them off balance before raising them up and slamming them down with a kick. Throws your opponent while switching places with them."
- —Street Fighter 6
Executed by pressing Light Punch and Light Kick, (the throw command) and pushing backwards near an opponent, M Bison first performs a foot sweep to trip his opponent and get them off-balanced. As he pivots on one foot, M. Bison thrusts his other leg upward into the opponent's midsection, holding them up in the air with his foot. He then pivots his foot to face the opposite direction. Finally, M. Bison swings his foot downward to toss the opponent on to the ground.
Tactics
Street Fighter 6

M. Bison holding Cammy up in the air during Death Tower.
Death Tower in Street Fighter 6 is critical to M. Bison's arsenal. He can immediately perform a Drive Rush to reapply pressure as his opponent is recovering. Despite inflicting minimal damage, M. Bison can utilize throws to break the opponent's defenses; especially during okizeme. By mixing up strong normals with his throws, M. Bison can keep his opponent guessing and score free damage while switching sides with them. This is a great move to use to put the opponent back in the corner. Death Tower becomes more efficient when M. Bison has planted a Psycho Mine inside the opponent after hitting them with Backfist Combo. The opponent is either forced to retaliate and hit M. Bison to defuse the Psycho Mine, or stay on the defense and block during the detonation; which allows M. Bison to continue offensive pressure and sneak in a throw as the opponent is on their heels.