Street Fighter Wiki

The Devil Reverse (デビルリバース Debiru Ribaasu?), also known as the Flying Psycho Fist, is one of M. Bison's special attacks, introduced in Super Street Fighter II.

All appearances Charge downward then upward+Punch+Punch


Bison performing the Devil Reverse in the Street Fighter V games.

Executed by charging downward then pressing upward and punch, Bison leaps into the air and towards the opponent. If no further input is made, Bison simply flies above his opponent and lands harmlessly behind them. If any punch button is pressed while in mid-air, he performs the "reverse". Bison suddenly changes direction in mid-air, flips upside-down and throws a Psycho Power-infused punch toward the opponent while descending.

The EX Special version introduced in the Street Fighter IV series shares similar properties to the EX Head Press: faster movement, increased damage, better air maneuverability and a much faster trajectory for the followup punch.

In Ultra Street Fighter IV's OMEGA Mode, the jumping portion of the attack is renamed Death Flutter, and the attack gained a second follow-up. By pressing a kick button after Death Flutter, Bison will perform the Evil Stomp, dropping feet first to the ground and damaging foes he lands on.

In Street Fighter V, this attack is performed during the Head Press instead of being a separate attack: when Bison takes flight for the Head Press, pressing the punch button before the stomp will perform the Devil Reverse, while pressing it after the stomp will perform the usual Somersault Skull Diver (as it already happens in previous games like SvC Chaos: SNK vs. Capcom). Because of this, it is impossible to perform an "empty" Devil Reverse (by performing the starting command without further button press and simply landing harmlessly) as the Head Press will always track to the opponent's head.


The Devil Reverse is a textbook fake-out, as the initial leap looks identical to Bison's Head Press attack; if the opponent commits to a counter Shoryuken, for example, pressing punch will move Bison out of harm's way and damage the now-vulnerable opponent as they descend. Since his position can be controlled after the Reverse, it can also be used to avoid fireballs, land a relatively safe distance from the opponent, or else maneuver towards them. The player should be careful in games this attack could be Low Profiled as attacks that lower Hurtboxes and move the user forward can easily chase down a Devil Reverse escape attempt.




SvC Chaos: SNK vs. Capcom (jump only)SvC Chaos: SNK vs. Capcom (jump followed by punch)