(Adding categories) Tag: categoryselect |
(Added Charlie's activation quote, expanded the Alpha description, and added a bit of trivia.) Tags: Visual edit apiedit |
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{{Quote|{{Nihongo|Double Flash!|ダブルサマソォ!|Daburusamasoo!}}|[[Guile]]}} |
{{Quote|{{Nihongo|Double Flash!|ダブルサマソォ!|Daburusamasoo!}}|[[Guile]]}} |
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{{Quote|1! 2! Strike!|[[Guile]]}} |
{{Quote|1! 2! Strike!|[[Guile]]}} |
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+ | {{Quote|Double...Somersault...Justice!|[[Charlie Nash]]}} |
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The {{Nihongo|'''Double Flash'''|ダブルサマーソルト|Daburu Samaasoruto|"Double Somersault"}} is one of [[Charlie]]'s and [[Guile]]'s [[Special Attacks|special attacks]]. It was introduced in ''[[Super Street Fighter II Turbo]]'' as Guile's [[Super Combo]]. |
The {{Nihongo|'''Double Flash'''|ダブルサマーソルト|Daburu Samaasoruto|"Double Somersault"}} is one of [[Charlie]]'s and [[Guile]]'s [[Special Attacks|special attacks]]. It was introduced in ''[[Super Street Fighter II Turbo]]'' as Guile's [[Super Combo]]. |
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|[[Image:Arcade Stick CDB.png|Charge down-backward]][[Image:Arcade Stick Delta.png|Delta motion]] {{+}} [[Image:Arcade Button Kick.png|Kick]] |
|[[Image:Arcade Stick CDB.png|Charge down-backward]][[Image:Arcade Stick Delta.png|Delta motion]] {{+}} [[Image:Arcade Button Kick.png|Kick]] |
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+ | {| align="center" border="1" cellpadding="1" cellspacing="1" |
|+'''Damage''' |
|+'''Damage''' |
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Executed by charging down-backward, then performing a [[Inputs#Delta motions|delta motion]] and pressing kick, Charlie performs a [[Flash Kick]] and continues with another Flash Kick that hits heavier as he follows up with an intermediate transitional kick with his adjacent leg as he flips forward. |
Executed by charging down-backward, then performing a [[Inputs#Delta motions|delta motion]] and pressing kick, Charlie performs a [[Flash Kick]] and continues with another Flash Kick that hits heavier as he follows up with an intermediate transitional kick with his adjacent leg as he flips forward. |
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− | In the [[Street Fighter Alpha series|''Street Fighter Alpha'']] series, the amount of Flash Kicks and hits depend on the level of the Super Combo used, with the |
+ | In the [[Street Fighter Alpha series|''Street Fighter Alpha'']] series, the amount of Flash Kicks and hits depend on the Ism and level of the Super Combo used, with levels 1 and 2 in A-Ism featuring two, while level 3 adds the third. X-Ism always features all three Flash Kicks. |
The move is done three times in a row by default in the arcade version of the ''[[Street Fighter: The Movie (arcade game)|Street Fighter: The Movie]]'' game and ''[[SNK vs. Capcom: SVC Chaos]]''. |
The move is done three times in a row by default in the arcade version of the ''[[Street Fighter: The Movie (arcade game)|Street Fighter: The Movie]]'' game and ''[[SNK vs. Capcom: SVC Chaos]]''. |
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+ | ==Trivia== |
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+ | In the Alpha series, upon activation Charlie shouts "''Double'' Somersault Justice" instead of simply "Somersault Justice". In other appearances this inconsistency is not present. |
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==Sprite== |
==Sprite== |
Revision as of 01:57, 13 July 2015
- "Double Flash! (ダブルサマソォ! Daburusamasoo!?)"
- —Guile
- "1! 2! Strike!"
- —Guile
- "Double...Somersault...Justice!"
- —Charlie Nash
The Double Flash (ダブルサマーソルト Daburu Samaasoruto?, "Double Somersault") is one of Charlie's and Guile's special attacks. It was introduced in Super Street Fighter II Turbo as Guile's Super Combo.
Guile's version is generally known as Somersault Strike/Flash Kick Strike (サマーソルトストライク Samaasoruto Sutoraiku?), while Charlie's version is referred to as the Somersault Justice/Flash Kick Justice (サマーソルトジャスティス Samaasoruto Jasutisu?). In Marvel Super Heroes vs. Street Fighter and Marvel vs. Capcom, Shadow also uses this move, where it is referred to as Shadow Justice (シャドウジャスティス Shadou Jasutisu?).
All appearances | + |
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Guile | 360 |
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Description
Executed by charging down-backward, then performing a delta motion and pressing kick, Charlie performs a Flash Kick and continues with another Flash Kick that hits heavier as he follows up with an intermediate transitional kick with his adjacent leg as he flips forward.
In the Street Fighter Alpha series, the amount of Flash Kicks and hits depend on the Ism and level of the Super Combo used, with levels 1 and 2 in A-Ism featuring two, while level 3 adds the third. X-Ism always features all three Flash Kicks.
The move is done three times in a row by default in the arcade version of the Street Fighter: The Movie game and SNK vs. Capcom: SVC Chaos.
Trivia
In the Alpha series, upon activation Charlie shouts "Double Somersault Justice" instead of simply "Somersault Justice". In other appearances this inconsistency is not present.