Street Fighter Wiki
(Adding categories)
No edit summary
Tag: Visual edit
(21 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Quote|{{Nihongo|Double Flash!|ダブルサマソォ!|Daburusamasoo!}}|[[Guile]]}}
+
{{Quote|{{Nihongo|Double! Flash!|ダブルサマソォ!|Daburusamasoo!}}|[[Guile]]}}
 
{{Quote|1! 2! Strike!|[[Guile]]}}
 
{{Quote|1! 2! Strike!|[[Guile]]}}
  +
{{Quote|Double...Somersault...Justice!|[[Charlie]]}}
   
The {{Nihongo|'''Double Flash'''|ダブルサマーソルト|Daburu Samaasoruto|"Double Somersault"}} is one of [[Charlie]]'s and [[Guile]]'s [[Special Attacks|special attacks]]. It was introduced in ''[[Super Street Fighter II Turbo]]'' as Guile's [[Super Combo]].
+
The {{Nihongo|'''Double Flash'''|ダブルサマーソルト|Daburu Samāsoruto|"Double Somersault"}} is one of [[Guile]] and [[Charlie]]'s [[Special Attacks|special attacks]]. It was introduced in ''[[Super Street Fighter II Turbo]]'' as Guile's [[Super Combo]].
   
Guile's version is generally known as '''Somersault Strike'''/'''Flash Kick Strike''' (サマーソルトストライク, ''Samaasoruto Sutoraiku''), while Charlie's version is referred to as the '''Somersault Justice'''/'''Flash Kick Justice''' (サマーソルトジャスティス, ''Samaasoruto Jasutisu''). In ''[[Marvel Super Heroes vs. Street Fighter]]'' and ''[[Marvel vs. Capcom: Clash of Super Heroes|Marvel vs. Capcom]]'', [[Shadow]] also uses this move, where it is referred to as '''Shadow Justice''' (シャドウジャスティス, ''Shadou Jasutisu'').
+
Guile's version is generally known as {{Nihongo|'''Somersault Strike'''|サマーソルトストライク|Samāsoruto Sutoraiku}}, while Charlie's version is referred to as the {{Nihongo|'''Somersault Justice'''|サマーソルトジャスティス|Samāsoruto Jasutisu}}. In ''[[Marvel Super Heroes vs. Street Fighter]]'' and ''[[Marvel vs. Capcom: Clash of Super Heroes|Marvel vs. Capcom]]'', [[Shadow]] also uses this move, where it is referred to as {{Nihongo|'''Shadow Justice'''|シャドウジャスティス|Shadou Jasutisu}}. The attack is also used by [[Cycloid Gamma]] and [[Ace]] in the ''[[Street Fighter EX series|Street Fighter EX]]'' series, and as his [[EX]] [[Flash Kick]] during his second [[V-Trigger]] in ''[[Street Fighter V: Arcade Edition]].''
   
{| style="width:201px;" align="center" border="1" cellpadding="1" cellspacing="1"
+
{| class="wikitable" align="center"
  +
|+ 
 
|+'''Input'''
 
|+'''Input'''
 
|-
 
|-
  +
!Appearance
! scope="row" |'''All appearances'''
 
  +
!Function
|[[Image:Arcade Stick CDB.png|Charge down-backward]][[Image:Arcade Stick Delta.png|Delta motion]] {{+}} [[Image:Arcade Button Kick.png|Kick]]
 
  +
!Input
  +
|-
  +
| style="text-align:center;" |Most appearances
  +
| style="text-align:center;" |[[Super Combo]]
 
| style="text-align:center;" |[[Image:Arcade Stick CDB.png|Charge down-backward]][[Image:Arcade Stick Delta.png|Delta motion]] {{+}} [[Image:Arcade Button Kick.png|Kick]]
  +
|-
  +
| style="text-align:center;" |''[[Marvel vs. Capcom series|Marvel vs. Capcom]]'' series
  +
| style="text-align:center;" |[[Hyper Combo]]
  +
| style="text-align:center;" |[[Image:Arcade Stick QCB.png|Quarter-circle backward]] {{+}} [[Image:Arcade Button 2xKick.png|2 kick buttons]]
  +
|-
  +
|''[[Street Fighter V: Arcade Edition]]''
  +
|[[EX Special|EX]] [[Flash Kick]]
  +
| style="text-align:center;" |[[Image:Arcade Stick CDU.png]] {{+}} [[Image:Arcade Button 2xKick.png|2 kick buttons]] '''(during V-Trigger II)'''
  +
|}
  +
{| align="center" border="1" cellpadding="1" cellspacing="1"
  +
|+'''Damage'''
  +
|-
 
! scope="row" |'''Guile'''
  +
| '''360'''
 
|}
 
|}
   
 
==Description==
 
==Description==
Executed by charging down-backward, then performing a [[Inputs#Delta motions|delta motion]] and pressing kick, this move is a series of two or three [[Flash Kick]]s in a row.
+
Executed by charging down-backward, then performing a [[Inputs#Delta motions|delta motion]] and pressing kick, Charlie and/or Guile performs a [[Flash Kick]] and continues with another Flash Kick that hits heavier. Likewise as to showcase the differences between the two's shared martial arts styles, Charlie's involves performing two Somersault Shells, while Guile's has him perform two Flash Kicks.
  +
 
In the [[Street Fighter Alpha series|''Street Fighter Alpha'']] series, the amount of Flash Kicks and hits depend on the level of the Super Combo used and/or the ISM, with levels 1 and 2 in A-ISM featuring two, while level 3 adds the third. X-ISM always features all three Flash Kicks. Normally, the alternate names explained above applies to the versions that involve more than 2 Flash Kicks in a row.
   
 
The move is done three times in a row by default in the arcade version of ''[[Street Fighter: The Movie (arcade game)|Street Fighter: The Movie]]'' and ''[[SNK vs. Capcom: SVC Chaos]]''.
In the [[Street Fighter Alpha series|''Street Fighter Alpha'']] series, the amount of Flash Kicks and hits depend on the level of the Super Combo used, with the highest having three.
 
   
  +
==Trivia==
The move is done three times in a row by default in the arcade version of the ''[[Street Fighter: The Movie (arcade game)|Street Fighter: The Movie]]'' game and ''[[SNK vs. Capcom: SVC Chaos]]''.
 
  +
* In the ''Alpha'' series, upon activation Charlie shouts "''Double'' Somersault Justice" instead of simply "Somersault Justice". In other appearances this inconsistency is not present.
  +
* During the super flash startup in most 2D games, both Guile and Charlie start the move in their crouching block/guard position.
   
 
==Sprite==
 
==Sprite==
Line 27: Line 52:
 
Guile Double Flash
 
Guile Double Flash
 
Guile's Triple Flash Kick - Street Fighter The Movie (Arcade)
 
Guile's Triple Flash Kick - Street Fighter The Movie (Arcade)
</gallery>
+
</gallery>{{Guile1}}
[[Category:Attacks]]
+
{{Nash1}}[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Charlie's Special Attacks]]
 
[[Category:Charlie's Special Attacks]]
Line 36: Line 61:
 
[[Category:Guile's Super Combos]]
 
[[Category:Guile's Super Combos]]
 
[[Category:Charge Attacks]]
 
[[Category:Charge Attacks]]
[[Category:Knockdown Attacks]]
+
[[Category:Shadow's Special Attacks]]
  +
[[Category:Shadow's Hyper Combos]]
  +
[[Category:Cycloid Gamma's Special Attacks]]
  +
[[Category:Cycloid Gamma's Super Combos]]
  +
[[Category:Ace's Special Attacks]]
  +
[[Category:Ace's Super Combos]]
  +
[[Category:Flash Kick-based Attacks]]
  +
[[Category:Guile's Hyper Combos]]
  +
[[Category:Hyper Combos]]
  +
[[Category:Charlie's Hyper Combos]]
  +
[[Category:Shoryureppa-based Attacks]]

Revision as of 19:51, 12 December 2019

"Double! Flash! (ダブルサマソォ! Daburusamasoo!?)"
Guile
"1! 2! Strike!"
Guile
"Double...Somersault...Justice!"
Charlie

The Double Flash (ダブルサマーソルト Daburu Samāsoruto?, "Double Somersault") is one of Guile and Charlie's special attacks. It was introduced in Super Street Fighter II Turbo as Guile's Super Combo.

Guile's version is generally known as Somersault Strike (サマーソルトストライク Samāsoruto Sutoraiku?), while Charlie's version is referred to as the Somersault Justice (サマーソルトジャスティス Samāsoruto Jasutisu?). In Marvel Super Heroes vs. Street Fighter and Marvel vs. Capcom, Shadow also uses this move, where it is referred to as Shadow Justice (シャドウジャスティス Shadou Jasutisu?). The attack is also used by Cycloid Gamma and Ace in the Street Fighter EX series, and as his EX Flash Kick during his second V-Trigger in Street Fighter V: Arcade Edition.

  Input
Appearance Function Input
Most appearances Super Combo Charge down-backwardDelta motion + Kick
Marvel vs. Capcom series Hyper Combo Quarter-circle backward + 2 kick buttons
Street Fighter V: Arcade Edition EX Flash Kick Arcade Stick CDU + 2 kick buttons (during V-Trigger II)
Damage
Guile 360

Description

Executed by charging down-backward, then performing a delta motion and pressing kick, Charlie and/or Guile performs a Flash Kick and continues with another Flash Kick that hits heavier. Likewise as to showcase the differences between the two's shared martial arts styles, Charlie's involves performing two Somersault Shells, while Guile's has him perform two Flash Kicks.

In the Street Fighter Alpha series, the amount of Flash Kicks and hits depend on the level of the Super Combo used and/or the ISM, with levels 1 and 2 in A-ISM featuring two, while level 3 adds the third. X-ISM always features all three Flash Kicks. Normally, the alternate names explained above applies to the versions that involve more than 2 Flash Kicks in a row.

The move is done three times in a row by default in the arcade version of Street Fighter: The Movie and SNK vs. Capcom: SVC Chaos.

Trivia

  • In the Alpha series, upon activation Charlie shouts "Double Somersault Justice" instead of simply "Somersault Justice". In other appearances this inconsistency is not present.
  • During the super flash startup in most 2D games, both Guile and Charlie start the move in their crouching block/guard position.

Sprite

Street Fighter Alpha series, Charlie's version: Somersault/Flash Kick Justice

Video