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"1, 2, 3!"
—Ed, Street Fighter V

"Blitz!"
—Ed, Street Fighter 6

Psycho Flicker (サイコフリッカー Saikofurikkā?) is one of Ed's special attacks, introduced in Street Fighter V. It would be renamed Psycho Blitz (サイコブリッツ Saikoburittsu?) as of Street Fighter 6.

Input
Street Fighter V Arcade Modifier TapArcade Button Punch
Street Fighter 6
(Classic)
Arcade Stick QCB+Arcade Button Punch
Street Fighter 6
(Modern)
Arcade-Stick-Left+Modern SP

Description[]

"Unleashes a combination of punches cloaked in Psycho Power. Useful when canceling from normal attacks, or as a way to close out combos."
Street Fighter 6

Executed by rapidly pressing the punch button, Ed rapidly delivers a flurry of backhanded fists up with his hand radiating with Psycho Power.

In Street Fighter 6, the input would be changed to a quarter-circle-back motion and pressing punch with Classic controls, or pressing back and the Special button with Modern. Instead of flicker jabs with his front hand, Ed rapidly barrages the opponent with multiple punches using both hands. The types of punches that Ed delivers is determined by the strength of the punch button pressed.

The Arcade-Button-LPunch Psycho Blitz has Ed perform an uppercut, then a hook, followed by a straight cross. The Arcade-Button-MPunch version has Ed deliver a jab and a hook with his front hand, followed by an uppercut with his rear hand. Arcade-Button-HPunch Psycho Blitz has Ed perform a hook, then an uppercut, followed by a downward punch. The OD version has Ed unleashing a barrage of body punches before finishing the combo with a hook and an uppercut that launches the opponent into the air.

Tactics[]

Street Fighter V[]

PsychoFlicker

Psycho Flicker is primarily used to end combos. The damage output of this attack by itself is minimal. However, one of Ed's main weakness is his lack of range on his special attacks. Psycho Flicker has the the best range out of all of Ed's special moves. It can link from most of his normals. Unlike Psycho Upper, this attack can be linked from Ed's Light attacks. Psycho Flicker can also be cancelled into EX Psycho Knuckle or Critical Art.

This move is a very useful tool for Ed in the neutral game. It has a 6-frame startup, making it one of his fastest moves. Psycho Flicker is also +3 on hit and causes a standing reset. This allows Ed to can continue pressure, with Standing Medium Punch or Crouching Medium Punch to frame trap his opponent, even disrupting their 3-frame attacks. Psycho Flicker is Ed's primary choice to end block strings, even on block. Even though this move is -3 on block, the pushback of this attack makes it difficult for his opponent to punish.

Street Fighter 6[]

In Street Fighter 6, Psycho Blitz serves as one of Ed's main combo enders. It can be cancelled from most of Ed's normals, or one of his target combos. It can also be cancelled into his Level 3 Super Art. The strength of the punch button pressed determines the moves startup, range, and damage output.

PsychoBlitz

The Light version keeps the opponent standing allowing Ed to maintain pressure on his opponent by mixing up strikes with throws and shimmies. Light Psycho Blitz has the fastest startup, but shortest range and lowest overall damage. Both the Medium and Heavy version has Ed sliding slightly forward before delivering the attack, thus increasing its range. The Heavy version has inflicts the most damage, while the Medium version has a faster startup. Both versions results in a knockdown, but are unsafe on block. OD Psycho Blitz is the only version safe on block. While this move can also be used to end combos, it's more efficient to cancel the OD version into his Level 2 Super Art. Juggling the opponent into Psycho Cannon can result in pushing the opponent closer to the corner while inflicting optimal damage.

Gallery[]

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