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Triple Impact (トリプルインパクト Toripuru Inpakuto?) is one of Luke's unique attacks, introduced in Street Fighter V: Champion Edition.

Input
All appearances Arcade-Button-LPunch>Arcade-Button-MPunch>Arcade-Button-HPunch
Street Fighter 6
(Modern)
Modern L>Modern L>Modern L

Description[]

"A quick series of attacks that can be cancelled into special moves."
Street Fighter 6

Executed by pressing Light Punch, Medium Punch, and then Heavy Punch, Luke first delivers a quick approaching jab. Once the attack connects, he delivers another punch with his other hand. If the second attack connects, Luke finishes the combo with an overhead punch that knocks them to the ground.

Tactics[]

Triple Impact

This is one of Luke's main target combos from close range. While the damage and stun output is minimal at best, the last hit results in a knockdown. If the opponent tries to recover, Luke can dash forward and get decent okizeme. It can be cancelled into his V-Trigger; putting him at +3 and allowing him to regain frame advantage. If he cancels Triple Impact into V-Trigger on hit while his opponent is in the corner, he can link into Light Rising Rocket for extra damage. However, this target combo is unsafe on block. Blocking the first two punches puts Luke at -8; and -12 if the opponent blocks all three of Luke's attacks. This means that his opponent can heavily punish Luke, if the target combo is not successful. In Street Fighter 6, Triple Impact can now be cancelled into specials or Super Arts.

Gallery[]

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