- "You ready to start fightin' for real? Jackpot! Upsy... Finish! You're borin' the crap outta me.
(そろそろ本気を出そうか？ Jackpot! そーら！ Finish! なんかつまんねえなぁ。 Sorosoro honki o dasou ka? Jackpot! Soora! Finish! Nanka tsumannee naa.?)"
The Final Destruction (ファイナルディストラクション Fainaru Disutorakushon?) is one of Cody's special attacks, introduced as a Super Combo in Street Fighter Alpha 3, then used as his first Ultra Combo in Super Street Fighter IV and his Super Art in Street Fighter X Tekken.
|Street Fighter Alpha 3||Super Combo|| + (A-ISM)|
+ , to attack (X-ISM)
|Street Fighter IV series||Ultra Combo I||+|
|Street Fighter X Tekken||Super Art||+|
The move's visual execution differs with each appearance. Cody strikes his opponent several times before launching them with a Criminal Upper.
Street Fighter Alpha 3Edit
In A-ISM, Cody slides slightly forward to gut-punch his opponent with his leading fist. Upon connecting, he will then punch them 12 times via first jabbing them twice then turning around before jabbing again in 4 sets of 3, He then lands 5 punches, alternating between right and left, before finishing with a final punch (changed to the Criminal Upper in versions after the arcade release).
This version of the attack is a tribute to a glitch in the original Final Fight known as the "infinite jab combo", where the player strikes the opponent 2-3 times with their neutral combo's initial inputs, then quickly turns around to cancel the animation, then attacks again, repeating to make an infinite frame-locking combo. Even to this day, this type of exploit is possible in many other beat 'em up games that can allow for it.
In X-ISM, he changes to his moveset from Final Fight; the punch buttions initiate the moveset's combos, and midair kick attacks become Crack Kicks. The move also changes his movement scheme to that of Final Fight, i.e. he actually walks left and right, thus leaving him unable to block. He can also re-enact the original infinite jab combo in the exact same manner for the duration of this super.
Super Street Fighter IVEditCody cracks his knuckles, before throwing a spinning hook. If it connects, he continues to deliver a punch, a Stomach Blow, a Jaw Crusher, a spinning fifth punch and finishes by delivering a powerful Criminal Upper that sends the opponent sky high ("You're boring the crap outta me!"). The total hits are 12.
Street Fighter X TekkenEdit
Cody starts the move off with a Ruffian Kick ("Get outta my face!"), similar to Dead End Irony. If the move's first 3 kicks land, he follows with a combo of punches and finishes with a Criminal Upper ("Jackpot!").
In the Street Fighter IV series, the move has armor-breaking properties. Cody can combo into the Ultra Combo by dash canceling a high Ruffian Kick or an EX Zonk Knuckle if he successfully manages to land either move. He can also use this Ultra as an anti-air if timed correctly.
|Cody's Move List|
|Unique Attacks||Stomach Blow • Crack Kick • Knife Pickup • Jaw Crusher • Hammer Hook • Crime Sway • Final Combination• Axel Knuckle •Hammer Kick • Air Raid Punch • Air Raid Kick|
|V-Skills||Double Kick • Crime Sway|
|V-Triggers||Side Arm • Dirty Coach|
|Special Attacks||Bad Stone • Fake Throw • Ruffian Kick • Criminal Upper • Bad Spray • Zonk Knuckle • Mega Crash • Tornado Sweep • Strike Fist • Rapid Punch • Sobat Combo • Somersault Kick • Judo Catch|
|Super Combos||Final Destruction • Dead End Irony • Hyper Active • Punch-Out|
|Super Arts||Final Destruction|
|Ultra Combos||Final Destruction • Last Dread Dust|
|Critical Arts||Criminal Punisher|