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Gill's elemental control is such that fire and ice are perfectly balanced; this is reflected in both his appearance and a rather unique gameplay trait that changes the element of certain attacks (e.g. [[Pyrokinesis]] and [[Cryokinesis]]) based on the direction he is facing. This simply serves to demonstrate the CPS-3 board's power, and has no effect on damage and stun. Gill is both the first known character to utilize ice-elemental attacks (the second being his secretary Kolin whose power was in fact gifted to her by him), and also the first character known to have attacks with properties that depend on the direction he is facing.
 
Gill's elemental control is such that fire and ice are perfectly balanced; this is reflected in both his appearance and a rather unique gameplay trait that changes the element of certain attacks (e.g. [[Pyrokinesis]] and [[Cryokinesis]]) based on the direction he is facing. This simply serves to demonstrate the CPS-3 board's power, and has no effect on damage and stun. Gill is both the first known character to utilize ice-elemental attacks (the second being his secretary Kolin whose power was in fact gifted to her by him), and also the first character known to have attacks with properties that depend on the direction he is facing.
   
Gill's overall style focuses on being offensive at all costs while negating anti-air attacks. Unlike Urien, Gill has the advantage of not needing to pause to charge his attacks, and can easily overwhelm a careless opponent. As the final boss, Gill is much more powerful than every other character in ''Street Fighter III'' (save for [[Shin Akuma]]). He inflicts heavy damage, does an extremely large amount of stun, and can string together very long juggles. He can also inflict block damage with normal attacks, which makes it difficult to employ defensive strategies against him. This also makes it virtually impossible to achieve a perfect victory against Gill. For this reason, he is often unusable during regular game play. However, he has almost no combo extendability in contrast to his brother, but it does not hinder him too much, since two of his Super Arts can be used as a counter at almost any given moment.
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Gill's overall style focuses on being offensive at all costs while negating anti-air attacks. Unlike Urien, Gill has the advantage of not needing to pause to charge his attacks, and can easily overwhelm a careless opponent. As the final boss, Gill is much more powerful than every other character in ''Street Fighter III'' (save for [[Shin Akuma]]). He inflicts heavy damage, does an extremely large amount of stun, and can string together very long juggles. He can also inflict block damage with normal attacks, which makes it difficult to employ defensive strategies against him. This also makes it virtually impossible to achieve a perfect victory against Gill but it is still possible to get a perfect victory against gill with good play. For this reason, he is often unusable during regular game play. However, he has almost no combo extendability in contrast to his brother, but it does not hinder him too much, since two of his Super Arts can be used as a counter at almost any given moment.
   
 
The only true way to play as a copy of Gill in the arcade version of ''Street Fighter III: 3rd Strike'' is to use [[Twelve]]'s [[X.C.O.P.Y.]]; in home releases of ''Street Fighter III'', Gill can be selected after he has been defeated at least once by every fighter, or by purchasing him as DLC in ''Online Edition''. He is even playable in Xbox Live matchmaking service games; however, he is only usable in player-matches and is unusable in ranked-matches.
 
The only true way to play as a copy of Gill in the arcade version of ''Street Fighter III: 3rd Strike'' is to use [[Twelve]]'s [[X.C.O.P.Y.]]; in home releases of ''Street Fighter III'', Gill can be selected after he has been defeated at least once by every fighter, or by purchasing him as DLC in ''Online Edition''. He is even playable in Xbox Live matchmaking service games; however, he is only usable in player-matches and is unusable in ranked-matches.
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