|Street Fighter II series (except Super Turbo)|
|Street Fighter IV & Street Fighter V||+|
Executed by pressing (down-forward and) Heavy Kick, Guile performs a spinning high kick.
In its most recent appearances, it launches the opponent upon contact, making this move a decent combo extender. After hitting his opponent with the Guile High Kick, he can follow up with a Sonic Boom or Flash Kick juggle. In addition, Guile can finish the combo with his Critical Art for maximum damage and positional advantage.