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"A high kick that is useful against jumping opponents. Can be performed while maintaining your downward charge."
Street Fighter 6

The Guile High Kick (ガイルハイキック, Gairu Hai Kikku) is one of Guile's unique attacks, introduced as a simple normal move in Street Fighter II.

Input
Appearance Function Input
Street Fighter II series
(except Super Turbo)
Heavy Kick Arcade-Button-HKick
Street Fighter IV
Street Fighter V
Street Fighter 6
Unique Attack Arcade Stick DR+Arcade-Button-HKick

Description[]

GuileHighKick

Executed by pressing (down-forward and) Heavy Kick, Guile performs a spinning high kick. In Street Fighter 6, Guile performs a high roundhouse kick, rotating on the follow-through.

Tactics[]

In its most recent appearances, it launches the opponent upon contact, making this move a decent combo extender. After hitting his opponent with the Guile High Kick, he can follow up with a Sonic Boom or Flash Kick juggle. In addition, Guile can finish the combo with his Critical Art for maximum damage and positional advantage.

Sprites[]

GuileHighKick2GuileHighKick1

Gallery[]

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