- "Take this!"
|Street Fighter V||+ (Forward)|
Executed by pressing Light Punch and Light Kick, (the throw command) near an opponent. Cammy rolls on top of her opponent's shoulder and positions herself so that she and her opponent are facing the same direction. With her legs crissed-crossed around their neck, Cammy twists her opponent's neck with her hands. As the opponent stands stunned, Cammy then leans backwards and delivers a Reverse Frankensteiner, dropping her opponent on their stomach. This throw is a direct replacement of her former Hooligan Suplex
Cammy's throws are significantly crucial to her gameplay. By combining her fast walk speed, frametrap combos, and constant offensive pressure, Cammy constantly keeps her opponent guessing and on their heels opponents, forcing them take a lot of throws. In the corner, this move amplifies Cammy's pressure game. If used in the corner, she can dash after the throw and either frametrap her opponent with normals, or go for another Gyro Clipper for a pseudo-throw loop.
This move is extremely useful when she catches her opponent constantly blocking her frametrap pressure combos. By conditioning her opponent to stay on the defense, she can sneak another throw or perform tick throws to maintain pressure. After landing a couple of throws, she can utilize shimmies to bait other opponents to tech her throws, thus opening up for more damaging combos.