FANDOM


(Editing a gallery)
Line 14: Line 14:
   
 
If this move results in a round victory, the opponent will be left with their legs pointing upwards out of the ground in a comical fashion. If the opponent blocks the move, or if the Critical Art doesn't hit, Alex performs three consecutive Flash Chops for guaranteed chip damage.
 
If this move results in a round victory, the opponent will be left with their legs pointing upwards out of the ground in a comical fashion. If the opponent blocks the move, or if the Critical Art doesn't hit, Alex performs three consecutive Flash Chops for guaranteed chip damage.
  +
  +
== Tactics ==
  +
{{Inc1}}
   
 
== Gallery ==
 
== Gallery ==
Line 36: Line 39:
 
**Coincidentally, all three mentioned above uses wrestling as part of their fighting style.
 
**Coincidentally, all three mentioned above uses wrestling as part of their fighting style.
   
* Despite different methods and fight styles and technique both Heavy Hammer and Ibuki's [[Kachofugetsu]] both pretty much follow the same concept of sending the opponent into the air and bringing them back down with impact.
+
* Despite different methods and fight styles and techniques, both Heavy Hammer and Ibuki's [[Kachofugetsu]] both pretty much follow the same concept of sending the opponent into the air and bringing them back down with impact.
 
{{Alex1}}[[Category:Attacks]]
 
{{Alex1}}[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]

Revision as of 01:14, May 19, 2020

"Now for the finale! You can't escape! The end! (これで終わりだ/Kore de owari da!You can't escape!)"
—Alex

Heavy Hammer (ヘビーハンマー Hebī Hanmā?) is Alex's Critical Art in Street Fighter V.

Street Fighter V Arcade Stick QCFArcade Stick QCF+Arcade Button Punch

Description

HeavyHammer

Alex spiking Cammy into the ground at the end of his Critical Art.

Alex's aura surrounds him as he performs a Flash Chop that spins his opponent around on hit. Alex follows up with a leaping Power Bomb, rolling over his opponent upon impact. With his opponent still on his shoulder, Alex launches into the air and dives diagonally downwards with a crucifix variant of his Power Bomb, slamming his opponent into the ground headfirst.

If this move results in a round victory, the opponent will be left with their legs pointing upwards out of the ground in a comical fashion. If the opponent blocks the move, or if the Critical Art doesn't hit, Alex performs three consecutive Flash Chops for guaranteed chip damage.

Tactics


This section is currently incomplete.
Please assist the Street Fighter Wiki,
and complete the section if you can.

Gallery

Videos

Street Fighter 5 - Alex's Critical Art Super

Street Fighter 5 - Alex's Critical Art Super

Trivia

  • The diving Crucifix Powerbomb used at the end is also based off the real-life move used by the WCW/WWE wrestler Scott Hall/Razor Ramon. Stephen Farrelly (better known as WWE's Sheamus) also utilised a running version of this move as well.
  • Alex's Heavy Hammer is the third Critical Art where the opponent's legs are sticking out of the ground if the move results in a knockout. The other's include Zangief's Bolshoi Russian Suplex and Birdie's Skip To My Chain.
    • Coincidentally, all three mentioned above uses wrestling as part of their fighting style.
  • Despite different methods and fight styles and techniques, both Heavy Hammer and Ibuki's Kachofugetsu both pretty much follow the same concept of sending the opponent into the air and bringing them back down with impact.
Community content is available under CC-BY-SA unless otherwise noted.