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The '''Jackknife Maximum''' (ジャックナイフマキシマム, ''Jakkunaifu Makishimamu''), also known informally as the "'''''Up Kicks'''''", is one of [[Dee Jay]]'s [[Special Attack|special attacks]], introduced in ''[[Super Street Fighter II Turbo]]''.
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The {{Nihongo|'''Jackknife Maximum'''|ジャックナイフマキシマム|Jakkunaifu Makishimamu}}, also known informally as the '''''Up Kicks''''', is one of [[Dee Jay]]'s [[Special Attack|special attacks]], introduced in ''[[Super Street Fighter II Turbo]]''.
   
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{| align="center" border="1" cellpadding="1" cellspacing="1" style="width:195px;"
 
|+'''Input'''
 
|+'''Input'''
 
|-
 
|-
 
! scope="row"|'''All appearances'''
 
! scope="row"|'''All appearances'''
|[[Image:Arcade Stick CDU.png|Charge downward then upward]] {{+}} [[Image:Arcade Button Kick.png|Kick]]
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![[Image:Arcade_Stick_CD.png]][[Image:Arcade-Stick-Up.png]]'''+'''[[Image:Arcade Button Kick.png]]
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|-
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!''[[Street Fighter 6]]''<br />'''(Modern)'''
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![[Image:Arcade_Stick_CD.png]]'''+'''[[File:Modern_SP.png]]
 
|}
 
|}
   
 
==Description==
 
==Description==
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{{Quote|Unleash a series of kicks while jumping diagonally upwards. Useful in combos and as an anti-air attack.|''[[Street Fighter 6]]''}}
[[File:Jackknifemaximum.jpg|thumb|The initial kick of Jackknife Maximum.]]Executed by charging downward, then pressing upward and kick, Dee Jay leaps up and forward into the air while delivering a slashing kick(s). How far the move travels and how many kicks are used (and thus, how much recovery time the move requires) is determined by the kick button used: light kick version has the least startup time, travels the least and delivers only one kick; heavy kick version has the longest startup time, travels the most and delivers three kicks; and medium kick version balances in-between, with two kicks.
 
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[[Image:Jackknifemaximum.jpg|thumb|The initial kick in ''Super Street Fighter IV'']]
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[[File:Jackknife_Maximum.png|thumb|left|The initial kick in ''Super Street Fighter II Turbo Revival'']] Executed by charging downward, then pressing upward and kick, Dee Jay leaps up and forward into the air while delivering a slashing kick(s).
   
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The height traveled, startup time and number of kicks delivered (and thus, how much recovery time the move requires) are determined by the kick button pressed:
The [[EX Special]] version introduced in ''[[Super Street Fighter IV]]'' delivers five kicks (the last kick hits twice, thus scoring up to six hits) and travels the furthest into the air with the least startup time.
 
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{| align="center" border="1" cellpadding="1" cellspacing="1" style="width:340px;"
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|-
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! Version
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! Effect
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|-
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|style="text-align:center;"|[[File:Arcade-Button-LKick.png]]
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|style="text-align:left;"| Has the least startup time, travels the least and delivers only one kick.<br />In ''[[Street Fighter 6]]'', its properties changed, turning it into a feint.
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|-
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|style="text-align:center;"|[[File:Arcade-Button-HKick.png]]
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|style="text-align:left;"|Has the longest startup time, travels the most and delivers three kicks.
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|-
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|style="text-align:center;"|[[File:Arcade-Button-MKick.png]]
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|style="text-align:left;"|Balances in-between, with two kicks.
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|-
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|style="text-align:center;"|[[Image:Arcade Button 2xKick.png]]
 
|style="text-align:left;"|Delivers five kicks (the last kick hits twice, thus scoring up to six hits) and travels the furthest into the air with the least startup time.
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|}
   
 
==Tactics==
 
==Tactics==
This move has its general use as anti-air, to finish combos or punish whiffed airborne attacks, unless these have higher priority.
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The move can be generally use as an anti-air or combo finisher, and can punish whiffed airborne attacks with lower priority. However, like all anti-air moves, Dee Jay will be vulnerable upon descent if the move misses or is blocked.
   
==Sprite==
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== Gallery ==
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<gallery>
[[File:DJJackknifeMaximum.gif|Street Fighter Alpha 3]]
 
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JackknifeMaximumSF6.gif|Dee Jay's Light, Medium, Heavy, and OD Jackknife Maximum in ''Street Fighter 6''.
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</gallery>
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===Sprites===
 
[[Image:DJJackknifeMaximum.gif|thumb|left|''Street Fighter Alpha 3'', heavy kick version]]
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{{DeeJay1}}
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
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[[Category:EX-able Attacks]]
 
[[Category:EX-able Attacks]]
 
[[Category:Charge Attacks]]
 
[[Category:Charge Attacks]]
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[[Category:Anti-Air Attacks]]
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[[Category:Overdrive Attacks]]

Latest revision as of 07:23, 4 December 2023

The Jackknife Maximum (ジャックナイフマキシマム Jakkunaifu Makishimamu?), also known informally as the Up Kicks, is one of Dee Jay's special attacks, introduced in Super Street Fighter II Turbo.

Input
All appearances Arcade Stick CDArcade-Stick-Up+Arcade Button Kick
Street Fighter 6
(Modern)
Arcade Stick CD+Modern SP

Description[]

"Unleash a series of kicks while jumping diagonally upwards. Useful in combos and as an anti-air attack."
Street Fighter 6
Jackknifemaximum

The initial kick in Super Street Fighter IV

Jackknife Maximum

The initial kick in Super Street Fighter II Turbo Revival

Executed by charging downward, then pressing upward and kick, Dee Jay leaps up and forward into the air while delivering a slashing kick(s).

The height traveled, startup time and number of kicks delivered (and thus, how much recovery time the move requires) are determined by the kick button pressed:

Version Effect
Arcade-Button-LKick Has the least startup time, travels the least and delivers only one kick.
In Street Fighter 6, its properties changed, turning it into a feint.
Arcade-Button-HKick Has the longest startup time, travels the most and delivers three kicks.
Arcade-Button-MKick Balances in-between, with two kicks.
Arcade Button 2xKick Delivers five kicks (the last kick hits twice, thus scoring up to six hits) and travels the furthest into the air with the least startup time.

Tactics[]

The move can be generally use as an anti-air or combo finisher, and can punish whiffed airborne attacks with lower priority. However, like all anti-air moves, Dee Jay will be vulnerable upon descent if the move misses or is blocked.

Gallery[]

Sprites[]

DJJackknifeMaximum

Street Fighter Alpha 3, heavy kick version