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The '''Jackknife Maximum''', also known informally as the "'''Up Kicks'''", is one of [[Dee Jay|Dee Jay's]] [[Special Attack|special attack]]s.
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The '''Jackknife Maximum''', also known informally as the "'''Up Kicks'''", is one of [[Dee Jay|Dee Jay's]] [[Special Attack|special attacks]].
   
 
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==Description==
 
==Description==
[[File:Jackknifemaximum.jpg|thumb|The initial kick of Jackknife Maximum.]]Executed by charging downward then pressing upward and kick (much like the [[Flash Kick]]) , Dee Jay leaps up and forward into the air while delivering a slashing kick(s). How far the move travels and how many kicks are used (and thus, how much recovery time the move requires) is determined by the kick button used: light kick travels the least and delivers only one kick, medium delivers two, and heavy kick delivers three. The [[EX Special]] version delivers 5 kicks and travels the furthest into the air with the least start-up time.
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[[File:Jackknifemaximum.jpg|thumb|The initial kick of Jackknife Maximum.]]Executed by charging downward, then pressing upward and kick, Dee Jay leaps up and forward into the air while delivering a slashing kick(s). How far the move travels and how many kicks are used (and thus, how much recovery time the move requires) is determined by the kick button used: light kick travels the least and delivers only one kick, medium delivers two, and heavy kick delivers three.
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The [[EX Special]] version introduced in ''[[Super Street Fighter IV]]'' delivers 5 kicks, and travels the furthest into the air with the least start-up time.
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]

Revision as of 20:53, 27 November 2012

The Jackknife Maximum, also known informally as the "Up Kicks", is one of Dee Jay's special attacks.

Input
All appearances Charge downward then upward + Kick

Description

Jackknifemaximum

The initial kick of Jackknife Maximum.

Executed by charging downward, then pressing upward and kick, Dee Jay leaps up and forward into the air while delivering a slashing kick(s). How far the move travels and how many kicks are used (and thus, how much recovery time the move requires) is determined by the kick button used: light kick travels the least and delivers only one kick, medium delivers two, and heavy kick delivers three.

The EX Special version introduced in Super Street Fighter IV delivers 5 kicks, and travels the furthest into the air with the least start-up time.