The Judgement Saber (ジャッジメント・セイバー Jajjimento Seibā?) is Charlie Nash's Critical Art in Street Fighter V. The startup is visually similar to Shadow's Final Mission. Strangely, the initial dash is classified as a strike but does not produce a hit when unblocked.
|Street Fighter V||+|
DescriptionEditExecuted by performing two quarter-circle backwards motions and pressing punch, Nash adjusts his glasses and dashes towards his opponent. He says: "I'll end you!" If unblocked, he disappears and the opponent is enveloped in a black mist, from which Nash emerges behind them. The mist clears, and Charlie jumps backwards while slamming a vertical Sonic Hurricane in a manner that the opponent appears to be sliced in half by the move. As the opponent slumps to the floor, Nash straightens his glasses and says "Too easy..."
The Judgement Saber, being a Critical Art, is both a heavy use of meter and a highly versatile move. The startup is incredibly fast and can punish blocked normals in some situations. The dash is also fireball immune, and so can be used to counter zoning. On top of that, Judgement Saber can also be combo-ed into from special attacks, such as a light Sonic Scythe or a Counter Hit heavy Moonsault Slash.
- This is the only Critical Art (or move that acts as one in their respective games such as an Ultra Combo) that is also classified as a "teleport attack".
- This is one of only two teleport attacks that deal damage in the entire series, the other being Lightning Mole from Street Fighter IV's OMEGA Mode.