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==Description==
 
==Description==
[[Nash]] adjusts his glasses and dashes towards his opponent. He says:"I'll end you!" If unblocked, he disappears and the opponent is enveloped in a black mist, from which Nash emerges behind them. The mist clears, and Charlie jumps backwards while slamming a vertical [[Sonic Hurricane]] into the opponent's head. As the opponent slumps to the floor, Nash straightens his glasses and says "Too easy..."
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[[Nash]] adjusts his glasses and dashes towards his opponent. He says:"I'll end you!" If unblocked, he disappears and the opponent is enveloped in a black mist, from which Nash emerges behind them. The mist clears, and Charlie jumps backwards while slamming a vertical [[Sonic Hurricane]] in a manner that the opponent appears to be sliced in half by it. As the opponent slumps to the floor, Nash straightens his glasses and says "Too easy..."
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]

Revision as of 23:08, January 14, 2018

"I'll end you! Too easy... (終わらせる! Too easy... Owaraseru! Too Easy...?)"
Charlie Nash


The Judgement Saber (ジャッジメント・セイバー Jajjimento Seibaa?) is Charlie Nash's Critical Art in Street Fighter V. The startup is visually similar to Shadow's Final Mission. Strangely, the initial dash is classified as a strike but does not produce a hit when unblocked.

Input
Street Fighter V Arcade Stick QCBArcade Stick QCB + Arcade Button Punch

Description

Nash adjusts his glasses and dashes towards his opponent. He says:"I'll end you!" If unblocked, he disappears and the opponent is enveloped in a black mist, from which Nash emerges behind them. The mist clears, and Charlie jumps backwards while slamming a vertical Sonic Hurricane in a manner that the opponent appears to be sliced in half by it. As the opponent slumps to the floor, Nash straightens his glasses and says "Too easy..."

Tactics

The Judgement Saber, being a Critical Art, is both a heavy use of meter and a highly versatile move. The startup is incredibly fast and can punish blocked normals in some situations. The dash is also fireball immune, and so can be used to counter zoning. On top of that, Judgement Saber can also be combo-ed into from special attacks, such as a light Sonic Scythe or a Counter Hit heavy Moonsault Slash.

Gallery

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