|Street Fighter V||+|
Description[edit | edit source]
Executed by pressing Heavy Kick, followed by a second Heavy Kick, Akuma delivers a high roundhouse kick. Once his attack connects, Akuma spins toward his opponent and finishes the combo by high, spinning heel kick.
Tactics[edit | edit source]
This move is one of Akuma's target combos. Compared to his other target combo, this one inflicts less damage. It also doesn't result in a knockdown. His opponent can avoid both attacks by crouching, leaving Akuma vulnerable on whiff. However, this target combo is 0 on block, making it safer than Kongoken.
Kikokurenzan is mainly used to start combos to inflict optimal damage. The most efficient time to use this target combo is when the opponent is stunned or during V-Trigger combos. This combo is also +7 on hit. If the second attack connects, Akuma can link into Standing Medium Kick for a follow-up combo.
Trivia[edit | edit source]
- This move actually appears for the first time in Street Fighter IV but as an unnamed, normal roundhouse kick for Akuma. In Street Fighter IV, Akuma automatically performs both roundhouse kicks with one input with no way to cancel or stop the second part. However, it is much faster than the current iteration as it was specifically designed to counter the nature of the focus attack mechanic by breaking through it's armored attack with the second kick.
- Both version of the moves use the same animation but mirrored. In SFIV, Akuma starts the attack by pivot himself before kicking with the back foot that makes him turn the back towards the camera then end it with a sweeping heel kick that returns him to the neutral position, front facing the camera. While in SFV Akuma will start kicking with the lead foot instead then end the attack with his back facing the camera, with the pivot part in the first attack skipped.
Gallery[edit | edit source]
|Akuma's Move List|
|Unique Attacks||Zugaihasatsu • Senpukyaku • Tenmakujinkyaku • Kikokurenzan • Kikokurentotsu • Kongoken • Sekiseiken • Tenha|
|V-Skills||Rakan • Kiai|
|V-Shift Break||Rasen Shuto Uchi|
|V-Triggers||Dohatsu Shoten •Shiretsu Hasshi|
|Special Attacks||Gohadoken • Zanku Hadoken • Shakunetsu Hadoken • Goshoryuken • Tatsumaki Zankukyaku • Ashura Senku • Hyakkishu • Zenpou Tenshin • Goshoryu Counter • Tenmakujinkyaku|
|Super Combos||Shun Goku Satsu • Messatsu Gohado • Tenma Gozanku • Messatsu Goshoryu • Shun Goku Satsu (SFTM version)|
|Super Arts||Messatsu Gohado • Tenma Gozanku • Messatsu Goshoryu |
Messatsu Gorasen • Shun Goku Satsu • Kongou Kokuretsuzan • Misogi
|Ultra Combos||Wrath of the Raging Demon • Demon Armageddon|
|Critical Arts||Sekia Kuretsuha • Shun Goku Satsu|
|Hyper Combos||Messatsu Gohado • Tenma Gozanku • Messatsu Goshoryu • Messatsu Gorasen • Shun Goku Satsu|
|Mighty Combos||Messatsu Gohado • Tenma Gozanku • Messatsu Goshoryu • Shun Goku Satsu|
|Exceeds||Shun Goku Satsu|