|Street Fighter V||+|
Description EditExecuted by pressing forward and Heavy Kick, Cammy hops forward and follows up with an alternating, double-knee strike.
This attack is primarily use as an engagement tool from mid-range to close-range. If this attack hits, it can be very rewarding for Cammy, allowing her to deal even more damage and give herself better position. After linking this move into her Crouching Medium Punch, Cammy can cancel into her special moves, such as Spiral Arrow or Cannon Spike. This move also has high priority, meaning that it will usually beat out any medium or light attack normals.
If the opponent blocks, Cammy may be at a disadvantage, unless she uses it at the max distance. Knee Bullet is -2 on block, making it fairly safe for Cammy. On the other hand, the downside of using it max range is that she can lose the opportunity to link into her normals punch. Additionally, this move has a long startup of 12 frames. If her opponent anticipates Cammy is about to use this move, they can stuff it out with a faster normal.
The following attacks below can be used in combination with Knee Bullet.
- Crush Counter
- Spiral Arrow
- Cannon Spike
- Delta Drive (V-Trigger I)
- Delta Advance (V-Trigger II)
- Cross Stinger Assault