- "A knee strike with long reach and quick recovery time."
- —Street Fighter 6
The Knee Hammer (ニーバット Nī Batto?, Knee Bat) is one of Zangief's unique attacks, introduced in Street Fighter V.
All appearances | + |
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Street Fighter 6 (Modern) |
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Description[]
Executed by pressing forward and Medium Kick (or pressing forward and Medium Attack for Modern Control in Street Fighter 6), Zangief performs a short, jumping knee strike.
Tactics[]
Knee Hammer lets Zangief get in on his opponent while maintaining the advantage. Later hits bring Zangief from -4 to +2 on block and 0 to +6 on hit, allowing him to either land a quick combo or threaten a mixup. Zangief is immune to low attacks frame 7 out of the 14 frame startup and throughout all of the active frames, letting him avoid pokes and potentially even punish the opponent for a bigger reward. Knee Hammer's short recovery also lets him surprise opponents with a sudden Screw Piledriver even if it does not make contact at all.