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"Knee Press Nightmare! (ニープレスナイトメア! Nii Puresu Naitomea!?)"
M. Bison (Street Fighter IV series)

"I will scar your soul! HEH HA HA HA!"
M. Bison (Street Fighter × Tekken)

"Beg for your life! Knee Press Nightmare! Pathetic."
M. Bison (Street Fighter 6)

The Knee Press Nightmare (ニープレスナイトメア Nii Puresu Naitomea?), also localized as Scissors Kick Nightmare, is one of M. Bison's special attacks, introduced as his Super Combo in Super Street Fighter II Turbo.

Appearance Function Input
Marvel vs. Capcom series
X-Men vs. Street Fighter
Hyper Combo +
Street Fighter X Tekken EX Double Knee Press +
Street Fighter X Tekken Super Art +
All other appearances Super Combo +
Street Fighter 6 Super Art
(Level 1)
+
Street Fighter 6
(Modern)
Super Art
(Level 1)
or ++
Damage
M. Bison 340

Description

SFxTKneePressNightmare

Knee Press Nightmare in Street Fighter X Tekken.

Super Street Fighter II Turbo

M. Bison performs two consecutive Double Knee Presses/Scissor Kicks, then a "finisher" which depends on the game:

Street Fighter Alpha series

The Street Fighter Alpha games introduced the most "common" variant, where M. Bison follows the strikes with his crouching heavy kick slide, which hits twice; this would also be used in the Marvel vs. Capcom and Street Fighter IV series.

As a Hyper Combo in the Marvel vs. Capcom games however, Bison first vanishes briefly during the startup flash, then appears standing upright with arms crossed as he also conjures afterimages that appear above and behind him. The trio all perform the usual 2 Double Knee Presses-into-crouching heavy kick slide finisher, all while the afterimages have converge their positions onto the real Bison to overlap him briefly before they vanish after the sliding kick. In the localizations of the games, it is called Scissors Kick Nightmare. Some of the afterimages may slip past Bison depending on the positioning of the attack, which may or may not allow for all 3 Bisons to land their sequences cleanly.

Street Fighter EX and SNK vs. Capcom series

After the series of Double Knee Presses, M. Bison finishes instead by performing a backflip kick, then scaling up to his foe's head with a series of climbing kicks that ends in a high-altitude drop kick, all while he keeps his arms crossed.

In the EX series, after the final floating drop kick, Bison would simply fall back down on the ground. In the Capcom vs. SNK games however, he instead somersault-vaults off of his victim after the said drop kick with his legs joined together, landing back into his idle stance afterwards.

For Shin Bison in EX3, Knee Press Nightmare instead becomes a Meteor Combo/Level 3 Super Combo only, via (Shin) Bison standing upright with arms crossed during the startup flash, and having the same afterimages placed behind and above him like with the Marvel vs. version of the attack. Unlike that specific version of the move however, (Shin) Bison does not warp away briefly first, nor do the afterimages converge into (Shin) Bison's position, and vanish after the two Double Knee Presses as (Shin) Bison does his finishing sets of kicks.

SNK vs. Capcom: The Match of the Millennium

While the LV1 version of the move has Bison perform the common variant with the crouching heavy kick at the end, the LV2 version of the move has Bison perform three Double Knee Presses before uppercutting the opponent upwards, then teleporting above them to stomp them with a Head Press as they hit the ground.

Street Fighter IV series

In OMEGA Mode of Ultra Street Fighter IV, the move now has a different animation should it successfully connect with the opponent; instead of performing his crouching heavy kick, Bison now performs two more kicks in quick succession, then immediately teleports on top of his opponent and finishes with a Head Press.

Street Fighter X Tekken

Two variants appear in this game: the Street Fighter IV variant now appears as his EX Scissor Kick, while the Super Art version has him finish by kicking the foe repeatedly as he scales up to their head, similar to the above variant. The Super Art version after Bison vaults off the victim via the final blow, actually inflicts crumple.

Street Fighter 6

Executed by performing two quarter-circle forward motions and pressing kick, or pressing (forward and) both Heavy & Special Attack for Modern Control, Bison leaps forward with two consecutive Double Knee Presses. He then delivers barrage of double kicks to the opponent's kneecaps to drop them on their knees, ending with a backflipping double stomp into the face.

KneePressNightmareSF6

M. Bison stomping on Cammy's face during Knee Press Nightmare.

Knee Press Nightmare serves as a reversal and combo ender. It inflicts decent damage for a Level 1 Super Art while making M. Bison invincible to strikes and throws. It has tremendous corner carry and can be cancelled from most of M. Bison's normals. If the opponent has a Psycho Mine planted inside them, then M. Bison hit the opponent with Heavy Backfist Combo or Psycho Crusher Attack before linking into Knee Press Nightmare for extra damage. If they already have a Psycho Mine inside them while M. Bison performs this move, then the bomb is negated. At the end of the Super Art, M. Bison backflips away from the opponent as they tumble backwards to create separation. However, this prevents him from getting okizeme after the attack.

Gallery

Sprites

Street Fighter Alpha seriesSvC Chaos: SNK vs. Capcom

Videos

Street_Fighter_X_Tekken_M.Bison_Super_Art

Street Fighter X Tekken M.Bison Super Art

Street Fighter X Tekken (Japanese voices).

SFXT_-_Bison_Knee_Press_Nightmare

SFXT - Bison Knee Press Nightmare

Street Fighter X Tekken (English voices).