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==Description== |
==Description== |
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[[File:Koryuken.jpg|thumb|250x250px|Another shot of the Koryuken in the same game.]] |
[[File:Koryuken.jpg|thumb|250x250px|Another shot of the Koryuken in the same game.]] |
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− | Executed the same as the Shoryuken, the Koryuken is also visually similar to the original move - a jumping uppercut with the |
+ | Executed the same as the Shoryuken, the Koryuken is also visually similar to the original move - a jumping uppercut with the punching arm half-extended, and the knee corresponding to the punching hand raised. |
In the ''[[Street Fighter IV]]'' series, the move appears similar to a [[Tiger Uppercut]], with Dan raising the knee opposite the punching hand. Unlike most Shoryuken-type attacks, Dan instead strikes with his leading hand in the said game, similar to the [[Kinjite Shoryuken|Forbidden Shoryuken]]. Curiously, in the ''Street Fighter IV'' series, Dan performs a proper Shoryuken for his time-over victory pose. |
In the ''[[Street Fighter IV]]'' series, the move appears similar to a [[Tiger Uppercut]], with Dan raising the knee opposite the punching hand. Unlike most Shoryuken-type attacks, Dan instead strikes with his leading hand in the said game, similar to the [[Kinjite Shoryuken|Forbidden Shoryuken]]. Curiously, in the ''Street Fighter IV'' series, Dan performs a proper Shoryuken for his time-over victory pose. |
Revision as of 22:39, 6 April 2020
The Koryuken (晃龍拳 Kouryuuken?, "Clear Dragon Fist") is one of Dan's special attacks, introduced in the Street Fighter Alpha series.
All appearances | + |
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Origin
Like many of his moves, it is a parody of an existing "shotokan-style" move (in this case, the Shoryuken), and is likely the result of Dan's limited understanding of the Shoryuken, gained while he was briefly under Gouken's tutelage.
Description
Executed the same as the Shoryuken, the Koryuken is also visually similar to the original move - a jumping uppercut with the punching arm half-extended, and the knee corresponding to the punching hand raised.
In the Street Fighter IV series, the move appears similar to a Tiger Uppercut, with Dan raising the knee opposite the punching hand. Unlike most Shoryuken-type attacks, Dan instead strikes with his leading hand in the said game, similar to the Forbidden Shoryuken. Curiously, in the Street Fighter IV series, Dan performs a proper Shoryuken for his time-over victory pose.
The punch button used determines the damage, distance, and height; light punch has the least height, damage, and distance, while hard punch has the most, and medium is a balance of the two.
Tactics
As with the Shoryuken, this move functions well as an anti-air. In Street Fighter Alpha 3, there is a 12.5% chance (one in eight) that Dan may flash before executing the move, gaining invincibility during the attack. Though the flash appears random (and thus lacking in tactical value), it actually appears to be determined by a set pattern. If the move is performed as the 23rd action since the start of a round, it will be a flashing Koryuken, as will every Koryuken perform as his 15th action from that point.[1] While this technically gives the flash some tactical use, it is heavily limited.
In the Street Fighter IV series, the invincibility of the move is instead determined by the button(s) used, with light giving none and the new EX Special version, called the Saikyo-Koryuken, giving the most of the other three.[2] The EX Special also hits twice, but deals less damage than the heavy punch version.
Sprite
Screenshots
References
Dan's Move List | |
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Throws | Shoulder Throw • Otoko Nage • Gadou Thrust • Saikyo Haraigoshi • Saikyo Taikuzushi |
Unique Attacks | Saikyo Kick • Kachiwari Chop • Saikyo Defense • Saikyo Chop • Saikyo Jawbreaker |
V-Skills | Saikyo-Style Buraiten no Kamae • Saikyo-Style Otokoboe |
V-Reversal | Saikyo-Style Kaihi Jutsu |
V-Shift Break | Saikyo Donukigeri |
V-Triggers | Haoh Gadoken • Tenchi Saikyo no Kata |
Special Attacks | Gadoken • Koryuken • Dankukyaku • Roll Taunt • Saikyo Defense • Danretsuken • Saikyo Tenjinsai • Gado Shokoken • Kyukyoku Tenchi Gado Zuki • Funjinken • Haten Gadoken • Goh Koryuken |
Super Combos | Shinku Gadoken • Hissho Buraiken • Koryu Rekka• Legendary Taunt • Mythical Taunt • Otoko Michi |
Ultra Combos | Haoh Gadoken • Shisso Buraiken |
Critical Arts | Hissho Buraiken • Legendary Taunt |
Exceeds | Otoko Michi |
Hyper Combos | Shinku Gadoken • Hissho Buraiken • Koryu Rekka • Otoko Michi • Legendary Taunt |
Mighty Combos | Shinku Gadoken • Hissho Buraiken • Koryu Rekka • Oyaji Blast • Jun Koku Satsu |