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|SNK vs. Capcom: SVC Chaos||Special Attack||+|
Dan akin to Ryo's technique, winds up via holding his leading hand outward and his following fist beside him at his waist, then in one single step, thrust-punches forward with his following fist much like the aforementioned Tenchi Haoh Ken. However, if it connects, Dan punches the opponent so hard that he breaks the bones in his hand, and needs some time to tend to it; Dan then recovers with a glittering-teeth smile with no signs of worry afterwards.
During the startup period, it has autoguard properties that are able to block any attack, even normally unblockable moves, but does not do much damage and has an extremely long recovery time. However, the punch cannot be blocked, and it sends the opponent to the other side of the screen if it hits successfully, giving Dan enough time to recover if he's far from the corner.
|Dan's Move List|
|Special Attacks||Saikyo Kick • Kachiwari Chop • Saikyo Defense|
|Special Attacks||Gadoken • Koryuken • Dankukyaku • Roll Taunt • Saikyo Defense • Danretsuken • Saikyo Tenjinsai • Gado Shokoken • Kyukyoku Tenchi Gado Zuki|
|Super Combos||Shinku Gadoken • Hissho Buraiken • Koryu Rekka• Legendary Taunt • Mythical Taunt • Otoko Michi|
|Ultra Combos||Haoh Gadoken • Shisso Buraiken|
|Hyper Combos||Shinku Gadoken • Hissho Buraiken • Koryu Rekka • Otoko Michi • Legendary Taunt|
|Mighty Combos||Shinku Gadoken • Hissho Buraiken • Koryu Rekka • Oyaji Blast • Jun Koku Satsu|