This is a list of all the moves for every character in Street Fighter 6.
A.K.I.[]
Throws | Classic | Modern |
---|---|---|
Whisper | + (Forward) | + (Forward) |
Gluttony | + (Back) | + (Back) |
Common Moves | Classic | Modern |
Drive Impact: Zao Chi | + | |
Drive Reversal: Feng Shi | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Pu Lao | + | + |
Chi Wen | + | N/A |
Qiu Niu | + | + |
Xiu She | + | + |
Gong Fu | + (During a forward jump) | + (During a forward jump) |
Hun Dun | > | > |
Qiong Qi | > (Triggers Toxic Blossom) | > (Triggers Toxic Blossom) |
Special Moves | Classic | Modern |
Nightshade Pulse | + | + |
Nightshade Chaser | +>+ (During Nightshade Pulse)(Triggers Toxic Blossom) | +>+ (During Nightshade Pulse)(Triggers Toxic Blossom) |
Orchid Spring | + | + |
Toxic Wreath | + | + |
Serpent Lash | + (Triggers Toxic Blossom) | + |
Cruel Fate | + | + |
Snake Step | + | |
Sinister Slide | + (Can be cancelled with ) | ++ |
Venomous Fang | +> (During Sinister Slide)(Triggers Toxic Blossom) | ++> |
Heel Strike | +> (During Sinister Slide) | ++>+ |
Entrapment | +>+ (During Sinister Slide)(Near opponent) | ++>+ |
Super Art | Classic | Modern |
Deadly Implication | + | or ++ |
Tainted Talons | + | ++> or or |
Claws of Ya Zi | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
Akuma[]
Throws | Classic | Modern |
---|---|---|
Goshoha | + (Forward) | + (Forward) |
Shuretto | + (Back) | + (Back) |
Common Moves | Classic | Modern |
Drive Impact: Oni Goroshi | + | |
Drive Reversal: Souha Double Palm | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Skull Splitter | + | N/A |
Resso Snap Kick | + | + |
Rago High Kick | + | + |
Low Cutter | + | + |
Viscera Piercer | > | +>+ |
Bone Crusher Axe Kick | > | > |
Kikoku Combination | +>+> | +>> |
Tenmaku Blade Kick | + (During a forward jump) | + (During a forward jump) |
Shin Akuma Mode | ++ Upon entering back taunt's sit state, then wait until taunt ends uninterrupted | +++ Upon entering back taunt's sit state, then wait until taunt ends uninterrupted |
Special Moves | Classic | Modern |
Gou Hadoken | + (Hold the button to change the effect, becomes Shakunetsu Hadoken if fully charged) | |
Zanku Hadoken | + (During forward jump) | (During forward jump) |
Gou Shoryuken | + | + |
Tatsumaki Zanku-kyaku | + | + |
Aerial Tatsumaki Zanku-kyaku | + (During forward jump) | (During forward jump) |
Adamant Flame | +>+ | +>+ |
Demon Raid | + (During Demon Raid) | + |
Demon Low Slash | +>(No input) (During Demon Raid) | +>(No input) (During Demon Raid) |
Demon Guillotine | +> (During Demon Raid) | +> |
Demon Blade Kick | +> (During Demon Raid) | +> |
Demon Swoop | +> (During Demon Raid) | +> |
Demon Gou Zanku | +>+ (During Overdrive Demon Raid) | ++>+ |
Demon Gou Rasen | +>+ (During Overdrive Demon Raid) | ++>+ |
Ashura Senku | or + | or + |
Oboro Throw | +>+ | or +>+ |
Super Art | Classic | Modern |
Messatsu Gohado | + | or ++ |
Tenma Gozanku | + | + (During a forward jump) |
Empyrean's End | + | ++ |
Kongou Kokuretsuzan | + (Can be performed after inputting back taunt & down taunt) | ++ |
Misogi | + (Can be performed after inputting back taunt & down taunt) | ++ |
Sip of Calamity | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
Shun Goku Satsu | >>>> (Can be performed when vitality is 25% or below) | >>> (Can be performed when vitality is 25% or below) |
Blanka[]
Throws | Classic | Modern |
---|---|---|
Wild Fang | + (Forward) | + (Forward) |
Jungle Flip | + (Back) | + (Back) |
Wild Bites | + (Near opponent in the air) | + (Near opponent in the air) |
Common Moves | Classic | Modern |
Drive Impact: Wild Scratch | + | |
Drive Reversal: Quick Rolling Attack | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Rock Crusher | + | N/A |
Double Knee Bombs | + | + |
Wild Edge | + | + |
Wild Nail | + | + |
Amazon River Run | + | + |
Coward Crouch | + | ++ |
Wild Lift | +> | ++> |
Raid Jump | +> | ++> or |
Surprise Forward Hop | + | + |
Surprise Back Hop | + | + |
Special Moves | Classic | Modern |
Electric Thunder | + (Hold the button to extend the move's duration) | |
Rolling Attack | + | + |
Vertical Rolling Attack | + | + |
Backstep Rolling Attack | + | + |
Aerial Rolling Attack | + | + |
Wild Hunt | + | + |
Blanka-chan Bomb | + | + |
Rolling Cannon | (When performing a rolling-type special move, press any direction) + (During Lightning Beast) | (When performing a rolling-type special move, press any direction) + |
Super Art | Classic | Modern |
Shout of Earth | + | or ++ |
Lightning Beast | + | ++ |
Ground Shave Cannonball | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
Cammy[]
Throws | Classic | Modern |
---|---|---|
Rough Landing | + (Forward) | + (Forward) |
Delta Throw | + (Back) | + (Back) |
Leg Scissors Choke | + (Near opponent in the air) | + (Near opponent in the air) |
Common Moves | Classic | Modern |
Drive Impact: Spin Raider | + | |
Drive Reversal: Countersnipe | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Lift Uppercut | + | + |
Delayed Ripper | + | + |
Assault Blade | + | + |
Grounded Sweep | + | + |
Lift Combination | +> | +> |
Swing Combination | > | +>+ |
Special Moves | Classic | Modern |
Spiral Arrow | + (Only can be held) | |
Cannon Spike | + (Only can be held) | + |
Quick Spin Knuckle | + | + |
Cannon Strike | + (During a forward jump) | (During a forward jump) |
Hooligan Combination | + (Only can be held) | + ( can be held) |
Razor's Edge Slicer | +>(No input) | +>(No input) |
Cannon Strike | +> | +> |
Reverse Edge | +>+ | +>+ |
Fatal Leg Twister | +>+ (Near grounded opponent) | +>+ |
Silent Step | +> | +>+ |
Super Art | Classic | Modern |
Spin Drive Smasher | + | or ++ |
Killer Bee Spin | + | ++ |
Aerial Killer Bee Spin | + (During a forward jump) | + (During a forward jump) |
Delta Red Assault | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
Chun-Li[]
Throws | Classic | Modern |
---|---|---|
Koshuto | + (Forward) | + (Forward) |
Taiji Fan | + (Back) | + (Back) |
Ryuseiraku | + (Near opponent in the air) | + (Near opponent in the air) |
Common Moves | Classic | Modern |
Drive Impact: Hosen Kick | + | |
Drive Reversal: Hoyoku Kick | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Swift Thrust | or + | or + |
Hakkei | + | + |
Water Lotus Fist | + | N/A |
Yokusen Kick | + | + |
Falling Crane | + | N/A |
Yoso Kick | + (During a jump)(Can be performed up to three times) | + |
Wall Jump | (During a jump)(Must be near a wall) | (During a jump)(Must be near a wall) |
Soaring Eagle Punches | > (During a jump) | N/A |
Serenity Stream | + | + |
Orchid Palm | +> | N/A |
Snake Strike | +> | N/A |
Lotus Fist | +> | N/A |
Forward Strike | +> | +> |
Senpu Kick | +> | +> |
Tenku Kick | +> | +> |
Special Moves | Classic | Modern |
Kikoken | + | + |
Hundred Lightning Kicks | + | |
Lightning Kick Barrage | (After an OD Hundred Lightning Kicks) | > |
Aerial Hundred Lightning Kicks | + (During a neutral or forward jump) | |
Spinning Bird Kick | + | + |
Hazanshu | + | + |
Tensho Kicks | + | + |
Super Art | Classic | Modern |
Kikosho | + | or ++ |
Aerial Kikosho | + (During a jump) | + |
Hoyoku-sen | + | ++ |
Soten Ranka | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
Dee Jay[]
Throws | Classic | Modern |
---|---|---|
Diss Track | + (Forward) | + (Forward) |
Flip Throw | + (Back) | + (Back) |
Common Moves | Classic | Modern |
Drive Impact: Wild Beat | + | |
Drive Reversal: Leg Scratch | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Knee Shot | + (During a forward jump) | + |
Sunrise Heel | + | + |
Face Breaker | + | + |
Sliding Heel Kick | + | + |
Threebeat Combo | >> | >> |
Dee Jay Special | >> | >> |
Funky Dance | >> | >> |
Funky Dance Feint | >>+ | >>+ |
Party in the Air | > (During a jump) | N/A |
Speedy Maracas | + (Hold the button to extend the move's duration) | ++ |
Special Moves | Classic | Modern |
Air Slasher | + | + |
Jackknife Maximum | + | + |
Roll Through Feint | + | + |
Quick Rolling Sobat | + | + |
Double Rolling Sobat | + | + |
Machinegun Upper | + | + |
Jus Cool | + | |
Funky Slicer | +> | > |
Waning Moon | +> | > |
Maximum Strike | +> | > |
Juggling Dash | +>+ | >+ |
Juggling Sway | +>+>+ | >+> |
Super Art | Classic | Modern |
The Greatest Sobat | + | or ++ |
Lowkey Sunrise Festival | +>>>>>> | ++ |
Marvelous Sunrise Festival | +>>>>>> | N/A |
Headliner Sunrise Festival | +>>>>>> | N/A |
Climactic Strike | (After Marvelous or Headliner Sunrise Festival connects)> | N/A |
Encore Beat | (After Marvelous or Headliner Sunrise Festival connects)> | N/A |
Weekend Pleasure | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
Dhalsim[]
Throws | Classic | Modern |
---|---|---|
Yoga Smash | + (Forward) | + (Forward) |
Yoga Throw | + (Back) | + (Back) |
Yoga Splash | + (Down) | + (Down) |
Common Moves | Classic | Modern |
Drive Impact: Yoga Rise | + | |
Drive Reversal: Yoga Illusion | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Yoga Uppercut | + | + |
Yoga Lance | + | + |
Nirvana Punch | + | + |
Agile Kick | + | + |
Divine Kick | + | + |
Long Sliding Kick | + | + |
Thrust Kick | + | + |
Yoga Mountain | + | N/A |
Karma Kick | + | N/A |
Yoga Mummy | + (During a jump) | N/A |
Drill Kick | + (During a jump) | + (During a jump) |
Special Moves | Classic | Modern |
Yoga Fire | + (Hold the button to change effect) | |
Yoga Arch | + | + |
Yoga Flame | + | + |
Yoga Blast | + | + |
Yoga Comet | + (During a jump) | (During a jump) |
Yoga Float | or + | or ++ |
Aerial Yoga Float | + (During a jump) | ++ (During a jump) |
Yoga Teleport | or + or | or + |
Aerial Yoga Teleport | or + or (During a jump) | or + (During a jump) |
Super Art | Classic | Modern |
Yoga Inferno | + | or ++ |
Yoga Sunburst | + (Hold the button to change effect) | ++ (Hold the button to change effect) |
Merciless Yoga | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
E. Honda[]
Throws | Classic | Modern |
---|---|---|
Saba Ori | + (Forward) | + (Forward) |
Tawara Throw | + (Back) | + (Back) |
Common Moves | Classic | Modern |
Drive Impact: Sumo Crunch | + | |
Drive Reversal: Raiden-Ho | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Harai Kick | + | + |
Dohyo Sweep | + | + |
Power Stomp | + | N/A |
Flying Sumo Press | + (During a forward jump) | +(During a forward jump) |
Double Slaps | + | > |
Toko Shizume | >+ | >+ |
Special Moves | Classic | Modern |
Hundred Hand Slap | + (Effect changes when in Sumo Spirit state) | (Effect changes when in Sumo Spirit state) |
Sumo Headbutt | + | + |
Sumo Smash | + | + |
Oicho Throw | + | + |
Sumo Dash | + | + |
Teppo Triple Slap | +>> | +>> |
Taiho Cannon Lift | +>+ | +>+ |
Neko Damashi | + | + |
Sumo Spirit | + | + or |
Super Art | Classic | Modern |
Show of Force | + | or ++ |
Ultimate Killer Head Ram | + | ++ |
The Final Bout | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
Ed[]
Throws | Classic | Modern |
---|---|---|
Face Buster | + (Forward) | + (Forward) |
Rib Crusher | + (Back) | + (Back) |
Common Moves | Classic | Modern |
Drive Impact: Turn Punch | + | |
Drive Reversal: Hammer Blow | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Psycho Knuckle | + | |
Cobra Punch | + | + |
Low Hook Punch | + | + |
Flicker Combination | >> | >> |
Body Blow Combination | > | +>+ |
Hitman Combination | >> | >> |
Low Smash Combination | +> | +> |
Special Moves | Classic | Modern |
Psycho Spark | + | |
Psycho Shoot | +>+ (During Psycho Spark) | >+ |
Psycho Uppercut | + | + |
Psycho Blitz | + | + |
Psycho Flicker | + (Hold the button to change effect) | + |
Kill Rush (Forward) | or + (Press while charging an attack to activate) | or ++ (Press while charging an attack to activate) |
Kill Switch Break | or + >+ (During the first half of Kill Rush Forward) | or ++>+ (During the first half of Kill Rush Forward) |
Kill Switch Chaser | or +>+ (During the latter half of Kill Rush Forward) | or ++>+ (During the latter half of Kill Rush Forward) |
Kill Rush (Backwards) | + (Press while charging an attack to activate) | ++ (Press while charging an attack to activate) |
Super Art | Classic | Modern |
Psycho Storm | + | or ++ |
Psycho Cannon | + | ++> or or |
Psycho Chamber | + (More Powerful when vitality is 25% or below) | ++ (More Powerful when vitality is 25% or below) |
Elena[]
TBA
Guile[]
Throws | Classic | Modern |
---|---|---|
Dragon Suplex | + (Forward) | + (Forward) |
Judo Throw | + (Back) | + (Back) |
Flying Mare | + (Forward)(Near opponent in the air) | + (Forward)(Near opponent in the air) |
Flying Buster Chop | + (Back)(Near opponent in the air) | + (Back)(Near opponent in the air) |
Common Moves | Classic | Modern |
Drive Impact: Blitz Combination | + | |
Drive Reversal: Strike Eagle | ++ (When blocking or during a successful Drive Parry) | + (When blocking or during a successful Drive Parry) |
Drive Parry | + (Hold the button to extend the move's duration) | (Hold the button to extend the move's duration) |
Drive Rush | +> (During a Drive Parry) | > (During a Drive Parry) |
Cancel Drive Rush | (While connecting with a special-cancelable move) | (While connecting with a special-cancelable move) |
Unique Moves | Classic | Modern |
Full Bullet Magnum | + | N/A |
Burn Straight | + | + |
Spinning Back Knuckle | + | + |
Knee Bazooka | + | + |
Rolling Sobat | or + | or + |
Reverse Spin Kick | + | N/A |
Guile High Kick | + | N/A |
Recoil Cannon | >+ | +>+ |
Double Shot | ++ | +>+ |
Drake Fang | +>+ | +>+ |
Phantom Cutter | +>+ | +>+ |
Special Moves | Classic | Modern |
Sonic Boom | + (Press + an attack button simultaneously to change effect) | + or + (Press + an attack button simultaneously to change effect) |
Somersault Kick | + (Press + an attack button simultaneously to change effect) | + or + (Press + an attack button simultaneously to change effect) |
Sonic Blade | + | |
Sonic Cross | +>+ (During Sonic Blade)(Press + an attack button simultaneously to change effect) | >(During Sonic Blade)(Press + an attack button simultaneously to change effect) |
Sonic Break | (During Solid Puncher) | + (During Solid Puncher) |
Sonic Break | (During Solid Puncher)(During Sonic Boom or Sonic Break) | (During Solid Puncher)(During Sonic Boom or Sonic Break) |
Super Art | Classic | Modern |
Sonic Hurricane | + | ++ |
Solid Puncher | + | or ++ |
Crossfire Somersault | + (More Powerful when vitality is 25% or below) | + |