Here are the move lists of all 19 characters in the Street Fighter II series, including their Super Combos added in Super Street Fighter II Turbo. This article covers all of the special moves of SFII's characters. Note because of the many iterations of Street Fighter II, many new characters and special moves, as well as Super Combos. However, the inputs listed below were kept in the game's "Classic" Mode.
Akuma
Move Name | Input |
---|---|
Gou-Hadoken | + |
Shakunetsu Hadoken | + |
Zanku Hadoken | + |
Gou-Shoryuken | + |
Tatsumaki Zankukyayu | + |
Air Tatsumaki Zankukyayu | + |
Ashura Senku | or + or |
Super Combo: Shun Goku Satsu |
Balrog
Move Name | Input |
---|---|
Dash Straight | + |
Dash Upper | + |
Turn Punch | then release |
Buffalo Head | + |
Super Combo: Crazy Buffalo |
+ or ( or release ) |
Blanka
Move Name | Input |
---|---|
Electric Thunder | |
Rolling Attack | + |
Backstep Roll | + |
Vertical Roll | + |
Super Combo: Ground Shave Roll |
+ |
Cammy
Move Name | Input |
---|---|
Spiral Arrow | + |
Axle Spin Knuckle | + / + (some versions vary) |
Cannon Spike | + |
Hooligan Combination | + + (Follow-up varies) |
Super Combo: Spin Drive Smasher |
+ |
Chun-Li
Move Name | Input |
---|---|
Lightning Kick | + |
Spinning Bird Kick | + |
Kikoken | + |
Yousou Kyaku | + |
Super Combo: Senretsu Kyaku |
+ |
Dee Jay
Move Name | Input |
---|---|
Air Slasher | + |
Machine Gun Upper | + |
Double Rolling Sobat | + |
Jackknife Maximum | + |
Super Combo: Sobat Carnival |
+ |
Dhalsim
Move Name | Input |
---|---|
Yoga Fire | + |
Yoga Flame | + |
Yoga Blast | + |
Yoga Spear | + |
Yoga Mummy | + |
Yoga Teleport | or + or |
Super Combo: Yoga Inferno |
+ |
E. Honda
Move Name | Input |
---|---|
Hundred Hand Slap | + |
Sumo Headbutt | + |
Sumo Smash | + |
Super Combo: Super Killer Head Ram |
+ |
Evil Ryu
Move Name | Input |
---|---|
Hadoken | + |
Shakunetsu Hadoken | + |
Shoryuken | + |
Hurricane Kick | + |
Ashura Senku | or + or |
Super Combo: Shun Goku Satsu |
Fei Long
Move Name | Input |
---|---|
Rekkaken | + (can be performed three times in a row) |
Shienkyaku | + |
Rekkukyaku | + |
Super Combo: Rekkashinken |
+ |
Guile
Move Name | Input |
---|---|
Sonic Boom | + |
Flash Kick | + |
Spin Back Knuckle | or + (Early versions do not require movement) |
Super Combo: Double Flash |
+ |
Ken
Move Name | Input |
---|---|
Shoryuken | + |
Hadoken | + |
Hurricane Kick | + |
Roundhouse Kick | + |
Super Combo: Shoryu Reppa |
+ |
M. Bison
Move Name | Input |
---|---|
Psycho Crusher | + |
Scissor Kick | + |
Head Stomp | + (+ ) |
Devil Reverse | + (+ ) |
Super Combo: Knee Press Nightmare |
+ |
Ryu
Move Name | Input |
---|---|
Hadoken | + |
Shakunetsu Hadoken | + |
Shoryuken | + |
Hurricane Kick | + |
Super Combo: Shinku Hadoken |
+ |
Sagat
Move Name | Input |
---|---|
Tiger Shot | + |
Low Tiger Shot | + |
Tiger Uppercut | + |
Tiger Knee | + |
Super Combo: Tiger Genocide |
+ |
T. Hawk
Move Name | Input |
---|---|
Mexican Typhoon | + |
Tomahawk Buster | + |
Condor Dive | |
Super Combo: Double Typhoon |
+ |
Vega
Move Name | Input |
---|---|
Sky High Claw | + |
Rolling Crystal Flash | + |
Flying Barcelona Attack | + () |
Izuna Drop | During Flying Barcelona Attack ( or + near opponent) |
Scarlet Terror | + |
Super Combo: Rolling Izuna Drop |
+ |
Violent Ken
Move Name | Input |
---|---|
Hadoken | + |
Hurricane Kick | + |
Shoryuken | + |
Rasetsukyaku | + |
Super Combo: Shinbu Messatsu |
+ |
Zangief
Move Name | Input |
---|---|
Double Lariat | or |
Spinning Piledriver | + |
Banishing Flat | + |
Super Combo: Final Atomic Buster |
+ |