This article is a list of all the characters' move lists in Street Fighter III: 3rd Strike.
Akuma[]
Move Name | Input |
---|---|
Go Hadouken | + |
Zankuu Hadouken | + |
Air Zankuu Hadouken | + |
Shakunetsu-Hadouken | + |
Go Shoryuken | + |
Tatsumaki Zankuukyaku | + |
Air Tatsumaki Zankuukyaku | + |
Ashura Senku | or + or |
Hyakkishu | + |
Hyakkishu Go Zan | +, No input |
Hyakkishu Go Sho | +, |
Hyakkishu Sho Jin | +, |
Hyakkishu Sho Sai | +, + |
Super Art I: Messatsu Gou Hadou | + |
Super Art I: Tenma Gou Zankuu | + |
Super Art II: Messatsu Gou Shoryu | + |
Super Art III: Messatsu-Gourasen | + |
Super Art III: Messatsu-GouSenpuu | + |
Max Super Art: Shungokusatsu | (Uses 2 bars) |
Max Super Art: Kongou Kokuretsuzan | + (Uses 2 bars) |
Alex[]
Move Name | Input |
---|---|
Power Bomb | + |
Spiral DDT | + |
Flash Chop | + |
Air Knee Smash | + |
Air Stampede | + |
Slash Elbow | + |
Super Art I: Hyper Bomb | + |
Super Art II: Boomerang Raid | + |
Super Art III: Stun Gun Headbutt | + |
Chun-Li[]
Move Name | Input |
---|---|
Kikoken | + |
Hazanshu | + |
Spinning Bird Kick | + |
Hyakuretsu Kyaku | |
Super Art I: Kikou Shou | + |
Super Art II: Houyoku Sen | + |
Super Art III: Tensei Ranka | + |
Dudley[]
Move Name | Input |
---|---|
Ducking/Ducking Straight/Ducking Upper | +, then or or Nothing |
Jet Upper | + |
Machine Gun Blow | + |
Cross Counter | + |
Short Swing Blow | + |
Super Art I: Rocket Upper | + |
Super Art II: Rolling Thunder | + () |
Super Art III: Corkscrew Blow | + |
Elena[]
Move Name | Input |
---|---|
Rhino Horn | + |
Mallet Smash | + |
Spin Scythe | + (Can be executed twice in a row) |
Scratch Wheel | + |
Lynx Tail | + |
Super Art I: Spinning Beat | + |
Super Art II: Brave Dance | + |
Super Art III: Healing | + (Cancel with or ) |
Gill[]
Move Name | Input |
---|---|
Pyrokinesis/Cryokinesis | + |
Cyber Lariat | + |
Moonsault Knee Drop | + |
Psycho Head Butt | + |
Super Art: Meteor Shower | + |
Super Art: Seraphic Wing | + |
Super Art: Resurrection | Automatic if KOed with 1 bar |
Hugo[]
Move Name | Input |
---|---|
Shootdown Backbreaker | + |
Ultra Throw | + |
Moonsault Press | + |
Meat Squasher | + |
Giant Palm Bomber | + |
Monster Lariat | + |
Super Art I: Gigas Breaker | + |
Super Art II: Megaton Press | + |
Super Art III: Hammer Frenzy | + ( to change timing) |
Ibuki[]
Move Name | Input |
---|---|
Raida | + |
Kasumi Gake | + |
Tsuji Goe | + |
Kunai | + |
Kubi Ori | + |
Kazekiri | + |
Hien | + |
Tsumuji | + ( to attack low on last hit. can be extended by pressing when second kick ends) |
Super Art I: Kasumi Suzaku | + () |
Super Art II: Yoroi Dooshi | + |
Super Art III: Yami Shigure | + |
Ken[]
Move Name | Input |
---|---|
Hadouken | + |
Shoryuken | + |
Tatsumaki Senpukyaku | + |
Air Tatsumaki Senpukyaku | + |
Super Art I: Shoryureppa | + |
Super Art II: Shinryuken | + () |
Super Art III: Shippu Jinraikyaku | + |
Makoto[]
Move Name | Input |
---|---|
Karakusa | + |
Hayate | + ( to charge, to cancel the charge) |
Fukiage | + |
Oroshi | + |
Tsurugi | + |
Super Art I: Seichusen Godanzuki | + |
Super Art II: Abare Tosanami | + |
Super Art III: Tanden Renki | + |
Necro[]
Move Name | Input |
---|---|
Snake Fang | + |
Denji Blast | + () |
Flying Viper | + |
Rising Cobra | + |
Tornado Hook | + |
Super Art I: Magnetic Storm | + () |
Super Art II: Slam Dance | + |
Super Art III: Electric Snake | + |
Oro[]
Move Name | Input |
---|---|
Niou Riki | + |
Nichirin Shou | + |
Oni Yanma | + |
Jinchuu Watari | + |
Hitobashira Nobori | + |
Super Art I: Kishin Riki | +, then |
Super Art I: Kishin Kuuchuu Jigoku Guruma | +, then |
Max Super Art I: EX Kishin Riki | + |
Super Art II: Yagyou Dama | + |
Max Super Art II: EX Yagyou Dama | + (Uses 3 bars) |
Super Art III: Tengu Stone | + |
Max Super Art III: EX Tengu Stone | + |
Q[]
Move Name | Input |
---|---|
Capture & Deadly Blow | + |
Dashing Straight | + |
Dashing Head Attack | + |
Dashing Leg Attack | + |
High Speed Barrage | + |
Super Art I: Critical Combo Attack | + |
Super Art II: Deadly Double Combination | + |
Super Art III: Total Destruction | + |
Super Art III: Total Destruction: Activate | During Total Destruction, + |
Super Art III: Total Destruction: Danger | During Total Destruction, + |
Remy[]
Move Name | Input |
---|---|
Light of Virtue | + |
Light of Virtue (low) | + |
Rising Rage Flash | + |
Cold Blue Kick | + |
Super Art I: Light of Justice | + |
Super Art II: Supreme Rising Rage Flash | + |
Super Art III: Blue Nocturne | + |
Ryu[]
Move Name | Input |
---|---|
Hadouken | + |
Shoryuken | + |
Tatsumaki Senpukyaku | + |
Air Tatsumaki Senpukyaku | + |
Joudan Sokutou Geri | + |
Super Art I: Shinkuu-Hadouken | + |
Super Art II: Shin Shoryuken | + |
Super Art III: Denjin Hadouken | + ( to charge) |
Sean[]
Move Name | Input |
---|---|
Zenten | + |
Sean Tackle | + ( to tackle) |
Dragon Smash | + |
Tornado | + |
Ryuubi Kyaku | + |
Super Art I: Hadou Burst | + |
Super Art II: Shoryuu Cannon | +() |
Super Art III: Hyper Tornado | + |
Twelve[]
Move Name | Input |
---|---|
Kokuu | +, or , |
Wall Bounce | Near wall during Kokuu |
N.D.L. | + |
A.X.E. | + () |
Air A.X.E. | + () |
D.R.A. | + |
Super Art I: X.N.D.L. | + |
Super Art II: X.F.L.A.T. | + |
Super Art III: X.C.O.P.Y. | + |
Urien[]
Move Name | Input |
---|---|
Metallic Sphere | + ( to charge) |
Chariot Tackle | + |
Violence Knee Drop | + |
Dangerous Headbutt | + |
Super Art I: Tyrant Slaughter | + |
Super Art II: Temporal Thunder | + |
Super Art III: Aegis Reflector | + |
Yang[]
Move Name | Input |
---|---|
Tourou Zan | + (Can be performed 3 times) |
Senkyuutai | + |
Byakko Soushouda | + |
Fake Byakko Soushouda | + |
Zenpou Tenshin | + |
Kaihou | + |
Super Art I: Raishin Mahha Ken | + |
Super Art II: Tenshin Senkyuutai | + |
Super Art III: Sei'ei Enbu | + |
Yun[]
Move Name | Input |
---|---|
Zenpou Tenshin | + |
Kobokushi | + |
Fake Kobokushi | + |
Zesshou Hohou | + |
Tetsuzanko | + |
Nishoukyaku | + |
Super Art I: You-hou | + |
Super Art II: Sourai Rengeki | + |
Super Art III: Genei-jin | + |