Street Fighter Wiki
For the movelist in the original Street Fighter V, see List of moves in Street Fighter V.
For the movelist in the next version of Street Fighter V, see List of moves in Street Fighter V: Champion Edition.

This is a list of all the moves for every character in Street Fighter V: Arcade Edition.

Note: V-Skill II is added in Ver. 05. 001.

Abigail

IMG 4267

Abigail

Throws Input
Red Leaf + (Forward)
Hit & Run + (Back)
V-Skill I Input
Hungabee High +
Hungabee Low ++
V-Skill II Input
C'mon Spare Tire +
V-Trigger I Input
Max Power + (Three stocks of V-Gauge)
V-Trigger II Input
Hybrid Charge + (Three stocks of V-Gauge)
V-Reversal Input
Ontario Drop +Kick x3 (During guard)
Unique Moves Input
Abi Hammer +
Abi Lift + (Changes during V-Trigger I)
Abi Blaster + (Changes during V-Trigger I)
Abi Scissors +
Vroom Vroom >
Bang Bang +>+
Abi Twist +> (Changes during V-Trigger I)
Special Moves Input
Abigail Punch + (Tap to change properties)
Giant Flip Quarter Circle Back+Kick (Tap to change properties)
Abigail Smash Quarter Circle Back+Kick
Nitro Charge 2 kick buttons (Hold to delay)(Changes during V-Trigger I)
Nitro Charge > Drop Back Hold 2 kick buttons>
Nitro Charge > Dynamite Punch 2 kick buttons>Punch
Nitro Charge > Avalanche Press 2 kick buttons>Kick
Nitro Charge > Bay Area Sunrise 2 kick buttons>+
Nitro Charge > Nitro Hungabee High 2 kick buttons>+
Nitro Charge > Nitro Hungabee Low 2 kick buttons>++
Metro Crash + (Hold to change properties)(Only during V-Trigger II)
Critical Art Input
Abigail Special Quarter Circle ForwardQuarter Circle Forward+Punch

Akuma

IMG 0505

Akuma

Throws Input
Goshoha + (Forward)
Shuretsuzan + (Back)
V-Skill I Input
Rakan +
Rakan Gosho +>
Rakan Gokyaku +>Kick
V-Skill II Input
Kiai + (Hold to change properties)
Sekia Goshoha +>Quarter Circle Back+Punch
V-Trigger I Input
Dohatsu Shoten + (Three stocks of V-Gauge)
V-Trigger II Input
Shiretsu Hasshi + (Two stocks of V-Gauge)
V-Reversal Input
Gosenkyaku +Kick x3 (During guard)
Unique Moves Input
Tenmakujinkyaku + (During forward jump)
Zugaihasatsu +
Tenha +
Sekiseiken +
Kongoken >
Kikokurenzan >
Special Moves Input
Gohadoken + (Changes during V-Trigger)
Sekia Goshoha Quarter Circle Back+Kick (Changes during V-Trigger II)
Zanku Hadoken + (Changes during V-Trigger I) (During forward jump)
Goshoryuken +Kick (Changes during V-Trigger)
Tatsumaki Zankukyaku Quarter Circle Back+Kick (Changes during V-Trigger II)
Airborne Tatsumaki Zankukyaku Quarter Circle Back+Kick (During forward jump)(Changes during V-Trigger II)
Ashura Senku or+Kick x3
Hyakkishu +Kickor2 kick buttons
Hyakkishu > Hyakki Gosho Kick (from Hyakkishu)
Hyakkishu > Hyakki Gozan Kick (from Hyakkishu)
Hyakkishu > Hyakki Gosai + (from Hyakkishu)
Hyakkishu > Hyakki Gozanku + (from EX Hyakkishu)
Hyakkishu > Hyakki Gorasen Quarter Circle Back+Kick (from EX Hyakkishu)(Changes during V-Trigger II)
Critical Art Input
Sekia Kuretsuha Quarter Circle ForwardQuarter Circle Forward+Punch
Shun Goku Satsu >>>> (Only during V-Trigger I)

Alex

IMG 0718

Alex

Throws Input
Face-Crush Chop + (Forward)
Leg Tomahawk + (Back)
V-Skill I Input
Overhaul +
V-Skill II Input
Overchain +
V-Trigger I Input
Rage Shift + (Two stocks of V-Gauge)
V-Trigger II Input
Rage Boost + (Two stocks of V-Gauge)
V-Reversal Input
Big Boot +Kick x3 (During guard)
Unique Moves Input
Chop +
Lariat +
Flying Cross Chop + (During forward jump)
Special Moves Input
Flash Chop +
Slash Elbow Charge backwardForward+Kick
Air Stampede +Kick
Air Knee Smash +
Power Bomb Quarter Circle Back+Kick
Power Drop Quarter Circle Back+Kick (Only after Flash Chop or Sledge Hammer)
Head Crush +Punch
Sledge Hammer + (Only during V-Trigger I)(Hold to delay)
Flying DDT + (Only during V-Trigger II)
Choke Sleeper + (Only during V-Trigger II)(Only after Flash Chop)(Near opponent)
Critical Art Input
Heavy Hammer Quarter Circle ForwardQuarter Circle Forward+Punch

Balrog

IMG 0721

Balrog

Throws Input
Dirty Bomber + (Forward)
Dirty Shot + (Back)
V-Skill I Input
KKB +
Buffalo Swing Punch (During KKB)
Buffalo Pressure Kick (During KKB)
V-Skill II Input
FFB +
V-Trigger I Input
Crazy Rush + (Three stocks of V-Gauge)
V-Trigger II Input
No Mercy + (Two stocks of V-Gauge)
V-Reversal Input
Buffalo Headbutt +Punch x3 (During guard)
Unique Moves Input
Hard Smasher >>+>Punch
Hard Pressure >>+>Kick
OTB >>+ (Only during V-Skill II)
Under Impact >>
Stomping Combo +>+
Special Moves Input
Dash Straight Charge backwardForward+Punch (KKB-supported)
Dash Grand Blow Charge backwardForward+Kick (KKB-supported)
Screw Smash Shoryuken motion+Kick
Turn Punch Hold Punch x2or2 kick buttons and release (KKB-supported)
Charging Buffalo Forward+Punch (Only during V-Trigger I with special move)(KKB-supported)
Bursting Buffalo Forward+Kick (Only during V-Trigger I with special move)(KKB-supported)
B3 + (Only during V-Trigger II)
Critical Art Input
Gigaton Blow Quarter Circle ForwardQuarter Circle Forward+Punch

Birdie

IMG 0670

Birdie

Throws Input
Bad Skull + (Forward)
Bad Chain + (Back)
V-Skill I Input
Break Time + (Changes during V-Trigger I)
Banana Time +(+)
Drink Time +(+)
V-Skill II Input
Chewing Time or ++ (Hold to change properties) (Changes during V-Trigger I)
Bubble Gum or ++ (After holding button >or +Punch
Blow Bubble or ++ (After holding button >or +Kick (Up to 2 times))
V-Trigger I Input
Enjoy Time + (Three stocks of V-Gauge)
V-Trigger II Input
Birdie Time + (Three stocks of V-Gauge)
V-Reversal Input
Pepper Pot +Punch x3 (During guard)
Unique Moves Input
Bull Drop +
Bull Charge +
Bull Slider +
Bad Hammer +>
Special Moves Input
Bull Head Diagonal Half Circle Forward+Kick (Changes during V-Trigger I)
Bull Horn HoldKick or Punch and release (Changes during V-Trigger I)
Hanging Chain Diagonal Half Circle Forward+Punch (Can

Hold) (Cancel with Kick during Hold) (Changes during V-Trigger II)

Killing Head Quarter Circle Back+Kick (Near opponent)
Bull Revenger Quarter Circle Back+Kick (Changes during V-Trigger II)
Bull Swing + (Only during V-Trigger II)
Bull Capture ++ (Only during V-Trigger II)
Critical Art Input
Skip To My Chain Quarter Circle ForwardQuarter Circle Forward+Punch

Blanka

A8E717C8-33AE-4B94-8E07-C04C49929635

Blanka

Throws Input
Wild Fang + (Forward)
Jungle Wheel + (Back)
V-Skill I Input
Coward Crouch + (Varied follow-up)
Wild Lift +>Punch
Raid Jump +>Kick
V-Skill II Input
Shout of Earth + (Hold to change properties) (While Hold, perform a step to cancel)
V-Trigger I Input
Jungle Dynamo + (Three stocks of V-Gauge)
V-Trigger II Input
Lightning Beast + (Three stocks of V-Gauge)
V-Reversal Input
Quick Rolling +Kick x3 (During guard)
Unique Moves Input
Rock Crusher +
Amazon River Run +
Raging Bash >>
Lightning Dance >>+ (Only during V-Skill II)
Surprise Forward +Kick x3 (can be done from Coward Crouch)
Surprise Back +Kick x3 (can be done from Coward Crouch)
Special Moves Input
Rolling Attack Charge backwardForward+Punch (Changes during V-Trigger I)
Backstep Roll Charge backwardForward+Kick (Changes during V-Trigger I)
Vertical Roll +Kick (Changes during V-Trigger I)
Wild Hunt +Punch
Electric Thunder TapPunch (Tap for extra inputs)(Changes during V-Trigger I)
Ground Shave Roll + (Hold to change properties)(Only during V-Trigger I)
Rolling Cannon Any direction+

+ (Only during V-Trigger II)

Critical Art Input
Dynamic Rolling Quarter Circle ForwardQuarter Circle Forward+Punch

Cammy

IMG 0671

Cammy

Throws Input
Gyro Clipper + (Forward)
Delta Through + (Back)
Neck Spiral + (Near opponent in the air)
V-Skill I Input
Axel Spin Knuckle +
V-Skill II Input
Spinning Attack +
V-Trigger I Input
Delta Drive +
V-Trigger II Input
Delta Advance + or ++
V-Reversal Input
Strike Back +Kick x3 (During guard)
Unique Moves Input
Knee Bullet +
Lift Upper +
Lift Combination +>
Special Moves Input
Spiral Arrow +
Cannon Spike Shoryuken motion+Kick
Hooligan Combination + (Varied follow-up)
Hooligan Combination > Razor Edge Slicer +>(No input)
Hooligan Combination > Fatal Leg Twister +>+ (Near grounded opponent)
Hooligan Combination > Cross Scissors Pressure +>+ (Near opponent in the air)
Hooligan Combination > Cannon Strike +>Kick
Cannon Strike Quarter Circle Back+Kick (During forward jump)
Delta Ambush +
Delta Twist +> (Near opponent)
Reverse Edge +>Kick (Near opponent)
Delta Step ++
Critical Art Input
Cross Stinger Assault Quarter Circle ForwardQuarter Circle Forward+Kick

Chun-Li

IMG 0672

Chun-Li

Throws Input
Koshuto + (Forward)
Tenshin Shushu + (Back)
Ryuseiraku + (Near opponent in the air)
V-Skill I Input
Rankyaku + (Changes during V-Trigger I)
Souseikyaku +>+
V-Skill II Input
Hazanshu or ++
V-Trigger I Input
Renkiko + (Two stocks of V-Gauge)
V-Trigger II Input
Kikosho + (Three stocks of V-Gauge)
V-Reversal Input
Sou Hakkei +Punch x3 (During guard)
Unique Moves Input
Tsuitotsuken or+ (Changes during V-Trigger I)
Hakkei + (Changes during V-Trigger I)
Senenshu + (Changes during V-Trigger I)
Tenkukyaku + (Changes during V-Trigger I)
Yokusenkyaku + (Changes during V-Trigger I)
Kakukyakuraku + (Changes during V-Trigger I)
Yosokyaku + (Up to 3 times)(Changes during V-Trigger I)
Wall Jump (Near wall)
Special Moves Input
Hyakuretsukyaku + (Changes during V-Trigger I)
Kikoken Charge backwardForward+Punch (Changes during V-Trigger I)
Spinning Bird Kick +Kick (Changes during V-Trigger I)
Air Hyakuretsukyaku + (During neutral/forward jump)(Changes during V-Trigger I)
Kikosho + (Only during V-Trigger II)(Hold to change properties)
Critical Art Input
Hoyokusen Quarter Circle ForwardQuarter Circle Forward+Kick

Cody

SFVAE Cody Character Select

Cody

Throws Input
Trash Out + (Forward)
Crime Throw + (Back)
Secret Work + (Forward) (Only during V-Trigger II) (While holding pipe)
V-Skill I Input
Double Kick +
V-Skill II Input
Crime Sway (High) +
Wrench Fist +>
Crime Sway (Low) ++
Lumbar Sweep ++>
V-Trigger I Input
Side Arm +
V-Trigger II Input
Dirty Coach +
V-Reversal Input
Prison Breaker +Kick x3 (During guard)
Unique Moves Input
Axel Knuckle +
Hammer Kick +
Bad Spray +Kick (While recovering in place)
Slip Jab >
Crime Blow >>
Final Combination >>>
Final Combo Throw >>>+
Air Raid Punch >
Air Raid Kick >
Crack Combination +>+
Crime Combination +>+ (Only during V-Skill II)
Burst Shot > (Only during V-Trigger I) (While holding knife)
Special Moves Input
Zonk Knuckle HoldKick
Tornado Sweep +Punch
Ruffian Kick +
Snipe Shot + (Only during V-Trigger I) (While holding knife)
Anti-Air Snipe Shot +

+ (Only during V-Trigger I) (While holding knife)

Reload + (Only during V-Trigger I) (Before getting knife)
Rapid Fire Quarter Circle Back+Kick (Only during V-Trigger I) (While holding knife)
Gentle Swing + (Only during V-Trigger II) (While holding pipe)
Gentle Upper Swing

+

+ (Only during V-Trigger II) (While holding pipe)

Bean Ball Quarter Circle Back+Kick (Only during V-Trigger II) (While holding pipe)
Present Delivery Quarter Circle Back+Kick>+ (Only during V-Trigger II) (While holding pipe)
Unluck Gift Quarter Circle Back+Kick>++ (Only during V-Trigger II) (While holding pipe)
Toss & Smash + (Only during V-Trigger II) (While holding pipe)
Critical Art Input
Criminal Punisher Quarter Circle ForwardQuarter Circle Forward+Punch

Dhalsim

IMG 0716

Dhalsim

Throws Input
Yoga Rocket + (Forward)
Yoga Hoop + (Back)
V-Skill I Input
Yoga Float + or +
Yoga Float (Airborne) +
V-Skill II Input
Yoga Deep Breath +
V-Trigger I Input
Yoga Burner + (Two stocks of V-Gauge)
V-Trigger II Input
Yoga Sansara + (Two stocks of V-Gauge)
V-Reversal Input
Yoga Mala +Punch x3 (During guard)
Unique Moves Input
Drill Kick +
Yoga Anvil +
Yoga Upper +
Divine Kick +
Thrust Kick +

Special Moves Input
Yoga Fire +Punch
Yoga Flame +
Yoga Gale + (During neutral/forward jump)
Yoga Teleport or+Punch x3orKick x3
Yoga Sansara + (Only during V-Trigger II)
Critical Art Input
Yoga Sunburst Quarter Circle ForwardQuarter Circle Forward+Punch (Hold to delay)

E. Honda

EHondaprofile

E. Honda

Throws Input
Saba-Ori + (Forward)
Tawara Throw + (Back)
V-Skill I Input
Neko Damashi +
V-Skill II Input
Sumo Spirit +
V-Trigger I Input
Onigawara

+
V-Trigger II Input
Tajikarao

+
V-Reversal Input
Raiden-Ho +Punch x3 (During guard)
Unique Moves Input
Harai-Geri +
Chikara-Ashi +
Flying Sumo Press + (During forward jump)
Tokoshizume >+
Tsurane Harite >
Hirate >>+
Special Moves Input
Hundred Hand Slap TapPunch
Sumo Headbutt Charge backwardForward+Punch
Sumo Smash +Kick
Oicho Throw +
Oni-Daikaku + (Only during V-Trigger I)(Hold to change properties)
Oni-Muso +>+ (Only during V-Trigger I)
Iwato Biraki + (Only during V-Trigger II)
Critical Art Input
Kamigashima Quarter Circle ForwardQuarter Circle Forward+Punch

Ed

IMG 3393

Ed

Throws Input
Psycho Blow + (Forward)
Cheat & Smash + (Back)
V-Skill I Input
Psycho Snatcher - Ground + (Hold to change properties)
Psycho Snatcher - Air ++ (Hold to change properties)
V-Skill II Input
Psycho Swing + (Hold to change properties)
Psycho Smash ++ (Hold to change properties)
V-Trigger I Input
Psycho Cannon + (change flight speed with directional buttons)(Two stocks of V-Gauge)
V-Trigger II Input
Enhanced Snatcher + (Three stocks of V-Gauge)
V-Reversal Input
Kill Step +Kick x3 (During guard)
Special Moves Input
Psycho Spark +
Psycho Spark > Psycho Shot +>Punch
Psycho Knuckle Hold
Psycho Upper Punch x2
Psycho Flicker TapPunch
Psycho Rising 2 kick buttons
Psycho Rising > Psycho Splash Punch (from Psycho Rising)
Ultra Snatcher - Ground + (Only during V-Trigger II)
Ultra Snatcher - Air ++ (Only during V-Trigger II)
Critical Art Input
Psycho Barrage Quarter Circle ForwardQuarter Circle Forward+Punch

F.A.N.G

IMG 0717

F.A.N.G

Throws Input
Shimonshu + (Forward)
Kyoshitsugeki + (Back)
V-Skill I Input
Nishodoku + (Changes during V-Trigger I)
V-Skill II Input
Sodokubu + (Changes during V-Trigger I)
V-Trigger I Input
Dokunomu + (Two stocks of V-Gauge)
V-Trigger II Input
Koryo Dokuda + (Three stocks of V-Gauge)
V-Reversal Input
Nikaiho +Punch x3 (During guard)
Unique Moves Input
Senpukuga +>
Nirenko +
Special Moves Input
Nishikyu +Punch (Changes during V-Trigger II)
Sotoja Charge backwardForward+
Ryobenda Charge backwardForward+ (Changes during V-Trigger II)
Nikankyaku Shoryuken motion+Kick
Nikyoushu
Critical Art Input
Shishiruirui Quarter Circle ForwardQuarter Circle Forward+Punch

Falke

Flk

Falke

Throws Input
Wirbel Wind + (Forward)
Luftstrom + (Back)
Windstoss + (Near opponent in the air)
V-Skill I Input
Psycho Trombe +
V-Skill II Input
Psycho Mine or oror++
V-Trigger I Input
Staerken + (Two stocks of V-Gauge)
V-Trigger II Input
Psycho Angriff + (Three stocks of V-Gauge)
V-Reversal Input
Psycho Impulse +Punch x3 (During guard)
Unique Moves Input
Psycho Spitze +
Blaukraehe +
Luftjagd +
Zweitrit +
Psycho Seele ++or oror++ (Only during V-Skill II)
Special Moves Input
Psycho Kugel HoldKick (Changes during V-Trigger I)
Psycho Kanonen +HoldKick (Changes during V-Trigger I)
Psycho Feder HoldKick (Changes during V-Trigger I)
Psycho Schneide Punch x2
Katapult 2 kick buttons
Psycho Schrot + (Only during V-Trigger I)
Psycho Panzer ++ (Only during V-Trigger I)
Psycho Jaeger + (Only during V-Trigger I)
Psycho Sturm + (Only during V-Trigger II)
Psycho Klinge ++ (Only during V-Trigger II)
Critical Art Input
Psycho Fluegel Quarter Circle ForwardQuarter Circle Forward+Punch

G

G

G

Throws Input
Violence President + (Forward)
Destroy President + (Back)
Shining President + (Near crouching opponent)
V-Skill I Input
G Barrier + (Changes during V-Trigger I)(G Charge supported)
Airborne G Barrier + (Changes during V-Trigger I)(During neutral/forward jump)
V-Skill II Input
G Protection + (Changes during V-Trigger I)(G Charge supported)
V-Trigger I Input
Maximum President + (Three stocks of V-Gauge)
V-Trigger II Input
Dangerous President + (Two stocks of V-Gauge)
V-Reversal Input
G Revenge +Punch x3 (During guard)
Unique Moves Input
Wild President + (G Charge supported)
Strong President + (G Charge supported)
Crash President +
Flying President + (During forward jump)
Message To The People +2 kick buttons(Hold to change properties) OR 2 kick buttons (during a G Charge supported attack)
Special Moves Input
G Smash Over + (Changes during V-Trigger I)(G Charge supported)
G Smash Under +Kick (Changes during V-Trigger I)(G Charge supported)
G Burst + (Changes during V-Trigger I)(G Charge supported)
G Spin Kick +Kick (Changes during V-Trigger I)(G Charge supported)
G Impact + (Close to opponent)(Changes during V-Trigger I)
G Charge +Punch x2 (Hold to change properties)
G Charge (Cancel) Punch x2 (During a G Charge supported attack)
G Explosion + (Only in V-Trigger II)(G Charge supported)
G Rage ++ (Only in V-Trigger II)
Critical Art Input
Pangaea Burst Quarter Circle ForwardQuarter Circle Forward+Punch

Gill

Gil

Gill

Throws Input
Impact Claw + (Forward)
Guilty Bomb + (Back)
V-Skill I Input
Meteor Strike oror++ (Changes attacks with the V-Trigger) (Changes during V-Trigger) (Anti-Type-Supported attack)
Hail Sting oror++ (Changes attacks with the V-Trigger) (Changes during V-Trigger) (Anti-Type-Supported attack)
V-Skill II Input
Blocking or ++
V-Trigger I Input
Primal Fire + (Two stocks of V-Gauge)
V-Trigger II Input
Ice of Doom + (Two stocks of V-Gauge)
V-Reversal Input
Pyro Reverse Kick +Kick x3 (During guard)
Unique Moves Input
Cryo Drop Elbow + (Anti-Type-Supported attack)
Pyro Quarrel Kick + (Anti-Type-Supported attack)
Cryo Rise Kick + (Anti-Type-Supported attack)
Guilty Straight >
Penalty Break +>+
Special Moves Input
Pyrokinesis + (Changes during V-Trigger I)(Anti-Type-Supported attack)
Cryokinesis Quarter Circle Back+ (Changes during V-Trigger II)(Anti-Type-Supported attack)
Pyro Cyber Lariat +Kick (Changes during V-Trigger I)(Anti-Type-Supported attack)
Cryo Cyber Lariat Quarter Circle Back+Kick (Changes during V-Trigger II)(Anti-Type-Supported attack)
Moonsault Knee Drop Shoryuken motion+Kick
Burn Storm + (Only during V-Trigger I)(Anti-Type-Supported attack)
Flame Javelin oror++ (Only during V-Trigger I)(Anti-Type-Supported attack)
Volcanic Storm +> oror++ (Only during V-Trigger I)(Anti-Type-Supported attack)
Tree of Frost + (Only during V-Trigger II)(Anti-Type-Supported attack)
Delay Freeze Lance oror++ (Only during V-Trigger II)(Anti-Type-Supported attack)
Critical Art Input
Seraphic Wing Quarter Circle ForwardQuarter Circle Forward+Punch

Guile

IMG 0719

Guile

Throws Input
Dragon Suplex + (Forward)
Judo Throw + (Back)
Flying Mare + (Forward)(Near opponent in the air)
Flying Buster Chop + (Back)(Near opponent in the air)
V-Skill I Input
Sonic Blade +
V-Skill II Input
Dive Sonic +
V-Trigger I Input
Solid Puncher + (Three stocks of V-Gauge)
V-Trigger II Input
Knife Edge + (Two stocks of V-Gauge)
V-Reversal Input
Reverse Back Knuckle +Punch x3 (During guard)
Unique Moves Input
Knee Bazooka or+
Guile High Kick +
Full Bullet Magnum +
Rolling Sobat or+
Spinning Back Knuckle +
Burn Straight +
Reverse Spin Kick +
Tall Edge +>
Bullet Revolver +>>+
Swing Out >+
Drake Fang +>+
Taurus Combination >
Faultless Move
Special Moves Input
Somersault Kick +Kick (Changes during V-Trigger II)
Sonic Boom Charge backRight motion+Punch (Changes during V-Trigger I)
Sonic Cross Charge backRight motion+Punch (During V-Skill)
Sonic Break Punchor+ (During Sonic Boom)(Only in V-Trigger)
Critical Art Input
Sonic Hurricane Charge leftRight motionLeft motion then right motion+
Sonic Tempest Charge leftRight motionLeft motion then right motion+ (Only in V-Trigger I)

Ibuki

IMG 0720

Ibuki

V-Skill Input
Yamikazura + (Forward)
Kubiori + (Back)
Tobizaru + (Near opponent in the air)
V-Skill I Input
Tenrai + (Hold to change properties)
V-Skill II Input
Makibishi +> (Punch)
V-Trigger I Input
Rokushaku Horokudama (Akebeno) + (Three stocks of V-Gauge)
Rokushaku Horokudama (Hizakari) ++ (Three stocks of V-Gauge)
Rokushaku Horokudama (Tasogare) ++ (Three stocks of V-Gauge)
V-Trigger II Input
Fuma Shuriken (Haku) + (Two stocks of V-Gauge)
Fuma Shuriken (Kokufu) ++ (Two stocks of V-Gauge)
V-Reversal Input
Hanagasumi +Punch x3 (During guard)
Unique Moves Input
Agemen +
Kobekudaki +
Sazan +
Bonshogeri +
Nobusama 2 kick buttons(During neutral/forward jump)
Shinten >>
Yagurakuzushi >>
Gogasha >+>
Shakunage +>+
Sasanaki >+
Tobikura >
Aoji >
Special Moves Input
Kazekiri +
Kasumigake +Kick
Raida +
Kunai Quarter-circle forward + Punch
Airborne Kunai Quarter-circle forward + Punch (During forward jump)
Kunai Ikkinage HoldPunch and release
Airborne Kunai Ikkinage HoldKick and release
Kunai Hoju +
Rokushaku Horokudama (Akebeno) + (Must be in V-Trigger I)
Rokushaku Horokudama (Hizakari) ++ (Must be in V-Trigger I)
Rokushaku Horokudama (Tasogare) ++ (Must be in V-Trigger I)
Critical Art Input
Kachofugetsu +

Juri

IMG 0722

Juri

Throws Input
Chisenkyaku + (Forward)
Kaeikyaku + (Back)
Zankasen + (Near opponent in the air)
V-Skill I Input
Kasatsushu + (Hold to change properties)(Input again while dashing to feint)
V-Skill II Input
Fuha Enzan + (Perform move again to trigger)
V-Trigger I Input
Feng Shui Engine Alpha + (Two stocks of V-Gauge)
V-Trigger II Input
Feng Shui Engine Beta + (Two stocks of V-Gauge)
V-Reversal Input
Kaisenrenkyaku +Kick x3 (During guard)

Unique Moves

Input
Korenzan +
Senkaikyaku +
Kyoretsushu > or +
Enkushu >
Special Moves Input
Fuharenkyaku + (Input again after kick to release)(Changes during V-Trigger I)
Tensenrin +
Ryodansatsu +
Critical Art Input
Sakkai Fuhazan Quarter Circle ForwardQuarter Circle Forward+Kick

Kage

Kage Portrait

Kage

Throws Input
Shoulder Throw + (Forward)
Somersault Throw + (Back)
V-Skill I Input
Senha Kassatsu +
V-Skill II Input
Sekieiken + (Changes during V-Trigger I)
V-Trigger I Input
Taigyaku Mudo + (Two stocks of V-Gauge)
V-Trigger II Input
Rikudo Osatsu + (Three stocks of V-Gauge)
V-Reversal Input
Senbugeki +Punch x3 (During guard)
Unique Moves Input
Zugaihasatsu +
Kikokuduki +
Kikokuretsuzan +>
Sekiei Gozanken +>>+
Tenmakujinkyaku + (During forward jump)
Special Moves Input
Hadoken + (Changes during V-Trigger)
Airborne Hadoken + (During forward jump)
Shakunetsu Hadoken Quarter Circle Back+Punch
Shoryuken +Punch
Kurekijin Quarter Circle Back+Kick
Airborne Kurekijin Quarter Circle Back+Kick (During forward jump)
Ryusokyaku +Kick
Ashura Senku + (Only during V-Trigger I)
Misogi + (Only during V-Trigger II)
Critical Art Input
Metsu Shoryuken Quarter Circle ForwardQuarter Circle Forward+Punch
Shun Goku Satsu >>>> (Only during V-Trigger II)

Karin

IMG 0713

Karin

Throws Input
Hajotsui + (Forward)
Arakuma Inashi + (Back)
V-Skill I Input
Myo-Oken + (Hold to change properties)
V-Skill II Input
Fudo Sosho + (Hold to change properties)
V-Trigger I Input
Guren No Kata + (Two stocks of V-Gauge)
V-Trigger II Input
Tenha No Kata + (Two stocks of V-Gauge)
V-Reversal Input
Yashagaeshi +Punch x3 (During guard)
Unique Moves Input
Tsumujigari +
Ku-Renge >
Special Moves Input
Kanzuki-Ryu Hokojutsu Seppo +
Tenko +>
Orochi +>+
Mujinkyaku +
Ressenha +
Senha Kusabi +>+
Senha Resshu +++
Guren Ken + (Must be in V-Trigger I)
Guren Ken > Guren Kyoho +> (Must be in V-Trigger I)
Guren Ken > Guren Hosho +> (Must be in V-Trigger I)
Guren Ken > Guren Senha +>+ (Must be in V-Trigger I)
Guren Ken > Guren Chochu +>+ (Must be in V-Trigger I)
Guren Ken > Guren Hochu +>+>+ (Must be in V-Trigger I)
Guren Ken > Guren Resshu +>+>+ (Must be in V-Trigger I)
Guren Ken > Guren Kusabi +>+>+ (Must be in V-Trigger I)
Yasha Gaeshi Tenchi + (Only in V-Trigger II)
Critical Art Inputs
Kanzuki-Ryu Guren No Kata Quarter Circle ForwardQuarter Circle Forward+Punch

Ken

IMG 0512

Ken

Throws Input
Knee Bash + (Forward)
Hell Wheel + (Back)
V-Skill I Input
Quick Step + (Hold to attack)
V-Skill II Input
Ryusenkyaku + (Hold to change properties) (Changes during V-Trigger I)
V-Trigger I Input
Heat Rush + (Two stocks of V-Gauge)
V-Trigger II Input
Shinryuken + (Two stocks of V-Gauge)(Tap to change properties)
V-Reversal Input
Senpu Nataotoshi +Kick x3 (During guard)
Unique Moves Input
Thunder Kick + (Hold to attack)
Inazuma Kick +
Chin Buster +
Chin Buster 2nd +>
Lion Breaker >
Special Moves Input
Hadoken + (Changes during V-Trigger I)
Shoryuken Shoryuken motion+ (Changes during V-Trigger I)
Tatsumaki Senpukyaku + (Changes during V-Trigger I)
Air Tatsumaki Senpukyaku Also usable in airDiagonal Half Circle Forward+Punch (Changes during V-Trigger I)(During forward jump)
Shinryuken + (Only in V-Trigger II)(Tap to change properties)
Critical Art Input
Guren Enjinkyaku Quarter Circle ForwardQuarter Circle Forward+Kick

Kolin

KolinHUD

Kolin

Throws Input
Pressure Ridge + (Forward)
Sublimation + (Back)
Avalanche Lock + (Near opponent in the air)
V-Skill I Input
Inside Slash + (Changes during V-Trigger II)
V-Skill II Input
Glacier Through +
V-Trigger I Input
Diamond Dust + (Two stocks of V-Gauge)
V-Trigger II Input
Absolute Zero + (Two stocks of V-Gauge)
V-Reversal Input
Third Eye +Kick x3 (During guard)
Unique Moves Input
Blizzard Heel +
Icicle Stamp + (During neutral/forward jump)
Sniping Kick +
Frost Spike >> (Changes during V-Trigger II)
White Out >>+ (Changes during V-Trigger II)
White Pressure >>+ (Only during V-Skill II)
Cold Low +>+>+
Brinicle +>+>+ (Changes during V-Trigger II)
Snow Grain +>+> (Changes during V-Trigger II)
White Spear +>>
Special Moves Input
Frost Touch +
Parabellum + or TapPunch
Vanity Step +
Silver Edge +>
Hailstorm Shoryuken motion+ (Changes during V-Trigger II)
Diamond Dust + (Only during V-Trigger I)
Frost Edge + (Only during V-Trigger II)
Reverse Javelin +>+ (Only during V-Trigger II)(During dash or Vanity Step)
Critical Art Inputs
Frost Tower Quarter Circle ForwardQuarter Circle Forward+Punch

Laura

IMG 0715

Laura

Throws Input
Seoi Throw + (Forward)
Pullback Hold + (Back)
V-Skill I Input
Volty Line + (Changes during V-Trigger I)
Linear Movement - Avante ++ (Changes during V-Trigger I)(Hold to attack)
Linear Movement - Esquiva ++ (Changes during V-Trigger I) (Hold to attack)
Linear Movement - Finta ++>+ (Changes during V-Trigger I)(Hold to attack)
V-Skill II Input
Volty Sprink +
Thunder Spike +>
Heavy Heel +>Kick
V-Trigger I Input
Spark Show + (Three stocks of V-Gauge)
V-Trigger II Input
Shock Stance + (Two stocks of V-Gauge)
V-Reversal Input
Double Slap +Punch x3 (During guard)
Unique Moves Input
Step Elbow +
Twist Barrage +>
Dual Crash >
Special Moves Input
Bolt Charge + (Changes during V-Trigger I)
Rodeo Break +> (Changes during V-Trigger I)
Split River +> (Changes during V-Trigger I)
Thunder Clap + (Changes during V-Trigger I)(Hold to delay)
Sunset Wheel + (Changes during V-Trigger I)(Near opponent)
Matsuda Sway + (Only during V-Trigger II)
Shock Choke +>+>+ (Only during V-Trigger II)(Near opponent)
Critical Art Inputs
Inazuma Spin Hold Quarter Circle ForwardQuarter Circle Forward+Kick (Changes during V-Trigger I)

Lucia

Luciaprofile

Lucia

Throws Input
German Suplex + (Forward)
Back-Carry Throw + (Back)
V-Skill I Input
Tap-Kick + (Changes during V-Trigger I)
V-Skill II Input
Arrest Heel + (Changes during V-Trigger I)
V-Trigger I Input
Burning Fight + (Three stocks of V-Gauge)
V-Trigger II Input
Weapon Fury + (Three stocks of V-Gauge)
V-Reversal Input
Hammer Knuckle +Punch x3 (During guard)
Unique Moves Input
Knee Slide +
Elbow Crush +
Quick Side-Kick >
Spin Drive >>
Street-Style Set >>>
Carry Bonus >>>+Punch
Drop Target >
Special Moves Input
Gun Smoke +Punch
Rough Chase +Punch>Punch
Tornado Spinner +Punch>Kick (Changes during V-Trigger I)
Cyclone Spinner +Punch>+ (Changes during V-Trigger I)
Nubbing Needle +Punch>+ (Changes during V-Trigger I)(Only during V-Skill II)
Braking +Punch>
Firecracker +Kick (Changes during V-Trigger I)
Flipper Shot +Kick>Kick (Changes during V-Trigger I)
Fire Spinner +Kick (Changes during V-Trigger I)
Hurricane Spinner Shoryuken motion+Kick (Changes during V-Trigger I)
Tactical Weapon + (Only during V-Trigger II)
Critical Art Input
Hard Hit Knee +Kick

M. Bison

IMG 0669

M. Bison

Throws Input
Psycho Impact + (Forward)
Psycho Fall + (Back)
V-Skill I Input
Psycho Reflect + (Hold to change properties) (Properties vary according to the attack absorbed)
Psycho Punishment + (after Psycho Reflect)
V-Skill II Input
Hell's Warp +
V-Trigger I Input
Psycho Power + (Three stocks of V-Gauge)
V-Trigger II Input
Psycho Nightmare + (Two stocks of V-Gauge)
V-Reversal Input
Psycho Burst +Punch x3 (During guard)
Unique Moves Input
Hell Attack >
Psycho Axe +
Shadow Axe >+
Special Moves Input
Psycho Blast Charge backwardForward+Punch (Changes during V-Trigger I)
Double Knee Press Charge backwardForward+Kick (Changes during V-Trigger I)
Head Press +Kick (Changes during V-Trigger I)
Somersault Skull Diver Punch (After Head Press hit)
Devil Reverse Punch (Before Head Press hit) (Changes during V-Trigger I)
Psycho Inferno + (Changes during V-Trigger I)
Psycho Charge + (Only during V-Trigger II) (Near opponent)
Psycho Judgement + (from Psycho Charge)
Psycho Crusher + (Only during V-Trigger II)
Critical Art Input
Ultimate Psycho Crusher Also usable in airQuarter Circle ForwardQuarter Circle Forward+Punch

Menat

Menat 00 Select

Menat

Throws Input
Overflowing Nile + (Forward)
Pyramid Hopscotch + (Back)
V-Skill I Input
Soul Reflect: Kamal +
Soul Reflect: Stella ++
V-Skill II Input
Soul Spiral +
V-Trigger I Input
Wisdom of Thoth + (Three stocks of V-Gauge)
V-Trigger II Input
Prophecy of Thoth + (Two stocks of V-Gauge)
V-Reversal Input
Left Eye of the Lion +Punch x3 (During guard)
Unique Moves Input
Judgement of Anubis +
Divine Retribution +
Khamun Kick +Kick
Special Moves Input
Soul Sphere Quarter Circle Forward+Punch (with the Crystal Ball)
Soul Sphere: Ankh Quarter Circle Forward+Punch (after Soul Sphere)
Soul Spark + (after Soul Sphere)
Guardian of the Sun + (with the Crystal Ball)
Judgement of Thoth + (Only during V-Trigger II)(from Prophecy of Thoth)
Prophecy of Thoth + (Only during V-Trigger II)
Critical Art Input
Nefertem Quarter Circle ForwardQuarter Circle Forward+Punch

Nash

IMG 0668

Nash

Throws Input
Dragon Suplex + (Forward)
Target Down + (Back)
Air Jack + (Near opponent in the air)
V-Skill I Input
Bullet Clear +
V-Skill II Input
Silent Sharpness +
V-Trigger I Input
Sonic Move - Hide + (Two stocks of V-Gauge)
Sonic Move - Blitz Air ++ (Two stocks of V-Gauge)
Sonic Move - Steel Air ++ (Two stocks of V-Gauge)
V-Trigger II Input
Stealth Dash + (Three stocks of V-Gauge)
V-Reversal Input
Sonic Move - Avoid +Punch x3 (During guard)
Unique Moves Input
Knee Bazooka +
Jumping Sobat +
Chopping Assault +
Step Kick +
Spinning Back Knuckle +
Side Knee Attack +
Rapid Punch >
Rapid Kick >
Wind Shear >>
Down Burst +>+
Raptor Combination >>
Bullet Combination >>+
Special Moves Input
Sonic Boom +Punch (Additional input with EX)
Sonic Scythe Quarter Circle Back+Kick
Moonsault Slash +
Tragedy Assault Shoryuken motion+
Stealth Dash + (Only during V-Trigger II)
Stealth Dash (Stop) +> (Only during V-Trigger II)
Justice Corridor +> (Only during V-Trigger II)
Justice Shell +> (Only during V-Trigger II)
Critical Art Input
Judgement Saber +Punch

Necalli

IMG 0709

Necalli

Throws Input
Soul Sealer + (Forward)
Soul Discriminator + (Back)

V-Skill I

Input
Culminated Power oror++ (Changes during V-Trigger)
V-Skill II Input
Crawling Beast + (Changes during V-Trigger)
V-Trigger I Input
Torrent of Power + (Three stocks of V-Gauge)
V-Trigger II Input
Eruption of Power + (Three stocks of V-Gauge)
V-Reversal Input
The Calling +Punch x3 (During guard)
Unique Moves Input
Opening Dagger + (Changes during V-Trigger)
Road of the Sun + (During forward jump)
Sacrificial Altar >>+ or ++ (Changes during V-Trigger)
Messenger of Chaos >>+ (Only during V-Skill II)(Changes during V-Trigger)
Special Moves Input
The Disc's Guidance Charge backwardForward+Punch (Changes during V-Trigger)
Raging Light Shoryuken motion+Punch (Changes during V-Trigger)
Mask of Tlalli Diagonal Half Circle Forward+ (Changes during V-Trigger) (Near opponent)
Valiant Rebellion + (Changes during V-Trigger)
Clouded Mirror + (Only during V-Trigger I)(Hold to change properties)
Heart of Gold + (Only during V-Trigger II)
Critical Art Inputs
Ceremony of Honor Quarter Circle ForwardQuarter Circle Forward+Punch
Soul Offering Quarter Circle ForwardQuarter Circle Forward+Punch (Only during V-Trigger)

Poison

Poisonprofile

Poison

Throws Input
Slap Shot + (Forward)
Frankensteiner + (Back)
V-Skill I Input
Perfume Swing or ++
V-Skill II Input
Cartwheel + (Hold to attack)
V-Trigger I Input
Poison Cocktail + (Two stocks of V-Gauge)
V-Trigger II Input
Toxic Glamor + (Two stocks of V-Gauge)
V-Reversal Input
Power Cord +Punch x3 (During guard)
Unique Moves Input
Whiplash + (During forward jump)
Slap & Smash >
Slap & Slash >+
Special Moves Input
Avant Line +
Heart Raid + (Can Hold) (Cancel with Punch during Hold)
Shocking Heel +
Love Me Tender Diagonal Half Circle Forward+Punch
Fire Squall or ++ (Only during V-Trigger I)
Toxic Hold + (Only during V-Trigger II)
Toxic Bind ++ (Only during V-Trigger II)
Critical Art Input
Love Hurricane Quarter Circle ForwardQuarter Circle Forward+Punch

R. Mika

IMG 0711

R. Mika

Throws Input
Daydream Headlock + (Forward)
Sell Down + (Back)
Dream Driver + (Near crouching opponent)
V-Skill I Input
Mic Performance + (Hold to change properties)
V-Skill II Input
Pumped Up +
V-Trigger I Input
Nadeshiko (Above) + (Hold to delay)(Two stocks of V-Gauge)
Nadeshiko (Front) ++ (Hold to delay)(Two stocks of V-Gauge)
Nadeshiko (Behind) ++ (Hold to delay)(Two stocks of V-Gauge)
V-Trigger II Input
Steel Chair + (Three stocks of V-Gauge)
Fightin' Dirty Hold + (Three stocks of V-Gauge)
V-Reversal Input
Peach Gator +Kick x3 (During guard)
Unique Moves Input
Stomp Chop >
Divebomb + (During forward jump)
Lady Mika +
Passion Press or+
Passion Rope Throw (Forward) or+>+ (Triggered on hit or guard)
Passion Rope Throw (Backward) or+>+ (Triggered on hit or guard)
Shooting Star Combo >
Special Moves Input
Shooting Peach +
Wingless Airplane + (Gain V-Skill effect) (Near opponent)
Rainbow Typhoon Diagonal Half Circle Forward+Punch (Gain V-Skill effect) (Near opponent)
Brimstone Diagonal Half Circle Forward+ (Gain V-Skill effect) (Near opponent)
Steel Chair + (Only during V-Trigger II)
Fightin' Dirty Hold + (Only during V-Trigger II)
Critical Art Inputs
Peach Assault Quarter Circle ForwardQuarter Circle Forward+ (Near opponent)

Rashid

IMG 0712

Rashid

Throws Input
Riding Glider + (Forward)
Rising Sun + (Back)
V-Skill I Input
Front Flip + (Changes during V-Trigger II)
Airborne Eagle Spike +> (Changes during V-Trigger II)
Rolling Assault ++
Nail Assault ++>
V-Skill II Input
Wing Stroke + (Changes during V-Trigger II)
Wing Spike +> (Changes during V-Trigger II)
Airborne Wing Stroke (During neutral/forward)+ (Changes during V-Trigger II)
Airborne Wing Spike (During neutral/forward)

+> (Changes during V-Trigger II)

V-Trigger I Input
Ysaar + (Two stocks of V-Gauge)
V-Trigger II Input
Easifa + (Two stocks of V-Gauge)
V-Reversal Input
Sliding Roll +Punch x3 (During guard)
Unique Moves Input
Flap Spin +
Beak Assault +
Wall Jump (Near wall)
Special Moves Input
Spinning Mixer + (Tap button repeatedly to change)(Changes during V-Trigger I)
Dash Spinning Mixer + (During forward dash)(Tap button repeatedly to change)(Changes during V-Trigger I)
Eagle Spike + (Changes during V-Trigger)
Dash Eagle Spike + (During forward dash)(Changes during V-Trigger)
Air Eagle Spike + (During forward jump)(Changes during V-Trigger)
Whirlwind Shot + (Changes during V-Trigger II)
Haboob + (Only during V-Trigger II)
Critical Art Input
Altair +

Ryu

IMG 0506

Ryu

Throws Input
Shoulder Throw + (Forward)
Somersault Throw + (Back)
V-Skill I Input
Mind's Eye +
V-Skill II Input
Thrust Strike +
V-Trigger I Input
Denjin Renki + (Two stocks of V-Gauge)
V-Trigger II Input
Kakko Fubatsu + (Two stocks of V-Gauge)
V-Reversal Input
Hashogeki +Punch x3 (During guard)
Unique Moves Input
Collarbone Breaker

+ (Changes during V-Trigger I)
Solar Plexus Strike + (Changes during V-Trigger I)
Axe Kick +
Jodan Nirengeki >
Jodan Sanengeki >> (Changes during V-Trigger I)
Special Moves Input
Hadoken + (Changes during V-Trigger I)
Shoryuken Shoryuken motion+ (Changes during V-Trigger I)
Tatsumaki Senpukyaku Diagonal Half Circle Forward+Punch
Air Tatsumaki Senpukyaku Also usable in airDiagonal Half Circle Forward+Punch (During forward jump)
Jodan Sokutou Geri +
Isshin + (Only during V-Trigger II)
Critical Art Inputs
Shinku Hadoken Quarter Circle ForwardQuarter Circle Forward+Punch
Denjin Hadoken Quarter Circle ForwardQuarter Circle Forward+Punch (Only during V-Trigger I)

Sagat

Sagat

Sagat

Throws Input
Tiger Hang + (Forward)
Tiger Swing + (Back)
V-Skill I Input
Angry Charge +
V-Skill II Input
Hanuman Charge +
V-Trigger I Input
Tiger Charge + (Three stocks of V-Gauge)
V-Trigger II Input
Tiger Assault + (Two stocks of V-Gauge)
V-Reversal Input
Tiger Revenge +Kick x3 (During guard)
Unique Moves Input
Tiger Heavy Elbow +
Step High Kick +
Step Low Kick +
Special Moves Input
Tiger Shot Quarter Circle Forward+
Grand Tiger Shot Quarter Circle Forward+Kick
Tiger Uppercut Shoryuken motion+ (Properties change after V-Skill)
Tiger Knee Crush Shoryuken motion+Kick
Tiger Cannon + (Only in V-Trigger I)
Tiger Spike + (Only in V-Trigger II)
Tiger Rush ++ (Only in V-Trigger II)
Critical Art Input
Tiger Rampage Quarter Circle ForwardQuarter Circle Forward+Kick

Sakura

DDDC76A4-34C2-4BFB-A40C-EA96962B9C9D

Sakura

Throws Input
Hanakaze + (Forward)
Sakura Shoulder Throw + (Back)
Sailor Hop + (Near opponent in the air)
V-Skill I Input
Haru Kaze +
Sakura Otoshi +> (Up to 3 times)
Oukakyaku +>Kick
Kashinfu +>+
V-Skill II Input
Haru Hayate + (Hold to attack)
V-Trigger I Input
Haru Arashi + (Two stocks of V-Gauge)
V-Trigger II Input
Sakura Senpu + (Two stocks of V-Gauge)
V-Reversal Input
Floral Spin +Kick x3 (During guard)
Unique Moves Input
Floral Kick +
Furiko Upper +
Chin Buster Kick +
Special Moves Input
Hadoken + (Hold to change properties)(Changes during V-Trigger I)
Tengyo Hadoken +Kick (Hold to change properties)(Changes during V-Trigger I)
Shouoken Shoryuken motion+ (Changes during V-Trigger II)
Shunpukyaku Diagonal Half Circle Forward+Punch (Changes during V-Trigger II)
Airborne Shunpukyaku Also usable in airDiagonal Half Circle Forward+Punch (During forward jump)
Hogasho + (Only during V-Trigger I)
Critical Art Input
Sakura Rain Quarter Circle ForwardQuarter Circle Forward+Punch (Changes during V-Trigger I)

Seth

Sth

Seth

Throws Input
Death Throw + (Forward or Back)
V-Skill I Input
Tanden Engine +
Tanden Install +>
Install Art + (After hitting Tanden Install)
V-Skill II Input
Tanden Booster +
Hecatoncheires Glide +>+
Mad Spiral +>Shoryuken motion+
Spin Pendulum +>+
Tanden Booster (Stop) +>+
V-Trigger I Input
Tanden Ignition + (Three stocks of V-Gauge)
V-Trigger II Input
Tanden Maneuver ++ (Two stocks of V-Gauge)
V-Reversal Input
Calamity Shutter +Punch x3 (During guard)
Unique Moves Input
Step Shoot +
Hazard Blow +
Head Hunter +
Turning Slicer +
Twin Claw >
Tanden Combination >>+
Shoot Slicer +>
Fatal Rush +>>
Special Moves Input
Hecatoncheires +
Mad Cradle Shoryuken motion+
Cruel Disaster Diagonal Half Circle Forward+Kick
Annihilate Sword Also usable in airDiagonal Half Circle Forward+Kick (During neutral/forward jump)
Titanomachy (Hectanoncheiries or Hecatoncheires Glide)>

+ (Only during V-Trigger I) (Can be performed from applicable Install Arts)

Mad Spin (Mad Cradle or Mad Spiral)>

+ (Only during V-Trigger I) (Can be performed from applicable Install Arts)

Cyclone Disaster (Cruel Disaster or Spin Pendulum)>

+ (Only during V-Trigger I) (Can be performed from applicable Install Arts)

Hell's Gate Diagonal Half Circle Forward+Kick>+ (Only during V-Trigger I) (Can be performed from applicable Install Arts)
Tanden Maneuver (Additional Control) Any direction+

+ (Only during V-Trigger II) (Can be performed from applicable Install Arts)

Tanden Explode + (Only during V-Trigger II) (During Tanden Maneuver)
Critical Art Inputs
Tanden Destruction Quarter Circle ForwardQuarter Circle Forward+Punch
Tanden Extreme Quarter Circle ForwardQuarter Circle Forward+Punch (During V-Trigger I)

Urien

IMG 0723

Urien

Throws Input
Spartan Bomb + (Forward or Back)
V-Skill I Input
Metallic Aura +
V-Skill II Input
Indignant Thunder +
V-Trigger I Input
Aegis Reflector or or ++(Three stocks of V-Gauge)
V-Trigger II Input
Tyrant Pressure + (Two stocks of V-Gauge)
V-Reversal Input
Anger Snap Fist +Punch x3 (During guard)
Unique Moves Input
Quarrel Punch +
Quarrel Kick +
Terrible Smash +
Killer Straight >
Break Rush +>+
Special Moves Input
Chariot Tackle Charge backwardForward+Kick (Changes after using V-Skill)
Violence Knee Drop +Kick (Changes after using V-Skill)
Dangerous Headbutt + (Changes after using V-Skill)
Metallic Sphere + (Hold to change properties)
Aegis Reflector (Far) + (Only during V-Trigger I)
Aegis Reflector (Near) ++ (Only during V-Trigger I)
Aegis Reflector (Up) ++ (Only during V-Trigger I)
Tyrant Blaze + (Only during V-Trigger II)(Hold to change properties)(Changes after using V-Skill)
Critical Art Input
Dominant Crush Quarter Circle ForwardQuarter Circle Forward+Punch

Vega

IMG 0710

Vega

Throws Input
Rainbow Suplex + (Forward)
Crescent Line + (Back)
Stardust Shot + (Near opponent in the air)
V-Skill I Input
Matador Turn + (Hold to attack)
V-Skill II Input
Matador Flip +
Cosmic Smart +>
V-Trigger I Input
Bloody Kiss - Torero + (Two stocks of V-Gauge)
Bloody Kiss - Rojo ++ (Two stocks of V-Gauge)
Bloody Kiss - Azul + (During forward jump)(Two stocks of V-Gauge)
V-Trigger II Input
Alegrias + (Two stocks of V-Gauge)
V-Reversal Input
Backslash +Punch x3 (During guard)
Short Backslash +Kick x3 (During guard)
Unique Moves Input
Mercury Shard +
Buster Claw + (Claw attack)
Matador Flash >>+ (Claw attack)(Only during V-Skill I)
Matador Blitz >>+ (Bare-handed attack)(Only during V-Skill I)
Wall Jump (Near wall)
Special Moves Input
Switching Claw +
Crimson Terror +Kick
Flying Barcelona Attack +or+Kick>
Izuna Drop +Kickor+Kick>+ (Near opponent)
Aurora Spin Edge + (Claw attack)
Grand Izuna Drop + (Near opponent)(Bare-handed attack)
Sky High Claw + (Added in Ver. 05. 001)
Bloody Garden +2 kick buttons (Only on Flamenco Tavern stage)(Varied follow-up)
Bloody Garden > Attack (from Bloody Garden)
Bloody Garden > Drop + (from Bloody Garden) (Near opponent)
Flash Arch - Rossa + (Only during V-Trigger II)
Flash Arch - Granate ++ (Only during V-Trigger II)
Critical Art Input
Bloody Rain +Punch or Quarter Circle ForwardQuarter Circle Forward+Punch

Zangief

IMG 0714

Zangief

Throws Input
Atomic Drop + (Forward)
Captured + (Back)
Horosho Chokeslam + (Near crouching opponent)
V-Skill I Input
Iron Muscle Hold+
Muscle Walk (during Iron Muscle)
V-Skill II Input
Super Russian Kick + (Hold to change properties) (While Hold, perform a step to cancel)
V-Trigger I Input
Cyclone Lariat + (Hold to attack)(Three stocks of V-Gauge)
V-Trigger II Input
Cossack Muscle + (Two stocks of V-Gauge)
V-Reversal Input
Muscle Explosion +Kick x3 (During guard)
Unique Moves Input
Head Butt +
Knee Hammer +
Flying Body Press + (During forward jump)
Flying Headbutt + (During neutral jump)
Special Moves Input
Screw Pile Driver + (Near opponent)(Changes during V-Trigger II)
Double Lariat Punch x3 ( or to move)
Siberian Express Diagonal Half Circle Forward+Kick
Borscht Dynamite Also usable in air+ (During neutral/forward jump)(Near opponent in air)(Changes during V-Trigger II)
Tundra Storm Shoryuken motion+2 punch buttons
Cyclone Lariat + (Hold to attack)(Only during V-Trigger I)
Critical Art Input
Bolshoi Russian Suplex + (Near opponent)

Zeku

Zeku 00 Select

Zeku

Old Zeku

Throws Input
Tsurigane Otoshi + (Forward)
Mikoshi + (Back)
V-Skill I Input
Fukuro + (Change properties with the directional button)
V-Skill II Input
Kuchiyose - Shii oror ++
V-Trigger I Input
Bushinryu Shingekiko + (Two stocks of V-Gauge)
V-Trigger II Input
Karura Tenzan + (Two stocks of V-Gauge)
V-Reversal Input
Toushi +Kick x3 (During guard)
Unique Moves Input
Nouten Wari +
Special Moves Input
Bushin Gram - Koku Quarter Circle Forward+
Bushin Gram - Ban Shoryuken motion+
Bushin Gram - Teki Quarter Circle Back+
Bushin Jakura Quarter Circle Forward+
Bushin Gekirinchu Quarter Circle Forward+>
Bushin Kirinkyaku Quarter Circle Forward+>
Bushin Tengen Quarter Circle Forward+>+
Shukumyo +
Idaten + (During V-Trigger)
Bushin Bakujasho + (During Idaten or during on Idaten attack)
Critical Art Input
Batsuzan Gaisei +

Young Zeku

Throws Input
Tesso + (Forward)
Raiju + (Back)
V-Skill I Input
Tenpo Kari + (Change properties with the directional button)
V-Skill II Input
Kuchiyose - Bii +
V-Trigger I Input
Bushinryu Shingekiko + (Two stocks of V-Gauge)
V-Trigger II Input
Karura Tenzan + (Two stocks of V-Gauge)
V-Reversal Input
Toushi +Kick x3 (During guard)
Unique Moves Input
Kubi Kudaki +
Kaeshi Saiha >
Kaeshi Urasaiha +>+
Kagerou >>+
Urakagerou +>+>+
Sekibu No Jin >+>+ (Only during V-Skill II)
Hakuso No Jin +>+>+ (Only during V-Skill II)
Bushin Soukosou >
Bushin Gokusanken - Ni >
Bushin Gokusanken - San >>
Bushin Gokusanken - Shu >>>
Bushin Gokusanage >>>+
Sankaku Tobi (Near wall)
Hassou Tobi (During wall jump)
Bushin Shidenkyaku (During wall jump)
Special Moves Input
Bushin Sho Quarter Circle Forward+
Hayagake Quarter Circle Forward+
Tozetsu Quarter Circle Forward+>
Ashikari Quarter Circle Forward+>
Gekkou Quarter Circle Forward+>
Hozanto +
Bushin Sangoku Otoshi Quarter Circle Forward+ (During neutral/forward jump)(Near opponent)
Shukumyo +
Idaten + (During V-Trigger)
Bushin Seiryukyaku + (During Idaten or during on Idaten attack)
Critical Art Input
Batsuzan Gaisei +