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Marvel Super Heroes vs. Street Fighter is the fourth Marvel Comics-licensed fighting game produced by Capcom and the second installment in the Marvel vs. Capcom series. It is a sequel to X-Men vs. Street Fighter which replaces most of the X-Men characters with characters from Marvel Super Heroes. In an attempt to balance the previous game's problems, the game engine was altered, although it remained aesthetically the same which is what the game was criticized for. The game was released for the arcade in 1997, the Sega Saturn in 1998, and the Sony PlayStation in 1999.


The game uses the same tag-team format previously employed in X-Men vs. Street Fighter. In addition to all the features introduced, the player can now summon their partner to perform one of their special moves without changing their currently-controlled character.

Most of the Street Fighter characters from the previous game returned, with the exception of Cammy and Charlie, who are replaced by Dan and Sakura. However, all of the X-Men characters from the previous game (with the exception of Cyclops and Wolverine) are replaced with characters from Marvel Super Heroes (and Omega Red from X-Men).

Like in X-Men vs. Street Fighter, the single-player mode consists of matches against other tag-teams and a two-on-one fight against Apocalypse. However, the match against the player's default character and his partner is replaced with another two-on-one match, this time against a cyborg version of Akuma. The character who deals the finishing blow to Cyber-Akuma will have their ending played.



Sprite Character Origin
Blackheart-stance Blackheart Marvel Super Heroes
Capstand Captain America Marvel Super Heroes
Cyclops-stance Cyclops X-Men: Children of the Atom
Hulk-stance Hulk Marvel Super Heroes
OmegaRed-stance Omega Red X-Men: Children of the Atom
ShumaGorath-stance Shuma-Gorath Marvel Super Heroes
Spider-Man-stance Spider-Man Marvel Super Heroes
Wolow Wolverine X-Men: Children of the Atom

Street Fighter

Sprite Character Origin
Akuma4 Akuma
Super Street Fighter II Turbo
Chunny-original-stance1 Chun-Li Street Fighter II
Dan-alpha2standing Dan Street Fighter Alpha: Warriors' Dreams
Series Debut
Dhalsim Dhalsim Street Fighter II
Ken2 Ken Street Fighter
Bisonalphastance M. Bison
Street Fighter II
Ryu-marverl-vs-cacpom Ryu Street Fighter
Sf-sakura Sakura Street Fighter Alpha 2
Series Debut
Sf-zangief Zangief Street Fighter II


Sprite Character Summary
Apocalypse 26045 Apocalypse Serves as a boss character in the game, like he did in the previous game.
Cyber-Akuma Cyber-Akuma
An amped up, cyborg version of Akuma created by Apocalypse. Also serves as the game's final boss.

Secret characters[]

Marvel side[]

Sprite Character Summary
US Agent U.S. Agent Although a distinctly different character than Captain America in the Marvel universe, he is just a palette swap in the game.
Mephisto m Mephisto A palette swap of Blackheart. His physical basic attacks ignite the opponent when they connect, but this is just an aesthetic difference. He is Blackheart's father in the comics.
ArmoredSpider-Man-stance Armored Spider-Man A gray version of Spider-Man that has limited armor, based on a metallic suit he wore in the comics. He jumps sightly lower than before due to the heaviness of his armor. Additionally his super combos do about 1/2 to 2/3 of Spider-Man's.

Street Fighter side[]

Sprite Character Summary
Zangief-mechstand Mech-Zangief A version of Zangief that can neither block nor be put into hit stun. He trades the Banishing Flat for the Siberian Breath, a Yoga Flame-like move.
Sakura-dark-winpose Dark Sakura A tanned-skin version of Sakura who can perform the Hadoken horizontally instead of diagonally. She possesses Akuma's Ashura Senku and can perform the Raging Demon.
Shadow A darkened robotic version of Charlie with powerful super moves that have incredible start-up lag. Shadow was brainwashed and suffered harsh experiments at Bison's hands, and now serves him.

Japanese-exclusive character[]

Sprite Character Summary
Norimaro-Man-stance Norimaro An original character created and owned by Japanese comedian Noritake Kinashi who represents neither Marvel nor Capcom. He appears as a regular character only in the Japanese arcade and console versions of the game, but was removed in all the overseas versions. He portrays a sterotypical image of a nerdy, cowardly schoolboy-type guy. He is armed with a camera, throws common school items, mini-Gouki dolls, and plushies as projectiles. He also attempt to ask for his opponent's autograph mid-battle (can be seen when the player presses the START button during a match).

The Survival mode of the Sega Saturn version hints at possible teams for this game in the vein of X-Men vs. Street Fighter as follows (listed in order of matches):

Cyclops Ryu
Chun-Li Sakura
Captain America Ken Masters
Omega Red Blackheart
Shuma-Gorath Dhalsim
Hulk Spider-Man
Norimaro Dan Hibiki
Wolverine Zangief
U.S. Agent Armored Spider-Man
Akuma Dark Sakura
Mech Zangief Mephisto
M. Bison Shadow


Marvel vs Street Fighter Sega Saturn

Marvel Super Heroes vs. Street Fighter Sega Saturn Japanese cover.

Just as the previous game, X-Men vs. Street Fighter, the Sega Saturn version, released only in Japan, makes use of Capcom's 4 MB RAM cartridge for the Saturn to retain the tag-team system of the original.

The PlayStation port, much like X-Men vs. Street Fighter, switches from tag-team setup to a best-two-of-three round format used in the traditional Street Fighter games, due to the limited RAM of the PlayStation. Like the previous game, there's a "Crossover Mode" where the player can use a tag team of their character with a clone of their opponent and vice-versa. For example, if the player is controlling Ken and his opponent is Spider-Man, then the player's partner will be Spider-Man and the opponent's partner will be Ken.


  • This is the first game in the series that doesn't feature any playable female characters from the Marvel side (all Marvel females who do appear are seen in stage backgrounds or endings), the second being Marvel vs. Capcom: Clash of Super Heroes.
  • Omega Red is the only character of the Marvel Super Heroes who returned from X-Men: Children of the Atom.
  • Omega Red's ending shows him having defeated/killed Ryu, with Ken deeply distressed and questioning him shouting "how many lives have you ended?", to which only responds grinning "do you count the number of breaths you've taken?".[1] This could be a reference to the manga series JoJo's Bizarre Adventure, specifically the scene where Will Anthonio Zeppeli made a similar question toward vampire Dio Brando ("Tell me. To undo your injuries, how many innocent lives did you consume?"), only to be answered cynically with "I don't know. How many loaves of bread have you eaten in your lifetime?".[2]


Promotional Art and Packaging[]

Official Art[]

To view all official character artwork, see: Official Art.



External Links[]

Marvel vs. Capcom Series
X-Men vs. Street Fighter · Marvel Super Heroes vs. Street Fighter · Marvel vs. Capcom: Clash of Super Heroes · Marvel vs. Capcom 2: New Age of Heroes · Marvel vs. Capcom 3: Fate of Two WorldsUltimate · Marvel vs. Capcom Origins · Marvel vs. Capcom Infinite