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In ''Super Street Fighter IV'', the visual execution, startup time and amount of damage dealt are determined by the punch button pressed: light punch version grabs the opponent the quickest but T. Hawk spins the foe only once without jumping; medium punch version grabs the enemy slower but jumps a small height and also spins them once in the air; and heavy punch version grabs the opponent the slowest but jumps some higher and spins the opponent twice in the air.
 
In ''Super Street Fighter IV'', the visual execution, startup time and amount of damage dealt are determined by the punch button pressed: light punch version grabs the opponent the quickest but T. Hawk spins the foe only once without jumping; medium punch version grabs the enemy slower but jumps a small height and also spins them once in the air; and heavy punch version grabs the opponent the slowest but jumps some higher and spins the opponent twice in the air.
   
The [[EX Special]] version introduced in ''[[Super Street Fighter IV]]'' has T. Hawk shout the move's name. It possesses a slightly larger "grab" hitbox (allowing T. Hawk to grab the opponent even from a little distance), much less startup time with temporary invulnerability, and causes him to jump the highest and spin the opponent three times in the air, thus making it the most damaging version.{{clr}}
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The [[EX Special]] version introduced in ''[[Super Street Fighter IV]]'' has T. Hawk shout the move's name. It possesses a slightly larger "grab" hitbox (allowing T. Hawk to grab the opponent even from a little distance), much less startup time with temporary invulnerability, and causes him to jump the highest and spin the opponent thrice in the air, thus making it the most damaging version.{{clr}}
   
 
==Tactics==
 
==Tactics==

Revision as of 04:10, 29 May 2017

"Mmmmmmm!"
T. Hawk, as he's spinning his victim in Super Street Fighter II

The Mexican Typhoon (メキシカンタイフーン Mekishikan Taifuun?), also known as the Storm Hammer, is one of T. Hawk's special attacks, introduced along with him in Super Street Fighter II.

Input
All appearances Full circle + Punch

Description

Mexicantyphoon

Ryu falls victim to Mexican Typhoon in Super Street Fighter IV.

Executed by performing a full circle motion and pressing punch, T. Hawk attempts to grab his opponent; if successful, he will catch them by the head with one hand, leap into the air and spin them around in a circle several times like a windmill before slamming them down into the ground for a devastating impact.

In Super Street Fighter IV, the visual execution, startup time and amount of damage dealt are determined by the punch button pressed: light punch version grabs the opponent the quickest but T. Hawk spins the foe only once without jumping; medium punch version grabs the enemy slower but jumps a small height and also spins them once in the air; and heavy punch version grabs the opponent the slowest but jumps some higher and spins the opponent twice in the air.

The EX Special version introduced in Super Street Fighter IV has T. Hawk shout the move's name. It possesses a slightly larger "grab" hitbox (allowing T. Hawk to grab the opponent even from a little distance), much less startup time with temporary invulnerability, and causes him to jump the highest and spin the opponent thrice in the air, thus making it the most damaging version.

Tactics

It is best used for quick damage or stopping any attempts at close-range retaliation.

Gallery

Screenshots

Sprites

Street Fighter Alpha 3