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{{Quote|{{nihongo|Feel the pain! Interesting... / This is Messatsu!|見せてみよ!面白い相... / これぞ… 滅殺! Misete miyo! Omoshiroi / Korezo...Messatsu!}}|[[Akuma]], in ''[[Street Fighter X Tekken]]''}}
The '''Misogi''' (, "Purifier") is one of [[Shin Akuma#Capcom vs. SNK series and Capcom Fighting Evolution as "Shin Akuma"|Shin Akuma]]'s [[Hyper Combo]]s in ''[[Capcom vs. SNK 2: Mark of the Millennium 2001|Capcom vs. SNK 2]]'' and ''[[SVC Chaos: SNK vs. Capcom|SVC Chaos]]''. It is also one of [[Akuma]]'s [[Super Arts]] in ''[[Street Fighter X Tekken]]''.
 
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[[Image:Misogi.gif|thumb|250px|Misogi in ''[[SNK vs. Capcom: SVC Chaos]]''.]]
 
The {{Nihongo|'''Misogi'''|||"Purifier"}} is a [[Special Attack|special attack]] that first appears as one of [[Shin Akuma]]'s [[Super Combo]]s in ''[[Capcom vs. SNK 2: Mark of the Millennium 2001|Capcom vs. SNK 2]]'' and his [[Exceed]] in ''[[SNK vs. Capcom: SVC Chaos]]''. It returns as one of [[Akuma]]'s [[Super Art]]s in ''[[Street Fighter X Tekken]]''.
   
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{| class="wikitable" align="center"
{| align="center" border="1" cellpadding="1" cellspacing="1" style="width:340px;"
 
 
|+'''Input'''
 
|+'''Input'''
 
|-
 
|-
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!Appearance
! scope="row"|''Capcom vs. SNK 2'' / ''SVC Chaos''
 
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!User(s)
|[[File:Arcade Stick HCB.png]] [[File:Arcade Stick HCB.png]] {{+}} [[File:Arcade Button Kick.png]]
 
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!Function
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!Input
 
|-
 
|-
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| style="text-align:center;" |''[[Capcom vs. SNK 2]]''<br>''[[Capcom Fighting Evolution]]''
! scope="row"|''Street Fighter X Tekken''
 
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| style="text-align:center;" |[[Shin Akuma]]
|[[File:Arcade-Stick-Down.png]][[File:Arcade-Stick-Down.png]][[File:Arcade-Stick-Down.png]] {{+}} [[File:Arcade Button Kick x3.png]]
 
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| style="text-align:center;" |[[Super Combo]]
 
| style="text-align:center;" |[[File:Arcade-Modifier-Max.png]] [[Image:Arcade Stick HCB.png|Half-circle backward]][[Image:Arcade Stick HCB.png|Half-circle backward]] {{+}} [[Image:Arcade Button Kick.png|Kick]]
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|-
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| style="text-align:center;" |''[[SNK vs. Capcom: SVC Chaos]]''
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| style="text-align:center;" |[[Shin Akuma]]
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| style="text-align:center;" |[[Exceed]]
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| style="text-align:center;" |[[Image:Arcade Stick HCB.png|Half-circle backward]][[Image:Arcade Stick HCB.png|Half-circle backward]] {{+}} [[File:Arcade_Button_2xKick.png|2 kick buttons]]
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|-
 
| style="text-align:center;" |''[[Street Fighter X Tekken]]''
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| style="text-align:center;" |[[Akuma]]
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| style="text-align:center;" |[[Super Art]]
 
| style="text-align:center;" |[[Image:Arcade-Stick-Down.png]][[Image:Arcade-Stick-Down.png|Downward]][[Image:Arcade-Stick-Down.png|Downward]] {{+}} [[Image:Arcade Button Kick x3.png|All 3 kick buttons]]
 
|}
 
|}
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==Description==
 
==Description==
  +
===''Capcom vs. SNK 2 / SVC Chaos''===
 
 
===''[[Capcom vs. SNK 2]]'' / ''[[SNK vs. Capcom: SVC Chaos]]''===
Akuma teleports above the opponent and charges down at them with a devastating strike to finish them off. The attack itself uses up the entire power bar, does a massive amount of damage even when blocked, and is also unparryable (and, in ''SvC Chaos'', unblockable). At the same time, it is also a cross-up; the only method of avoiding this move is to use a teleport such as the [[Ashura Senku]] or [[Bison Warp]].
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Akuma teleports above the opponent and charges down at them with a devastating knifehand strike. The attack itself uses up the entire power bar, does a massive amount of damage even when blocked, and is also unparryable (and, in ''SNK vs. Capcom: SVC Chaos'', unblockable). Due to its extreme power, it can cause a Dramatic/Finest KO (which can only be achieved by using a Super Combo as a counter finish), even against an idle opponent with low enough health.
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Once Akuma connects with it, he slowly goes into his signature stance in a waving arm motion. The attack also instantly downs the opponent.
   
 
===''Street Fighter X Tekken''===
 
===''Street Fighter X Tekken''===
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[[File:Vs190907-002.JPG|thumb|220x220px|Akuma forcing Ling Xiaoyu's head into the ground with Misogi in ''Street Fighter X Tekken''.]]
[[File:Misogisfxt.jpg|thumb|right|The Misogi-created kanji from ''Street Fighter X Tekken''.]] The move is no longer indefensible, and is now animated differently: Akuma yells "Feel the pain!" and, if he successfully lands the Misogi, he then punches his opponent into the ground, and the massive force of the impact creates several cracks in the ground, which form the familiar '天' (''ten'', "heaven") kanji.
 
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The [[Hyakkishu]] can be [[Super Charge]]d into the Misogi, making it the only Super Art with a different motion from its "base" move (due to the [[Ashura Senku]] already having said motion). The move is also animated differently, and has several different properties. Akuma yells "''Feel the pain!''" and the screen darkens as he tries to smash the opponent; the move is now blockable, however, and defending or dodging it turns the move into an attack similar to the [[Kongou Kokuretsuzan]]. Should the full animation occur, it deals immense damage (about the same as a [[Shun Goku Satsu]]).
   
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If Akuma successfully lands the Misogi, the background turns a deep red as he then punches his opponent into the ground, and the massive force of the impact creates several cracks in the ground, which form the familiar '天' (''ten'', "heaven") kanji. The move finishes with Akuma standing up in a pit of fire, the kanji reappearing on his back as he says "''This is Messatsu!''" ''(滅殺! Messatsu!).'' The pit of fire does not deal any damage; it is purely for cinematic effect.
If the attack misses or the opponent blocks, Akuma will instead perform the [http://streetfighter.wikia.com/wiki/Kongou_Kokuretsuzan Kongou Kokuretsuzan].
 
   
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==Tactics==
Akuma's [[Cross Art]] is the [[Tenma Shurettou]], which is visually similar to the Misogi, although unlike in ''Capcom vs. SNK 2'', the Tenma Shurettou isn't a [[Counter Attacks#Special Counters|special counter]]. While the execution remains the same, this move targets the spine of the opponent in a slicing motion.
 
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The Misogi is an extremely powerful cross-up, making blocking somewhat difficult for an unlucky opponent (except in ''SNK vs. Capcom: SVC Chaos'', where it is completely unblockable). The best method of avoiding this move is to use a teleport move or any move/super with enough invincibility).
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If successfully dodged in time, it can leave Shin Akuma wide open for a counter attack, as he is vulnerable during the descent of the attack. With strict timing, a reversal or counter attack can completely knock Shin Akuma out of the attack; Super Combos used in this scenario have a better chance, due to more active frames and possible invincibility frames beforehand, as opposed to a parry.
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In ''Street Fighter X Tekken'', the move can be comboed into via crouching attacks, which count as separate down inputs toward the move. It is also a very solid punish as it is invincible on startup and deals very high damage for a solo Super Art. The move can not be blocked low or blocked in place, as the move is a cross-up; dashing backward, if possible, is the safest bet to avoid the attack by blocking, allowing for an appropriate punish.
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==Etymology==
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The move is named for a general term for Japanese purification rituals that often includes the use of water to cleanse the body and mind.<ref>[http://www.bbc.co.uk/religion/religions/shinto/ritesrituals/harae.shtml BBC - Religions - Shinto: Harae - purification rites]</ref> As ''misogi'' is heavily interlinked with ''harae'' (often a general term for purification rituals in general), such purification arts are often collectively referred to as {{Nihongo|''Misogiharae''|禊祓}}.<ref>[http://eos.kokugakuin.ac.jp/modules/xwords/entry.php?entryID=1483 Nishioka Kazuhiko, ''Encyclopedia of Shinto'']</ref>
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==Trivia==
 
*[[Evil Ryu]]'s end animation of the [[Messatsu Goshoryu]] [[Ultra Combo]] from ''[[Super Street Fighter IV: Arcade Edition]]'' is similar to the Misogi.
 
*As [[Oni]], Akuma possesses the [[Sekisei Jiraiken]], which can be seen as a slightly lesser or alternate version of the Misogi, particularly in terms of visuals.
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*Akuma's [[Goshoryuken]] during his [[V-Trigger]] in ''[[Street Fighter V]]'' ends with Misogi.
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*In ''Capcom vs. SNK 2'' and ''SNK vs. Capcom: SVC Chaos'', Shin Akuma has two different animations when the Misogi is activated. If it connects, Shin Akuma will make a waving motion with his arm into his usual stance, and if it misses, Shin Akuma will simply stand up after the attack animation ends.
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*It is the strongest super move that Shin Akuma has, even stronger than his Shun Goku Satsu, and is somewhat rivaled in power by the similar-looking [[Kongou Kokuretsuzan]] introduced in ''[[Street Fighter III: 3rd Strike]]''.
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*Much like the [[Demon Armageddon]] and [[Tenchi Sokaigen]], the Misogi in ''[[Street Fighter X Tekken]]'' is similar to an [[w:c:kamenrider:Exceed Charge|Exceed Charge]]-style finisher from ''[[w:c:kamenrider:Kamen Rider 555|Kamen Rider 555]]''. In this case, it is based on [[w:c:kamenrider:Kamen Rider Faiz|Kamen Rider Faiz's]] Grand Impact.
   
==Sprites==
 
[[File:Misogi.gif]]
 
 
==Gallery==
 
==Gallery==
<gallery captionalign="left">
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<gallery position="center">
Akuma (God) (Misogi) (2).gif|''SvC Chaos''
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Akuma (God) (Misogi) (2).gif|''SNK vs. Capcom: SvC Chaos''.
Akuma (SFxT) (Pandora) (Misogi) (1).jpg|''SFxT'' - Mid animation with Pandora mode active
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Akuma (SFxT) (Pandora) (Misogi) (1).jpg|''Street Fighter X Tekken'' - Mid animation with Pandora mode active.
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Misogisfxt.jpg|The Misogi-created kanji from ''Street Fighter X Tekken''.
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KageMisogi(VT-2).jpg|
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DohatsuShotenGoshoryuken.gif|Akuma's Misogi in ''Street Fighter V''
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KageMisogi.gif|Kage's Misogi in ''Street Fighter V''
 
</gallery>
 
</gallery>
==Trivia==
 
*The Misogi's ''Street Fighter X Tekken'' animation is similar to [[Evil Ryu]]'s end animation of the [[Messatsu-Goshoryu]] [[Ultra Combo]] from ''[[Super Street Fighter IV: Arcade Edition]]''.
 
*Akuma in his [[Oni]] form possesses the [[Sekisei Jiraiken]] which can be seen as a lesser version of the Misogi since it does not have the benefits of homing in on the opponent, being unblockable and does much lesser damage.
 
*In'' Street Fighter X Tekken'', Misogi can also be performed when [[Hyakkishu]] is fully [[Super Charge]]d, despite being a different direction command input.
 
   
 
==Videos==
 
==Videos==
[[File:Street Fighter X Tekken Akuma Misogi Super Art|425px]]
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[[File:Street Fighter X Tekken Akuma Misogi Super Art|300px|center]]
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==Similar moves==
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*[[Tenma Shurettou]]
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==References==
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<references/>
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{{Akuma1}}
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Special Attacks]]
 
[[Category:Special Attacks]]
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[[Category:Super Arts]]
 
[[Category:Super Arts]]
 
[[Category:Akuma's Super Arts]]
 
[[Category:Akuma's Super Arts]]
[[Category:Hyper Combos]]
 
[[Category:Akuma's Hyper Combos]]
 
 
[[Category:Unblockable Attacks]]
 
[[Category:Unblockable Attacks]]
 
[[Category:Satsui no Hado Attacks]]
 
[[Category:Satsui no Hado Attacks]]
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[[Category:Exceeds]]
 
[[Category:Shin Akuma's Exceeds]]
 
[[Category:Super Combos]]
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[[Category:Overhead Attacks]]
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[[Category:Unparryable Attacks]]
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[[Category:Kage's Special Attacks]]

Revision as of 14:36, 6 June 2020

"Feel the pain! Interesting... / This is Messatsu! (見せてみよ!面白い相... / これぞ… 滅殺! Misete miyo! Omoshiroi / Korezo...Messatsu!?)"
Akuma, in Street Fighter X Tekken
Misogi

Misogi in SNK vs. Capcom: SVC Chaos.

The Misogi (? "Purifier") is a special attack that first appears as one of Shin Akuma's Super Combos in Capcom vs. SNK 2 and his Exceed in SNK vs. Capcom: SVC Chaos. It returns as one of Akuma's Super Arts in Street Fighter X Tekken.

Input
Appearance User(s) Function Input
Capcom vs. SNK 2
Capcom Fighting Evolution
Shin Akuma Super Combo Arcade-Modifier-Max Half-circle backwardHalf-circle backward + Kick
SNK vs. Capcom: SVC Chaos Shin Akuma Exceed Half-circle backwardHalf-circle backward + 2 kick buttons
Street Fighter X Tekken Akuma Super Art Arcade-Stick-DownDownwardDownward + All 3 kick buttons


Description

Capcom vs. SNK 2 / SNK vs. Capcom: SVC Chaos

Akuma teleports above the opponent and charges down at them with a devastating knifehand strike. The attack itself uses up the entire power bar, does a massive amount of damage even when blocked, and is also unparryable (and, in SNK vs. Capcom: SVC Chaos, unblockable). Due to its extreme power, it can cause a Dramatic/Finest KO (which can only be achieved by using a Super Combo as a counter finish), even against an idle opponent with low enough health.

Once Akuma connects with it, he slowly goes into his signature stance in a waving arm motion. The attack also instantly downs the opponent.

Street Fighter X Tekken

Vs190907-002

Akuma forcing Ling Xiaoyu's head into the ground with Misogi in Street Fighter X Tekken.

The Hyakkishu can be Super Charged into the Misogi, making it the only Super Art with a different motion from its "base" move (due to the Ashura Senku already having said motion). The move is also animated differently, and has several different properties. Akuma yells "Feel the pain!" and the screen darkens as he tries to smash the opponent; the move is now blockable, however, and defending or dodging it turns the move into an attack similar to the Kongou Kokuretsuzan. Should the full animation occur, it deals immense damage (about the same as a Shun Goku Satsu).

If Akuma successfully lands the Misogi, the background turns a deep red as he then punches his opponent into the ground, and the massive force of the impact creates several cracks in the ground, which form the familiar '天' (ten, "heaven") kanji. The move finishes with Akuma standing up in a pit of fire, the kanji reappearing on his back as he says "This is Messatsu!" (滅殺! Messatsu!). The pit of fire does not deal any damage; it is purely for cinematic effect.

Tactics

The Misogi is an extremely powerful cross-up, making blocking somewhat difficult for an unlucky opponent (except in SNK vs. Capcom: SVC Chaos, where it is completely unblockable). The best method of avoiding this move is to use a teleport move or any move/super with enough invincibility).

If successfully dodged in time, it can leave Shin Akuma wide open for a counter attack, as he is vulnerable during the descent of the attack. With strict timing, a reversal or counter attack can completely knock Shin Akuma out of the attack; Super Combos used in this scenario have a better chance, due to more active frames and possible invincibility frames beforehand, as opposed to a parry.

In Street Fighter X Tekken, the move can be comboed into via crouching attacks, which count as separate down inputs toward the move. It is also a very solid punish as it is invincible on startup and deals very high damage for a solo Super Art. The move can not be blocked low or blocked in place, as the move is a cross-up; dashing backward, if possible, is the safest bet to avoid the attack by blocking, allowing for an appropriate punish.

Etymology

The move is named for a general term for Japanese purification rituals that often includes the use of water to cleanse the body and mind.[1] As misogi is heavily interlinked with harae (often a general term for purification rituals in general), such purification arts are often collectively referred to as Misogiharae (禊祓?).[2]

Trivia

Gallery

Videos

Similar moves

References