|Street Fighter V||+|
Executed by performing a "Shoryuken" motion (forward, downward then down-forward) and pressing kick, F.A.N.G slides across the stage.
The strength of the kick button determines the distance F.A.N.G slides. The Light version covers the shortest distance, while the Heavy version slides the farthest, with the Medium version in between. The EX version also goes a far distance but has strike and projectile invincibility. This is a good way to escape corner pressure and to get as far away from his opponent as possible.
This move can also go through his opponent's body and cross to the other side. This leads to some tricky setups and mix-ups where his opponent has to guess where F.A.N.G will end up. F.A.N.G can cancel into the slide after a fireball and makes for great escape options when he need to switch sides from the corner. Every version of the Nikankyaku is projectile invincible after the 6th frame and helps F.A.N.G slide right under fireballs to get into the ranges he wants to be in.
|F.A.N.G's Move List|
|Unique Attacks||Senpukuga • Nirenko|
|V-Skills||Nishodoku • Sodokubu|
|V-Triggers||Dokunomu • Koryo Dokuda|
|Special Attacks||Nishikyu • Sotoja • Ryobenda • Nikankyaku • Nikyoushu|