Psycho Kugel is one of Falke's special attacks, introduced in Street Fighter V.
Psycho Kugel | |
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EX Psycho Kugel | (after Psycho Kugel or Psycho Kanonen) |
Description[]
Executed by holding any punch button, Falke charges up her hand with Psycho Power. By releasing the selected punch button, she releases the negative energy through her staff like a shotgun blast that can hit her opponent up to three times. By pressing two punch buttons after hitting the opponent with Psycho Kugel (or Psycho Kanonen), Falke releases a more powerful blast of negative energy that travels fast across the screen.
When using her first V-Trigger, pressing Heavy Punch and Heavy Kick simultaneously allows Falke to perform Psycho Shrot, which is a powered up version of Psycho Kugel that emits three bullets and travels further.
Tactics[]
Psycho Kugel is primarily used to end combos. The damage and stun inflicted by itself is minimal. However, it is one of Falke's best zoning tools. It can be cancelled from most of her normals. Psycho Kugel can cancelled into V-Trigger, as well as her Critical Art.
Despite being a projectile, this move does not hit fullscreen. It is one of her mid-range attacks. While it does have a 14-frame startup, Psycho Kugel is Falke's safest special moves. It is +2 on block and has respectable pushback. During block strings, Falke can end combos with Psycho Kugel to create separation and give herself frame advantage. Regardless whether or not the attack hits, finishing combos with this attack puts her in position to frustrate her opponent with mid-range normals and long-range specials.
In the latest patch of Street Fighter V, Falke gains an amplified version of Psycho Kugel. It can be used after hitting the opponent with the regular version of either Psycho Kugel or Psycho Kanonen. It inflicts more damage than the regular version and results in a knockdown. EX Psycho Kugel enhances Falke's zoning abilities. She gains an additional move that can travel extremely fast and across the screen. At a cost of one bar of meter, Falke can surprise the opponent with EX Psycho Kugel and knock them back to keep them at a distance. It is also safe on block and pushes the opponent back, making it difficult for the opponent to punish.
This move can be performed, regardless of the punch button is held and released. The player can also alternate punch button(s) as long one punch button is held. However, by charging up for this attack, Falke has to sacrifice one of her options.
- Light Punch: By holding Light Punch, Falke cannot perform any of her throws or tech any of her opponent's throws. She also loses one of her safest normals.
- Medium Punch: By holding Medium Punch, Falke cannot perform her V-Skill. She also loses one of her stronger and safer normals that can link into her other normals or special attacks.
- Heavy Punch: By holding Heavy Punch, Falke cannot activate or perform her V-Trigger. She also loses one of her long-range normals, including her Psycho Spitze. Falke also loses access to one of her more reliable anti-air attacks with Crouching Heavy Punch.
Gallery[]
Trivia[]
- Kugel in German means "bullet".