The Sakura Otoshi (さくら落とし Sakura Otoshi?, "Sakura Drop") is one of Sakura's special attacks, introduced in Street Fighter Alpha 2 Gold.

Input (all appearances)
Initial: Sakura Otoshi Arcade Stick S + Arcade Button Kick

Arcade-Button-MPunch + Arcade-Button-MKick

Followup Arcade Button Punch (up to 3 times)
Cancel (Capcom vs. SNK 2 only) Arcade Button Kick


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"Here I come!"

Executed by performing a Shoryuken motion? and pressing kick, Sakura will leap forward with her fists held over her head (and slightly behind). How far she jumps is determined by the kick button pressed, although the difference between the 3 normal versions is minimal. The EX Special version introduced in the Street Fighter IV series takes her exactly to her opponent.

When she lands, she loses her balance. This leaves her extremely vulnerable, and should be avoided by completing the rest of the move: during the jump, if punch is pressed, Sakura will bring her fists downward in a hammer strike that can send a foe flying. If successful, Sakura can follow up with two more mid-air hammer strikes to the opponent by continuing to press punch.


Even if the initial hammer strike misses, Sakura will not lose her balance on landing, which is a good technique to avoid punishes, especially if the opponent dodges quickly.

Trivia Edit

  • Ibuki in Street Fighter X Tekken comes down in a pose similar to how Sakura hits her opponent with Sakura Otoshi after the smoke bomb as part of her generic entrance.


Street Fighter IV seriesEdit


SF4 Combo Challenge 08 Variance Sakura response

SF4 Combo Challenge 08 Variance Sakura response

A combo against Gouken, started with a jump-in fierce punch and finished with a full Otoshi.

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