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==Tactics== |
==Tactics== |
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The Shikofumi can be canceled into a [[Sumo Headbutt]] that goes through projectiles on startup.<ref>http://www.youtube.com/watch?v=31TXEGP9ZVs</ref> The move can also be canceled into an [[Oicho Throw]] to extend its reach. |
The Shikofumi can be canceled into a [[Sumo Headbutt]] that goes through projectiles on startup.<ref>http://www.youtube.com/watch?v=31TXEGP9ZVs</ref> The move can also be canceled into an [[Oicho Throw]] to extend its reach. |
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+ | ==Trivia== |
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+ | *This Unique Attack seems to be based on the [[Super Shiko]], a special attack Honda had in the arcade version of ''[[Street Fighter: The Movie (arcade game)|Street Fighter: The Movie]]''. |
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==References== |
==References== |
Revision as of 21:37, 1 July 2014
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The Shikofumi (四股踏み, Shikofumi) is one of E. Honda's Unique Attacks, introduced in Street Fighter IV.
Description
Executed by moving down and forward and pressing heavy kick, Honda raises his leg and performs an overhead sumo stomp. The move has a long startup, and knocks the opponent down on contact.
Tactics
The Shikofumi can be canceled into a Sumo Headbutt that goes through projectiles on startup.[1] The move can also be canceled into an Oicho Throw to extend its reach.
Trivia
- This Unique Attack seems to be based on the Super Shiko, a special attack Honda had in the arcade version of Street Fighter: The Movie.