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Ken moves forward and delivers a low roundhouse kick, two high ones, and another low one, and follows up with a knee hit. He then launches into a vertical [[Tatsumaki Senpukyaku]] if his knee hit succeeds. In ''Capcom vs. SNK'' and ''SNK vs. Capcom: SVC Chaos'', Ken attempts to perform one low and one high kick, then performs a high-out kick and an [[Inazuma Kick]], then hits with his knee, changes to his other knee and performs the Tatsumaki Senpuukyaku.
 
Ken moves forward and delivers a low roundhouse kick, two high ones, and another low one, and follows up with a knee hit. He then launches into a vertical [[Tatsumaki Senpukyaku]] if his knee hit succeeds. In ''Capcom vs. SNK'' and ''SNK vs. Capcom: SVC Chaos'', Ken attempts to perform one low and one high kick, then performs a high-out kick and an [[Inazuma Kick]], then hits with his knee, changes to his other knee and performs the Tatsumaki Senpuukyaku.
   
In ''Street Fighter X Tekken'', the Tatsumaki Senpuukyaku takes on electrical effects as a reference to the move's Japanese name.
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In ''Street Fighter X Tekken'', the Tatsumaki Senpuukyaku portion takes on electrical effects as a reference to the move's actual translation.
   
 
==Tactics==
 
==Tactics==

Revision as of 07:24, October 29, 2015

The Shippu Jinraikyaku (疾風迅雷脚, Shippuu Jinraikyaku, "Hurricane Swift Thunder Leg") is one of Ken's special attacks. It was first introduced as one of his Super Combos in the Street Fighter Alpha series.

In Marvel vs. Capcom, Complete Change Ryu can use this move in Ken Mode.

Description

Ken moves forward and delivers a low roundhouse kick, two high ones, and another low one, and follows up with a knee hit. He then launches into a vertical Tatsumaki Senpukyaku if his knee hit succeeds. In Capcom vs. SNK and SNK vs. Capcom: SVC Chaos, Ken attempts to perform one low and one high kick, then performs a high-out kick and an Inazuma Kick, then hits with his knee, changes to his other knee and performs the Tatsumaki Senpuukyaku.

In Street Fighter X Tekken, the Tatsumaki Senpuukyaku portion takes on electrical effects as a reference to the move's actual translation.

Tactics

The Street Fighter III version has the advantage of being able to follow up a missed first attempt immediately with another one. If the opponent blocks and attempts to punish the first one, they may find themselves on the receiving end of the second; this maintains a level of deterrent and makes the attack safer to use than it would otherwise be, as the opponent will be afraid to attempt to counterattack.[1]

Gallery

Sprites

Kens kick comboKen-gem-superShippuJinraikyakuKen-ts-supermiss

Videos

Ken Shippu Jinraikyaku SFXT

Ken Shippu Jinraikyaku SFXT

Shippu Jinraikyaku trial in Street Fighter X Tekken.

References

  1. http://www.eventhubs.com/guides/2009/may/11/ken-street-fighter-3-third-strike-character-guide/
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