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==Videos==
 
==Videos==
[[File:Ken Shippu Jinraikyaku SFXT|thumb|center|335 px]]
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[[File:Ken Shippu Jinraikyaku SFXT|thumb|center|335px|Shippu Jinraikyaku [[trial]] in [[Street Fighter X Tekken]].]]
   
 
==References==
 
==References==

Revision as of 12:16, 12 March 2014

The Shippu Jinraikyaku (疾風迅雷脚, "Gale Thunderclap Leg") is one of Ken's special attacks. It was first introduced as one of his Super Combos in the Street Fighter Alpha series.

In Marvel vs. Capcom, Complete Change Ryu can use this move.

Appearance Function Input
Street Fighter Alpha 3 Super Combo Maximum only Quarter-circle backwardQuarter-circle backward + Kick
Marvel Super Heroes vs. Street Fighter Hyper Combo Quarter-circle backward + 2 kicks
Marvel vs. Capcom 2: New Age of Heroes Hyper Combo Quarter-circle backward + 2 kicks (Tap rapidly Kick for more hits)
SNK vs. Capcom: SVC Chaos Hyper Combo Quarter-circle backwardQuarter-circle backward + Kick
Capcom vs. SNK and Capcom vs. SNK 2 Hyper Combo Maximum only Quarter-circle backwardQuarter-circle backward + Kick
Pocket Fighter Mighty Combo Quarter-circle backwardQuarter-circle backward + Kick (alternate input: Half-circle forward + Special)
Street Fighter EX 2 and Street Fighter EX 3 Super Combo Quarter-circle backwardQuarter-circle backward + Kick (Quarter-circle backward + Kick to cancel)
Street Fighter III series Super Art Quarter-circle forwardQuarter-circle forward + Kick
Street Fighter X Tekken Super Art Quarter-circle backward + All 3 kicks

Description

Ken moves forward and delivers a low roundhouse kick, two high ones, and another low one, and follows up with a knee hit. He then launches into a vertical Tatsumaki Senpukyaku if his knee hit succeeds. In Capcom vs. SNK and SNK vs. Capcom: SVC Chaos, Ken attempts to perform one low and one high kick, then performs a high-out kick and an Inazuma Kick, then hits with his knee, changes to his other knee and performs the Tatsumaki Senpukyaku.

In Street Fighter X Tekken, the Tatsumaki Senpukyaku takes on electrical effects, a reference to the move's Japanese name.

Tactics

The Street Fighter III version has the advantage of being able to follow up a missed first attempt immediately with another one. If the opponent blocks and attempts to punish the first one, they may find themselves on the receiving end of the second; this maintains a level of deterrent and makes the attack safer to use than it would otherwise be, as the opponent will be afraid to attempt to counterattack.[1]

Gallery

Sprites

Street Fighter Alpha seriesSuper Gem Fighter Mini MixStreet Fighter III series (hit)Street Fighter III series (blocked/miss)

Videos

Ken_Shippu_Jinraikyaku_SFXT

Ken Shippu Jinraikyaku SFXT

Shippu Jinraikyaku trial in Street Fighter X Tekken.

References