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| style="text-align:center;" |[[Image:Arcade Stick QCF.png|Quarter-circle forward]][[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[Image:Arcade Button Punch.png|Punch]] |
| style="text-align:center;" |[[Image:Arcade Stick QCF.png|Quarter-circle forward]][[Image:Arcade Stick QCF.png|Quarter-circle forward]] {{+}} [[Image:Arcade Button Punch.png|Punch]] |
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+ | {| align="center" border="1" cellpadding="1" cellspacing="1" style="width:102px;" |
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+ | |+'''Details ([[Ultra Street Fighter IV|USFIV]])''' |
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+ | |- |
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+ | ! scope="row" |'''Damage''' |
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+ | | '''360''' |
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+ | |} |
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==Description== |
==Description== |
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Ken performs a series of multi-hitting [[Shoryuken]]s that sometimes light the opponent on fire. |
Ken performs a series of multi-hitting [[Shoryuken]]s that sometimes light the opponent on fire. |
Revision as of 20:27, 21 February 2015
- "Shoryu-reppa is the ultimate combination move!"
- —Ken in Street Fighter III: 2nd Impact
The Shoryureppa (昇龍裂破 Shouryuu Reppa?, "Rising Dragon Rending Breaker"), also referred to as the Shadow Dragon by the manual for Super Street Fighter II Turbo (its debut), is one of Ken's special attacks, which frequently appears as a Super Combo.
Appearance | User(s) | Function | Input |
---|---|---|---|
Super Street Fighter II Turbo Street Fighter Alpha series Street Fighter EX series Street Fighter: The Movie (arcade game) Capcom vs. SNK series |
Ken | Super Combo | + |
Marvel vs. Capcom series | Ken Ryu (Complete Change) |
Hyper Combo | + |
Super Gem Fighter Mini Mix | Ken | Mighty Combo | + or + |
SVC Chaos: SNK vs. Capcom | Ken | Super Combo | + |
Street Fighter III series | Ken | Super Art | + |
Street Fighter IV series | Ken | Super Combo | + |
Damage | 360 |
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Description
Ken performs a series of multi-hitting Shoryukens that sometimes light the opponent on fire.
Tactics
In all games, the move generally works well as a combo ender. However, it has a long recovery time as a result of the fierce Shoryuken at the end, and is easily punished if whiffed or blocked.