|Street Fighter V||+|
Executed by pressing Heavy Punch and Heavy Kick simultaneously, Laura's wrists are surged with electricity. When Spark Show is activated, she will have increased mobility, as well as increased damage and stun output for about 13-16 seconds.
When Spark Show is activated, Laura's offensive pressure game becomes more dangerous. During this state, Laura’s Thunder Clap projectile flies farther. The charge time is also reduced. In addition, the EX version of Thunder Clap adds an addition hit.
While in Spark Show, the amount of damage and stun on her attacks and grabs is increased. Depending on the version for Bolt Charge, Laura can inflict up to 30 more units of damage and 50 more units of stun. Even the Split River and Rodeo Break after her Medium Bolt Charge deals more damage. In addition, Laura's Sunset Wheel inflicts 30 more damage and 20 more stun. Laura's dash has an extended range during the EX version.
Laura's V-Skills are also amplified in terms of damage and mobility. Volty Line inflicts 10 more damage and 50 more stun. Additionally, Laura's speed and range are increased during Linear Movement. Finally, Laura's Critical Art deals 20 more damage to her opponent.
Unlike other V-Trigger power-ups, none of Laura’s special moves consumes V-Gauge on use. This makes her even more of a threat when she is mixing up normals, throws and command grabs. Laura can create a number of reset situations and deal damaging combos while in this state.
- ↑ http://www.capcom-unity.com/street_fighter/blog/2015/10/08/introducing-laura-matsuda-to-street-fighter-v