The Spiral Arrow (スパイラルアロー Supairaru Aroo?), called the Cannon Drill (キャノンドリル Kyanon Doriru?) in certain games, is one of Cammy's special attacks in the Street Fighter series, introduced in Super Street Fighter II. The move is also usable by fellow Dolls Juni and Decapre in Street Fighter Alpha 3 and Ultra Street Fighter IV respectively. In Street Fighter V, Seth gains access to this specific move if his first V-Skill is active with Cammy against his opponent.
Executed by performing a quarter-circle forward motion and pressing kick, Cammy/Juni lunges forward while spinning in a corkscrew manner with their foot extended, performing a short sliding kick along the ground upon landing. Though the move targets the opponent's legs, the technique can be blocked from both standing and crouching positions. The technique hits once and causes knockdown on hit. In some incarnations, Spiral Arrow hits twice from the appropriate range. The move tends to be very unsafe on block, except when done at the maximum distance.
The traveled distance is determined by the kick button pressed.
Certain crossovers allow Cammy to perform this move while airborne, with flame or 'ki' emphasis added.
In Street Fighter V, Spiral Arrow is similar compared to previous incarnations. Heavy and EX version hits twice, while EX version usually puts Cammy on the opposite side. When Cammy activates her Delta Drive V-Trigger, the hit count Spiral Arrow increases, going up to five hits and usually ending with a side switch.
Decapre's version of the move is executed with the same motion as Juni; however, her version is airborne only, and she comes down in a diagonal trajectory with her body perfectly horizontal.
Seth's version of this attack is executed by pressing Medium Punch and Medium Kick simultaneously after hitting Cammy with Tanden Install. Its appearance is the same as the Heavy version of Cammy's Spiral Arrow in Street Fighter V, with midscreen range and hitting her twice. It can be cancelled from most of Seth's normals or special attacks, such as Hecatoncheires or Cruel Disaster. Additionally, Seth's Spiral Arrow can be used to extend combos; allowing him to link with EX Hecatoncheires for more damage. If Seth's first V-Trigger is active, he can cancel Spiral Arrow into Titanomachy for a side switch.
Spiral Arrow knocks the opponent as soon as the handle. Most Cammy players usually end combos with Spiral Arrow. While it does less damage compared to Cannon Spike, the move ends in a knockdown. Also, Cammy ends up very close to her opponent, setting herself up for easy offensive pressure with meaties, tic throws, frame trap combos, etc. The EX and Delta Drive V-Trigger version can go through fireballs, making it easier for Cammy to close the distance against other characters who specializes in zoning. Cammy can cancel her Spiral Arrow with a Super Move, such as Spin Drive Smasher, Gyro Drive Smasher or Cross Stinger Assault.
- Decapre can already use it before an DCM anti-air or after a Psycho Sting.
- Juni can also use the Spiral Arrow in the air as Decapre.
- In Street Fighter X Tekken, Cammy makes a Spiral Arrow multi-hitting in her Super Art, Spin Drive Smasher.
- In Street Fighter V, Cammy performs a multi-hitting Spiral Arrow at the end of her Critical Art, Cross Stinger Assault.
- Juli is the only playable Doll not have Spiral Arrow on her move list; but Juli has a Spiral Arrow version Sniping Arrow.
SF II Era
|Decapre's Move List|
|Unique Attacks||Fox Tail • Steel Saber • Hidden Dive • Break Dive • Shadow Needle • Psycho Transaction|
|Special Attacks||Psycho Sting • Spiral Arrow • Rapid Dagger • Scramble • Invisible Ray • Hidden Creep • Black Widow|
|Super Combos||Strafe Dagger|
|Ultra Combos||Psycho Stream • DCM|