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==Gameplay== |
==Gameplay== |
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===Features=== |
===Features=== |
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− | "Online Play" is available for ''Street Fighter II: Hyper Fighting'', ''Super Street Fighter II: Turbo'', ''Street Fighter Alpha 3'', and ''Street Fighter III: 3rd Strike''.<ref name="sf30details">http://www.capcom-unity.com/strumslinger/blog/2017/12/10/celebrate-30-years-of-street-fighter-with-the-street-fighter-30th-anniversary-collection</ref> In addition to Ranked and Casual Matches, up to four players can join a lobby where they can play against the CPU while waiting for their next match. Each of these titles will have their own global leaderboard to ensure bragging rights can be proved.<ref name="sf30details"/> Online play also features "rewind" technology that provides low-latency matches with the ability to adjust the player's own input latency via the in-game menu. |
+ | *"Online Play" is available for ''Street Fighter II: Hyper Fighting'', ''Super Street Fighter II: Turbo'', ''Street Fighter Alpha 3'', and ''Street Fighter III: 3rd Strike''.<ref name="sf30details">http://www.capcom-unity.com/strumslinger/blog/2017/12/10/celebrate-30-years-of-street-fighter-with-the-street-fighter-30th-anniversary-collection</ref> In addition to Ranked and Casual Matches, up to four players can join a lobby where they can play against the CPU while waiting for their next match. Each of these titles will have their own global leaderboard to ensure bragging rights can be proved.<ref name="sf30details"/> Online play also features "rewind" technology that provides low-latency matches with the ability to adjust the player's own input latency via the in-game menu. |
− | The "Museum" is a collection of concept art, pitch documents, and "little-known facts" behind each game's release.<ref name="sf30details"/> |
+ | *The "Museum" is a collection of concept art, pitch documents, and "little-known facts" behind each game's release.<ref name="sf30details"/> |
− | "Interactive Timeline" allows the player to browse through the 30 years of the series' history and see how it has evolved.<ref name="sf30details"/> |
+ | *"Interactive Timeline" allows the player to browse through the 30 years of the series' history and see how it has evolved.<ref name="sf30details"/> |
− | "Character Bios" provides the playable fighters' backgrounds, stories and personal traits, in addition to their sprites and animations in each title.<ref name="sf30details"/> |
+ | *"Character Bios" provides the playable fighters' backgrounds, stories and personal traits, in addition to their sprites and animations in each title.<ref name="sf30details"/> |
− | "Music Player" provides several ''Street Fighter'' tracks.<ref name="sf30details"/> |
+ | *"Music Player" provides several ''Street Fighter'' tracks.<ref name="sf30details"/> |
− | "Save States" allows the player to save their progress in single-player modes and resume at any time for any of the 12 titles.<ref name="sf30details"/> |
+ | *"Save States" allows the player to save their progress in single-player modes and resume at any time for any of the 12 titles.<ref name="sf30details"/> |
== Trivia == |
== Trivia == |
Revision as of 02:45, 6 May 2018
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Street Fighter 30th Anniversary Collection is a bundle of 12 Street Fighter games.[1] First announced at Capcom Cup at the 2017 PlayStation Experience event, it celebrates the series' 30th anniversary as the title suggest. It will be released for the PlayStation 4, Xbox One, Nintendo Switch, and Windows on May 2018.
List of games
The bundle contains the original Street Fighter, the early installments of the Street Fighter II series (Original, Champion Edition, Hyper Fighting, Super and Super Turbo), the Street Fighter Alpha series (original Alpha, Alpha 2 and Alpha 3), and the Street Fighter III series (New Generation, 2nd Impact and 3rd Strike).
Gameplay
Features
- "Online Play" is available for Street Fighter II: Hyper Fighting, Super Street Fighter II: Turbo, Street Fighter Alpha 3, and Street Fighter III: 3rd Strike.[2] In addition to Ranked and Casual Matches, up to four players can join a lobby where they can play against the CPU while waiting for their next match. Each of these titles will have their own global leaderboard to ensure bragging rights can be proved.[2] Online play also features "rewind" technology that provides low-latency matches with the ability to adjust the player's own input latency via the in-game menu.
- The "Museum" is a collection of concept art, pitch documents, and "little-known facts" behind each game's release.[2]
- "Interactive Timeline" allows the player to browse through the 30 years of the series' history and see how it has evolved.[2]
- "Character Bios" provides the playable fighters' backgrounds, stories and personal traits, in addition to their sprites and animations in each title.[2]
- "Music Player" provides several Street Fighter tracks.[2]
- "Save States" allows the player to save their progress in single-player modes and resume at any time for any of the 12 titles.[2]
Trivia
- The main cover is a tribute to the original SFII cover.